Player Matchup

Anubis
Anubis
GotDiarrhea
Anubis
Level 29
God Stats
30W - 24L
1,446 SR
Queue Stats
162W - 153L
1,431 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ItsTheWaltMAN
Kumbhakarna
Level 28
God Stats
2W - 4L
1,473 SR
Queue Stats
45W - 58L
1,442 Elo+
Party 3
Medusa
Medusa
Kismola
Medusa
Level 49
God Stats
1W - 3L
1,252 SR
Queue Stats
45W - 50L
1,418 Elo+
Solo
Horus
Horus
RafWithClaws
Horus
Level 54
God Stats
2W - 1L
1,752 SR
Queue Stats
99W - 100L
1,523 Elo+
Party 3
Tyr
Tyr
Rikayushi
Tyr
Level 94
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 193L
1,396 Elo+
Party 2
Team Averages
Level 51
1,485 SR
1,442 Elo+

VS

Team Averages
Level 61
1,444 SR
1,364 Elo+
Hercules
Hercules
Larrieu
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,287 Elo+
Party 4
Hun Batz
Hun Batz
OGcapsmeller
Hun Batz
Level 42
God Stats
1W - 4L
1,233 SR
Queue Stats
173W - 184L
1,549 Elo+
Solo
Merlin
Merlin
Poésie
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,287 Elo+
Party 4
Yemoja
Yemoja
Qlaziks
Yemoja
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,257 Elo+
Party 1
Anhur
Anhur
electro1349
Anhur
Level 41
God Stats
4W - 9L
1,489 SR
Queue Stats
144W - 155L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 2 / 4
13,770
574
11,803
19,002
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ItsTheWaltMAN
Kumbhakarna
17
1 / 1 / 12
11,396
475
4,013
23,601
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Kismola
Medusa
20
9 / 3 / 7
12,713
530
20,358
21,687
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 0 / 5
13,835
576
7,241
11,077
11,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
9 / 4 / 11
12,611
525
15,430
14,899
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Larrieu
Hercules
14
0 / 5 / 2
8,563
357
2,913
15,705
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
OGcapsmeller
Hun Batz
18
3 / 6 / 1
11,015
459
10,568
17,126
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Poésie
Merlin
17
3 / 7 / 2
10,472
436
11,766
13,059
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Qlaziks
Yemoja
15
0 / 5 / 4
9,837
410
11,491
21,433
24,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 6 / 1
9,966
415
7,069
13,938
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
29
Kills
8
10
Deaths
29
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
4
3.5
W
Kumbhakarna
ItsTheWaltMAN
Kumbhakarna
1
1
12
7
W
Medusa
Kismola
Medusa
9
3
7
4.17
L
Hercules
Larrieu
Hercules
0
5
2
0.2
L
Hun Batz
OGcapsmeller
Hun Batz
3
6
1
0.58
L
Merlin
Poésie
Merlin
3
7
2
0.57
L
Yemoja
Qlaziks
Yemoja
0
5
4
0.4
W
5
0
5
7.5
W
9
4
11
3.63
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,845
Damage
43,807
90,266
Taken
81,261
64,133
Mitigated
48,929
36,913
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,803
883
0
11,873
19,002
8,483
2,654
7,929
10,996
104,952
0
W
Kumbhakarna
ItsTheWaltMAN
Kumbhakarna
4,013
697
148
6,666
23,601
27,447
413
8,842
14,691
26,661
0
W
Medusa
Kismola
Medusa
20,358
9,769
0
10,439
21,687
8,975
2,780
6,376
15,232
0
123,012
L
Hercules
Larrieu
Hercules
2,913
627
0
3,169
15,705
12,542
0
1,582
14,123
0
30,969
L
Hun Batz
OGcapsmeller
Hun Batz
10,568
1,593
0
4,034
17,126
4,431
0
4,798
12,328
0
78,594
L
Merlin
Poésie
Merlin
11,766
755
0
1,051
13,059
3,729
279
5,418
7,641
62,013
0
L
Yemoja
Qlaziks
Yemoja
11,491
793
869
2,933
21,433
24,353
0
3,794
17,639
32,695
0
W
7,241
3,233
1,913
3,909
11,077
11,290
2,667
3,263
7,669
0
88,528
W
15,430
1,673
0
1,965
14,899
7,938
1,134
4,966
9,895
0
71,762
L
7,069
5,220
0
3,207
13,938
3,874
0
767
13,171
0
78,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
49,853
645
Minions Killed
482
0
Camps Cleared
0
2,316,789
Distance Traveled
2,084,291
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,770
574
201
8
0
421,321
5
W
Kumbhakarna
11,396
475
33
1
0
460,054
2
W
Medusa
12,713
530
157
7
0
415,057
3
L
Hercules
8,563
357
66
3
0
409,719
0
L
Hun Batz
11,015
459
118
5
0
445,455
2
L
Merlin
10,472
436
113
5
0
403,708
1
L
Yemoja
9,837
410
42
2
0
404,315
7
W
Horus
13,835
576
164
7
0
515,679
5
W
Tyr
12,611
525
90
4
0
504,678
0
L
Anhur
9,966
415
143
6
0
421,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role