Player Matchup

Achilles
Achilles
Diamond II
Anitiaa
Achilles
Diamond II
Level 146
God Stats
1W - 5L
1,572 SR
Queue Stats
65W - 58L
2,274 MMR
Solo
Anhur
Anhur
Diamond IV
Memogenc
Anhur
Diamond IV
Level 100
God Stats
3W - 6L
1,746 SR
Queue Stats
185W - 160L
2,213 MMR
Solo
Cthulhu
Cthulhu
Diamond II
MycroTy_BR96
Cthulhu
Diamond II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 80L
2,379 MMR
Solo
Susano
Susano
Masters
Noctros
Susano
Masters
Level 61
God Stats
9W - 5L
1,731 SR
Queue Stats
114W - 93L
2,341 MMR
Solo
Ra
Ra
Diamond III
hurrikane31
Ra
Diamond III
Level 159
God Stats
37W - 46L
1,539 SR
Queue Stats
240W - 228L
2,349 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,618 SR
2,311 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,572 SR
1,870 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Masters
 
Persephone
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Platinum I
Nimble91
Atlas
Platinum I
Level 125
God Stats
4W - 0L
1,827 SR
Queue Stats
14W - 10L
2,128 MMR
Party 1
Ullr
Ullr
Platinum II
Vzft
Ullr
Platinum II
Level 129
God Stats
46W - 51L
1,706 SR
Queue Stats
537W - 537L
2,113 MMR
Party 1
King Arthur
King Arthur
Diamond IV
alex_kidd__9
King Arthur
Diamond IV
Level 128
God Stats
25W - 22L
1,328 SR
Queue Stats
972W - 988L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anitiaa
Achilles
7
1 / 0 / 0
4,440
444
2,414
5,350
2,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Memogenc
Anhur
10
0 / 3 / 1
5,166
517
5,097
7,335
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MycroTy_BR96
Cthulhu
10
2 / 3 / 0
5,768
577
5,391
8,555
7,047
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Noctros
Susano
1
0 / 0 / 0
3,397
340
0
0
0
8
0 / 4 / 0
4,670
467
1,112
4,249
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CabrakanNemesis

VS

Bans
ThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 3
7,286
729
3,872
4,264
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
 
Persephone
11
2 / 0 / 0
6,573
657
3,540
1,844
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nimble91
Atlas
10
3 / 0 / 1
5,905
591
3,537
5,528
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Vzft
Ullr
11
0 / 1 / 2
6,018
602
2,272
7,213
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
alex_kidd__9
King Arthur
10
1 / 2 / 1
5,898
590
4,238
8,366
5,990
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
W
Persephone
 
Persephone
2
0
0
2
L
Achilles
Anitiaa
Achilles
1
0
0
1
L
Anhur
Memogenc
Anhur
0
3
1
0.17
L
Cthulhu
MycroTy_BR96
Cthulhu
2
3
0
0.67
W
Atlas
Nimble91
Atlas
3
0
1
3.5
L
Susano
Noctros
Susano
0
0
0
0
W
Ullr
Vzft
Ullr
0
1
2
1
W
King Arthur
alex_kidd__9
King Arthur
1
2
1
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
17,459
25,489
Taken
27,215
13,127
Mitigated
12,253
7,968
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,872
1,943
0
277
4,264
1,408
13
742
3,522
0
48,868
W
Persephone
 
Persephone
3,540
127
0
604
1,844
539
0
448
1,396
47,856
0
L
Achilles
Anitiaa
Achilles
2,414
865
106
1,439
5,350
2,944
0
3,641
1,709
0
15,384
L
Anhur
Memogenc
Anhur
5,097
2,015
0
2,668
7,335
2,016
0
1,655
5,680
0
33,585
L
Cthulhu
MycroTy_BR96
Cthulhu
5,391
1,019
0
2,952
8,555
7,047
0
0
8,555
31,539
0
W
Atlas
Nimble91
Atlas
3,537
1,082
0
2,018
5,528
3,139
0
289
5,239
9,444
4,257
L
Susano
Noctros
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
Vzft
Ullr
2,272
931
0
1,401
7,213
1,177
468
0
7,213
0
43,451
W
King Arthur
alex_kidd__9
King Arthur
4,238
962
0
1,888
8,366
5,990
0
5,024
3,342
0
29,473
L
1,112
44
179
624
4,249
1,120
0
1,422
2,827
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
31,680
222
Minions Killed
372
0
Camps Cleared
0
676,277
Distance Traveled
1,036,512
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,286
729
108
11
0
234,848
3
W
Persephone
6,573
657
92
9
0
197,903
5
L
Achilles
4,440
444
28
3
0
189,863
3
L
Anhur
5,166
517
71
7
0
166,221
1
L
Cthulhu
5,768
577
77
8
0
182,431
4
W
Atlas
5,905
591
18
2
0
215,902
4
L
Susano
3,397
340
0
0
0
0
0
W
Ullr
6,018
602
99
10
0
195,009
3
W
King Arthur
5,898
590
55
6
0
192,850
1
L
Ra
4,670
467
46
5
0
137,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role