Player Matchup

Medusa
Medusa
Platinum IV
DurrBurger18
Medusa
Platinum IV
Level 124
God Stats
1W - 1L
1,799 SR
Queue Stats
114W - 108L
1,939 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Loadz
Sun Wukong
Diamond V
Level 157
God Stats
11W - 10L
1,581 SR
Queue Stats
168W - 150L
1,974 MMR
Solo
Tiamat
Tiamat
Platinum I
Mowder100
Tiamat
Platinum I
Level 149
God Stats
8W - 5L
1,749 SR
Queue Stats
53W - 43L
1,973 MMR
Solo
Athena
Athena
Platinum I
Trilogist
Athena
Platinum I
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 270L
1,965 MMR
Solo
Awilix
Awilix
Platinum I
xXCloudAtlasXx0
Awilix
Platinum I
Level 157
God Stats
28W - 28L
1,627 SR
Queue Stats
263W - 233L
2,021 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,651 SR
1,975 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,702 SR
1,975 MMR
Bakasura
Bakasura
Diamond V
Double9080
Bakasura
Diamond V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,969 MMR
Solo
Izanami
Izanami
Diamond V
TheMilkman5917
Izanami
Diamond V
Level 67
God Stats
32W - 13L
1,736 SR
Queue Stats
51W - 43L
2,066 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
TyrWrecks
Kumbhakarna
Platinum V
Level 118
God Stats
14W - 9L
1,648 SR
Queue Stats
44W - 30L
1,915 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Tyranicshua
Nu Wa
Platinum I
Level 149
God Stats
7W - 10L
1,620 SR
Queue Stats
310W - 306L
2,005 MMR
Solo
Guan Yu
Guan Yu
Platinum I
UStillTalking6
Guan Yu
Platinum I
Level 158
God Stats
4W - 1L
2,006 SR
Queue Stats
82W - 60L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 4 / 4
13,513
520
15,943
20,210
7,987
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Loadz
Sun Wukong
20
6 / 4 / 12
14,072
541
22,602
32,377
32,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Mowder100
Tiamat
20
8 / 5 / 10
14,945
575
28,292
23,453
14,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Trilogist
Athena
19
6 / 4 / 16
13,489
519
11,867
28,299
32,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 9 / 15
14,915
574
15,109
22,267
9,141
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaCliodhnaLokiArtio

VS

Bans
AtlasGebSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Double9080
Bakasura
20
4 / 10 / 7
13,647
525
12,917
26,911
11,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 4 / 10
16,691
642
25,825
24,749
9,423
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TyrWrecks
Kumbhakarna
19
2 / 5 / 15
12,234
471
7,993
28,082
33,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 7
14,993
577
26,404
15,544
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 10
14,134
544
15,891
31,541
35,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
29
Kills
26
26
Deaths
29
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Double9080
Bakasura
4
10
7
0.75
L
Medusa
2
4
4
1
L
Sun Wukong
Loadz
Sun Wukong
6
4
12
3
L
Tiamat
Mowder100
Tiamat
8
5
10
2.6
W
7
4
10
3
L
Athena
Trilogist
Athena
6
4
16
3.5
W
Kumbhakarna
TyrWrecks
Kumbhakarna
2
5
15
1.9
W
9
3
7
4.17
W
4
7
10
1.29
L
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,813
Damage
89,030
126,606
Taken
126,827
96,193
Mitigated
95,412
32,891
Healing
47,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Double9080
Bakasura
12,917
7,645
0
8,346
26,911
11,046
0
9,091
17,820
0
90,201
L
Medusa
15,943
5,859
0
6,424
20,210
7,987
2,208
6,196
13,835
0
133,376
L
Sun Wukong
Loadz
Sun Wukong
22,602
2,509
0
13,371
32,377
32,430
165
7,538
23,956
0
112,012
L
Tiamat
Mowder100
Tiamat
28,292
1,669
236
6,421
23,453
14,563
463
10,123
12,440
125,403
0
W
25,825
20,794
0
11,882
24,749
9,423
3,778
7,120
17,629
0
173,961
L
Athena
Trilogist
Athena
11,867
2,403
0
2,220
28,299
32,072
328
6,156
20,167
38,387
3,162
W
Kumbhakarna
TyrWrecks
Kumbhakarna
7,993
936
766
4,175
28,082
33,766
94
8,938
19,144
35,627
0
W
26,404
3,515
263
4,726
15,544
5,599
1,501
6,150
9,394
101,048
0
W
15,891
2,899
3,968
13,134
31,541
35,578
185
9,412
22,129
0
81,082
L
15,109
5,161
0
4,219
22,267
9,141
1,330
6,140
15,194
0
105,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,934
Gold Earned
71,699
733
Minions Killed
751
0
Camps Cleared
0
2,482,582
Distance Traveled
2,430,615
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,647
525
172
7
0
525,215
1
L
Medusa
13,513
520
169
7
0
446,378
5
L
Sun Wukong
14,072
541
187
7
0
492,182
2
L
Tiamat
14,945
575
181
7
0
471,028
2
W
Izanami
16,691
642
265
10
0
457,279
6
L
Athena
13,489
519
48
2
0
520,102
6
W
Kumbhakarna
12,234
471
23
1
0
516,863
7
W
Nu Wa
14,993
577
138
5
0
457,399
4
W
Guan Yu
14,134
544
153
6
0
473,859
3
L
Awilix
14,915
574
148
6
0
552,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role