Player Matchup

Ne Zha
Ne Zha
LoKey Papa
Ne Zha
Level 49
God Stats
3W - 1L
1,431 SR
Queue Stats
57W - 25L
1,807 Elo+
Party 1
Hades
Hades
LoKey sharp
Hades
Level 89
God Stats
2W - 3L
1,299 SR
Queue Stats
127W - 105L
1,758 Elo+
Party 1
Khepri
Khepri
Lokey Swauce
Khepri
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
455W - 326L
1,710 Elo+
Party 1
Team Averages
Level 89
1,410 SR
1,758 Elo+

VS

Team Averages
Level 103
1,305 SR
1,529 Elo+
Thanatos
Thanatos
BH Chaos Wolf
Thanatos
Level 64
God Stats
0W - 5L
1,065 SR
Queue Stats
96W - 122L
1,480 Elo+
Solo
Rama
Rama
BrothaaMyles
Rama
Level 138
God Stats
2W - 3L
1,349 SR
Queue Stats
114W - 88L
1,606 Elo+
Solo
Eset
Eset
YT_gtmax101
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LoKey Papa
Ne Zha
11
5 / 1 / 3
7,936
794
5,734
6,225
2,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
8,020
802
3,661
5,053
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
11
2 / 1 / 7
8,153
815
2,658
8,054
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BH Chaos Wolf
Thanatos
10
1 / 3 / 2
7,108
711
3,752
8,572
2,992
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 2
6,528
653
3,410
5,527
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 2 / 1
5,650
565
97
1,446
350
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
1
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BH Chaos Wolf
Thanatos
1
3
2
0.67
L
0
4
2
0.25
W
Ne Zha
LoKey Papa
Ne Zha
5
1
3
6.5
W
2
1
6
5
W
Khepri
2
1
7
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,053
Damage
7,259
19,332
Taken
15,545
11,184
Mitigated
5,031
3,494
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BH Chaos Wolf
Thanatos
3,752
894
0
3,134
8,572
2,992
0
3,151
5,243
0
13,749
L
3,410
3,031
0
789
5,527
1,689
0
2,131
3,242
0
14,560
W
Ne Zha
LoKey Papa
Ne Zha
5,734
2,114
0
277
6,225
2,315
963
381
5,844
0
24,688
W
3,661
35
406
1,726
5,053
2,378
1,158
158
4,895
26,438
0
W
Khepri
2,658
738
171
914
8,054
6,491
310
297
6,090
9,651
0
L
97
97
0
0
1,446
350
0
705
741
1,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
19,286
100
Minions Killed
59
8
Camps Cleared
1
561,717
Distance Traveled
289,497
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,108
711
23
2
0
164,945
1
L
Rama
6,528
653
34
3
1
102,667
2
W
Ne Zha
7,936
794
30
3
3
196,043
2
W
Hades
8,020
802
51
5
4
186,765
1
W
Khepri
8,153
815
19
2
1
178,909
4
L
Eset
5,650
565
2
0
0
21,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role