Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LilZin3
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
OWNAGE_T-T_
Ao Kuang
Level 127
God Stats
3W - 3L
1,506 SR
Queue Stats
148W - 131L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
Level 77
God Stats
6W - 10L
1,102 SR
Queue Stats
491W - 494L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
ethanpalwood-123
Zhong Kui
Level 128
God Stats
9W - 9L
1,823 SR
Queue Stats
346W - 366L
1,510 Elo+
Solo
Team Averages
Level 107
1,486 SR
1,501 Elo+

VS

Team Averages
Level 99
1,451 SR
1,462 Elo+
Ganesha
Ganesha
 
Ganesha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Icythegreatest
Jing Wei
Level 104
God Stats
3W - 4L
1,221 SR
Queue Stats
341W - 365L
1,462 Elo+
Solo
Rama
Rama
nolangrey
Rama
Level 129
God Stats
5W - 1L
1,664 SR
Queue Stats
223W - 209L
1,543 Elo+
Solo
Athena
Athena
sFm x GotM1nk
Athena
Level 88
God Stats
8W - 4L
1,593 SR
Queue Stats
316W - 319L
1,528 Elo+
Solo
Merlin
Merlin
sarieal
Merlin
Level 125
God Stats
1W - 2L
1,276 SR
Queue Stats
22W - 38L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 7 / 12
9,371
721
6,248
14,686
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
LilZin3
The Morrigan
16
0 / 6 / 11
9,056
697
6,842
10,958
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
OWNAGE_T-T_
Ao Kuang
16
8 / 7 / 10
10,699
823
8,642
11,890
4,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
20
9 / 3 / 8
11,786
907
20,374
11,283
4,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
16
3 / 7 / 11
10,344
796
13,421
18,629
11,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 6 / 22
9,308
716
10,980
15,951
19,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
18
7 / 3 / 14
11,370
875
11,938
11,152
5,500
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
16
8 / 6 / 16
10,547
811
14,644
11,556
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 16
11,652
896
12,936
17,765
27,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
sarieal
Merlin
18
2 / 4 / 18
10,267
790
11,142
9,119
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
114
22
Kills
28
30
Deaths
22
52
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
12
1.14
W
Ganesha
 
Ganesha
0
6
22
1.83
W
Jing Wei
7
3
14
4.67
L
The Morrigan
LilZin3
The Morrigan
0
6
11
0.92
L
Ao Kuang
OWNAGE_T-T_
Ao Kuang
8
7
10
1.86
L
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
9
3
8
4.33
L
Zhong Kui
3
7
11
1.21
W
Rama
8
6
16
2.67
W
11
3
16
6.33
W
Merlin
sarieal
Merlin
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,527
Damage
61,640
67,446
Taken
65,543
37,563
Mitigated
63,242
19,781
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,248
826
236
1,042
14,686
13,896
60
7,179
7,507
220
11,228
W
Ganesha
 
Ganesha
10,980
327
966
2,543
15,951
19,922
0
5,566
10,171
24,664
0
W
Jing Wei
11,938
7,091
302
3,142
11,152
5,500
2,019
4,373
6,738
0
30,323
L
The Morrigan
LilZin3
The Morrigan
6,842
752
606
1,633
10,958
3,535
550
7,107
3,851
20,577
1,189
L
Ao Kuang
OWNAGE_T-T_
Ao Kuang
8,642
2,314
1,125
1,793
11,890
4,088
0
5,977
5,913
10,173
0
L
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
20,374
5,329
1,505
3,644
11,283
4,533
2,078
6,737
4,546
0
44,675
L
Zhong Kui
13,421
709
1,828
6,369
18,629
11,511
906
8,058
10,571
23,532
0
W
Rama
14,644
12,970
986
1,460
11,556
5,443
964
5,623
5,892
0
20,508
W
12,936
2,430
2,343
3,307
17,765
27,994
331
7,282
10,098
22,439
0
W
Merlin
sarieal
Merlin
11,142
631
1,305
1,378
9,119
4,383
298
5,051
4,068
33,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
53,144
119
Minions Killed
186
0
Camps Cleared
0
1,110,128
Distance Traveled
1,160,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,371
721
6
0
0
231,034
0
W
Ganesha
9,308
716
3
0
0
237,376
1
W
Jing Wei
11,370
875
42
3
0
233,972
0
L
The Morrigan
9,056
697
25
2
0
194,670
0
L
Ao Kuang
10,699
823
6
0
0
198,688
0
L
Ah Muzen Cab
11,786
907
50
4
0
260,275
1
L
Zhong Kui
10,344
796
32
2
0
225,461
1
W
Rama
10,547
811
29
2
0
168,049
0
W
Athena
11,652
896
37
3
0
273,811
1
W
Merlin
10,267
790
75
6
0
247,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role