Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Backajack
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,735 Elo+
Party 2
Cupid
Cupid
GEHRR
Cupid
Level 125
God Stats
4W - 1L
1,948 SR
Queue Stats
98W - 86L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
alyashik
Cthulhu
Level 17
God Stats
2W - 0L
1,517 SR
Queue Stats
30W - 33L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
stacko1999
Xbalanque
Level 111
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 5L
1,735 Elo+
Party 2
Team Averages
Level 92
1,637 SR
1,625 Elo+

VS

Team Averages
Level 60
1,504 SR
1,441 Elo+
Hera
Hera
ClearVictory
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,536 Elo+
Solo
Shiva
Shiva
Kingbreadli
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,307 Elo+
Solo
Fenrir
Fenrir
PUNIOLiAGA
Fenrir
Level 124
God Stats
2W - 5L
1,521 SR
Queue Stats
544W - 580L
1,470 Elo+
Solo
Tyr
Tyr
Skelling
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,389 Elo+
Solo
Achilles
Achilles
danit01
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
14 / 3 / 11
10,746
896
10,076
16,364
6,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nu Wa
Backajack
Nu Wa
17
5 / 1 / 23
9,917
826
11,718
7,206
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
GEHRR
Cupid
18
4 / 0 / 23
10,199
850
7,532
8,094
6,159
Cthulhu
alyashik
Cthulhu
16
2 / 1 / 26
9,745
812
10,357
13,376
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
stacko1999
Xbalanque
17
8 / 0 / 19
10,366
864
12,867
10,800
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,132
761
8,067
7,231
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 2
7,768
647
7,351
11,664
10,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
PUNIOLiAGA
Fenrir
12
1 / 8 / 2
7,327
611
7,092
13,663
5,640
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 3
6,868
572
5,353
13,479
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
danit01
Achilles
14
0 / 8 / 0
7,033
586
9,287
15,351
11,754
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
13
33
Kills
5
5
Deaths
33
102
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
11
6.5
W
Nu Wa
Backajack
Nu Wa
5
1
23
16.5
L
2
4
1
0.63
W
Cupid
GEHRR
Cupid
4
0
23
15.5
L
2
5
2
0.6
L
Fenrir
PUNIOLiAGA
Fenrir
1
8
2
0.25
L
0
8
3
0.19
W
Cthulhu
alyashik
Cthulhu
2
1
26
15
L
Achilles
danit01
Achilles
0
8
0
0
W
Xbalanque
stacko1999
Xbalanque
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,550
Damage
37,150
55,840
Taken
61,388
29,293
Mitigated
45,306
40,517
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,076
1,974
1,283
10,146
16,364
6,581
0
2,718
13,614
0
17,674
W
Nu Wa
Backajack
Nu Wa
11,718
2,941
217
966
7,206
2,593
1,472
1,127
6,008
26,416
0
L
8,067
1,503
535
1,973
7,231
2,518
0
2,343
4,845
20,925
0
W
Cupid
GEHRR
Cupid
7,532
3,330
10,109
3,799
8,094
6,159
684
1,339
6,720
0
18,825
L
7,351
638
557
2,083
11,664
10,546
0
5,909
5,553
0
20,149
L
Fenrir
PUNIOLiAGA
Fenrir
7,092
618
320
728
13,663
5,640
0
4,661
8,816
0
14,140
L
5,353
869
237
1,445
13,479
14,848
0
4,020
9,169
0
10,734
W
Cthulhu
alyashik
Cthulhu
10,357
313
4,878
2,870
13,376
9,710
97
1,693
11,553
21,484
0
L
Achilles
danit01
Achilles
9,287
2,365
0
413
15,351
11,754
0
4,137
10,930
0
15,058
W
Xbalanque
stacko1999
Xbalanque
12,867
6,745
2,997
3,252
10,800
4,250
2,480
1,190
9,610
0
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
38,128
124
Minions Killed
84
0
Camps Cleared
0
1,181,277
Distance Traveled
918,547
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,746
896
20
2
0
219,575
5
W
Nu Wa
9,917
826
19
2
0
224,669
0
L
Hera
9,132
761
28
2
0
142,682
1
W
Cupid
10,199
850
29
2
0
221,395
0
L
Shiva
7,768
647
23
2
0
224,449
1
L
Fenrir
7,327
611
12
1
0
189,124
0
L
Tyr
6,868
572
9
1
0
178,127
0
W
Cthulhu
9,745
812
21
2
0
277,299
4
L
Achilles
7,033
586
12
1
0
184,165
0
W
Xbalanque
10,366
864
35
3
0
238,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role