Player Matchup

Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
B00MSTiX75
Ah Muzen Cab
Level 128
God Stats
4W - 4L
1,519 SR
Queue Stats
55W - 85L
1,414 Elo+
Party 3
Tiamat
Tiamat
Gomi404
Tiamat
Level 28
God Stats
9W - 10L
1,499 SR
Queue Stats
46W - 54L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
SWAGK1LLEUR
Ratatoskr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,507 Elo+
Party 2
Poseidon
Poseidon
poilu21
Poseidon
Level 20
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,488 Elo+

VS

Team Averages
Level 120
1,410 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alu0326
Mulan
Level 67
God Stats
50W - 53L
1,456 SR
Queue Stats
572W - 623L
1,467 Elo+
Solo
Neith
Neith
KingGohan123
Neith
Level 123
God Stats
2W - 4L
1,124 SR
Queue Stats
142W - 169L
1,426 Elo+
Solo
Eset
Eset
StinkIsMyKink
Eset
Level 160
God Stats
6W - 2L
1,691 SR
Queue Stats
226W - 205L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
captain_lucky141
Gilgamesh
Level 97
God Stats
22W - 20L
1,276 SR
Queue Stats
207W - 225L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 6 / 4
7,653
638
7,041
12,683
9,053
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
B00MSTiX75
Ah Muzen Cab
16
0 / 6 / 6
8,717
726
11,327
14,680
4,720
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Gomi404
Tiamat
16
2 / 2 / 2
8,842
737
6,433
7,445
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
SWAGK1LLEUR
Ratatoskr
15
2 / 5 / 3
8,799
733
5,085
14,593
5,400
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
poilu21
Poseidon
14
3 / 5 / 3
8,615
718
4,334
9,303
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 0 / 10
10,094
841
11,043
8,630
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Alu0326
Mulan
16
2 / 1 / 13
9,359
780
7,265
12,219
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 2 / 11
10,551
879
12,674
10,190
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 6
10,078
840
11,569
6,293
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
16
5 / 3 / 12
9,748
812
7,566
12,762
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
7
Kills
24
24
Deaths
7
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
4
0.33
W
Chang'e
 
Chang'e
4
0
10
9
W
Mulan
Alu0326
Mulan
2
1
13
8.5
L
Ah Muzen Cab
B00MSTiX75
Ah Muzen Cab
0
6
6
0.5
L
Tiamat
Gomi404
Tiamat
2
2
2
1.5
W
6
2
11
5.75
L
Ratatoskr
SWAGK1LLEUR
Ratatoskr
2
5
3
0.7
W
7
1
6
10
W
Gilgamesh
5
3
12
3.67
L
Poseidon
poilu21
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
50,117
58,704
Taken
50,094
24,897
Mitigated
27,512
8,925
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,041
682
524
639
12,683
9,053
0
5,354
7,009
0
16,363
W
Chang'e
 
Chang'e
11,043
663
2,663
4,704
8,630
3,071
0
1,221
7,235
45,039
0
W
Mulan
Alu0326
Mulan
7,265
739
343
4,755
12,219
9,595
282
3,718
8,283
0
25,332
L
Ah Muzen Cab
B00MSTiX75
Ah Muzen Cab
11,327
2,015
0
1,374
14,680
4,720
260
5,378
9,044
0
44,700
L
Tiamat
Gomi404
Tiamat
6,433
665
0
3,002
7,445
3,258
31
2,633
4,567
23,215
0
W
12,674
4,400
0
2,818
10,190
3,661
1,935
1,160
8,954
0
40,074
L
Ratatoskr
SWAGK1LLEUR
Ratatoskr
5,085
798
0
2,677
14,593
5,400
0
5,799
8,286
0
24,181
W
11,569
195
127
1,927
6,293
2,551
347
904
5,256
43,587
0
W
Gilgamesh
7,566
1,087
0
3,462
12,762
8,634
1,078
3,178
9,341
0
24,922
L
Poseidon
poilu21
Poseidon
4,334
1,127
0
709
9,303
2,466
663
2,689
6,293
18,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
49,830
222
Minions Killed
305
0
Camps Cleared
0
1,212,479
Distance Traveled
1,294,802
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,653
638
21
2
0
230,281
9
W
Chang'e
10,094
841
93
8
0
259,736
0
W
Mulan
9,359
780
49
4
0
292,971
1
L
Ah Muzen Cab
8,717
726
78
7
0
239,583
0
L
Tiamat
8,842
737
53
4
0
260,001
4
W
Neith
10,551
879
69
6
0
238,375
1
L
Ratatoskr
8,799
733
40
3
0
258,505
2
W
Eset
10,078
840
63
5
0
251,924
3
W
Gilgamesh
9,748
812
31
3
0
251,796
3
L
Poseidon
8,615
718
30
3
0
224,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role