Player Matchup

Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bitsnpieces
Charybdis
Level 139
God Stats
21W - 8L
1,735 SR
Queue Stats
169W - 90L
1,718 Elo+
Party 1
Geb
Geb
Hawkitus
Geb
Level 67
God Stats
5W - 4L
1,265 SR
Queue Stats
72W - 40L
1,634 Elo+
Party 1
Awilix
Awilix
Mp17
Awilix
Level 108
God Stats
19W - 9L
1,710 SR
Queue Stats
157W - 88L
1,744 Elo+
Party 1
Izanami
Izanami
TushLover
Izanami
Level 46
God Stats
37W - 12L
1,814 SR
Queue Stats
107W - 39L
1,793 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,678 Elo+

VS

Team Averages
Level 58
1,408 SR
1,380 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cheatlens
Bacchus
Level 25
God Stats
4W - 5L
1,388 SR
Queue Stats
6W - 14L
1,279 Elo+
Party 3
Ra
Ra
Gazlowsky
Ra
Level 33
God Stats
2W - 5L
1,348 SR
Queue Stats
14W - 17L
1,279 Elo+
Party 3
Gilgamesh
Gilgamesh
ModiMagni
Gilgamesh
Level 69
God Stats
1W - 6L
1,417 SR
Queue Stats
83W - 83L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
SlannThePlan
Jormungandr
Level 40
God Stats
15W - 30L
1,384 SR
Queue Stats
28W - 47L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
11 / 4 / 21
13,118
1,312
18,521
10,281
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Bitsnpieces
Charybdis
19
14 / 4 / 15
13,527
1,353
27,540
10,103
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 25
11,819
1,182
8,807
12,602
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Mp17
Awilix
18
3 / 4 / 24
11,534
1,153
13,482
12,773
5,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TushLover
Izanami
18
7 / 3 / 23
12,066
1,207
19,222
13,614
6,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 0 / 0
8,199
820
0
0
0
Bacchus
Cheatlens
Bacchus
16
2 / 11 / 8
10,442
1,044
8,293
28,533
44,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 14 / 6
11,780
1,178
16,975
22,194
9,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ModiMagni
Gilgamesh
16
4 / 6 / 7
11,221
1,122
14,052
16,104
16,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
SlannThePlan
Jormungandr
16
4 / 7 / 8
10,935
1,094
13,731
23,492
19,791
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
38
Kills
16
16
Deaths
38
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
4
21
5.38
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Charybdis
Bitsnpieces
Charybdis
14
4
15
5.38
L
Bacchus
Cheatlens
Bacchus
2
11
8
0.55
L
6
14
6
0.64
W
3
1
25
15.5
L
Gilgamesh
ModiMagni
Gilgamesh
4
6
7
1.25
W
Awilix
Mp17
Awilix
3
4
24
3.75
L
Jormungandr
SlannThePlan
Jormungandr
4
7
8
1.14
W
Izanami
TushLover
Izanami
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,572
Damage
53,051
59,373
Taken
90,323
39,521
Mitigated
90,184
9,030
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,521
1,756
1,723
2,472
10,281
5,183
0
6,484
3,797
32,274
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Bitsnpieces
Charybdis
27,540
18,866
0
2,845
10,103
5,170
0
6,182
3,921
0
60,689
L
Bacchus
Cheatlens
Bacchus
8,293
1,069
101
924
28,533
44,006
0
8,320
19,942
10,873
0
L
16,975
1,542
1,610
2,501
22,194
9,966
0
3,822
18,242
41,875
0
W
8,807
1,540
0
756
12,602
17,228
0
7,189
5,413
13,800
0
L
Gilgamesh
ModiMagni
Gilgamesh
14,052
5,499
0
364
16,104
16,421
0
4,728
11,254
1,985
28,352
W
Awilix
Mp17
Awilix
13,482
5,756
0
424
12,773
5,338
0
9,439
3,334
0
29,161
L
Jormungandr
SlannThePlan
Jormungandr
13,731
2,927
0
243
23,492
19,791
0
9,589
13,557
27,747
0
W
Izanami
TushLover
Izanami
19,222
16,667
0
810
13,614
6,602
0
10,190
3,424
0
34,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,064
Gold Earned
52,577
187
Minions Killed
134
14
Camps Cleared
3
937,668
Distance Traveled
703,231
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,118
1,312
30
3
1
177,072
1
L
Danzaburou
8,199
820
0
0
0
0
0
W
Charybdis
13,527
1,353
59
6
8
159,463
1
L
Bacchus
10,442
1,044
1
0
0
185,498
2
L
Ra
11,780
1,178
63
6
2
171,154
1
W
Geb
11,819
1,182
16
2
0
214,418
0
L
Gilgamesh
11,221
1,122
55
6
1
184,066
0
W
Awilix
11,534
1,153
42
4
3
215,228
1
L
Jormungandr
10,935
1,094
15
2
0
162,513
0
W
Izanami
12,066
1,207
40
4
2
171,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role