Player Matchup

Ymir
Ymir
A_Y_S_Omg
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Dontsleep666155
Danzaburou
Level 57
God Stats
4W - 2L
1,434 SR
Queue Stats
164W - 236L
1,285 Elo+
Solo
Loki
Loki
IPastaMatt
Loki
Level 104
God Stats
3W - 5L
1,293 SR
Queue Stats
164W - 182L
1,459 Elo+
Solo
Team Averages
Level 93
1,409 SR
1,338 Elo+

VS

Team Averages
Level 107
1,278 SR
1,288 Elo+
Artio
Artio
MAGNNO44
Artio
Level 160
God Stats
0W - 5L
1,125 SR
Queue Stats
173W - 297L
1,347 Elo+
Solo
Ullr
Ullr
Pap1munyano
Ullr
Level 81
God Stats
108W - 172L
1,345 SR
Queue Stats
1,177W - 1,481L
1,297 Elo+
Solo
Fenrir
Fenrir
THE-SentronGamer
Fenrir
Level 81
God Stats
29W - 41L
1,363 SR
Queue Stats
53W - 92L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 8 / 6
13,275
603
10,616
17,841
11,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dontsleep666155
Danzaburou
20
6 / 2 / 7
16,665
758
33,774
22,112
9,662
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 8 / 4
16,303
741
23,232
20,628
8,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MAGNNO44
Artio
18
3 / 4 / 14
13,632
620
13,410
30,975
18,836
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
9 / 5 / 4
15,265
694
17,915
25,588
11,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 9
14,104
641
13,456
26,940
19,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
17
18
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
8
6
0.38
W
Danzaburou
Dontsleep666155
Danzaburou
6
2
7
4.75
W
8
8
4
1.25
L
Artio
MAGNNO44
Artio
3
4
14
2.5
L
9
5
4
2.2
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,622
Damage
44,781
60,581
Taken
83,503
29,729
Mitigated
49,476
18,142
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,616
891
85
714
17,841
11,745
0
3,665
14,176
39,474
0
W
Danzaburou
Dontsleep666155
Danzaburou
33,774
14,068
1,186
9,979
22,112
9,662
3,140
5,966
16,146
0
86,540
W
23,232
4,029
0
6,178
20,628
8,322
385
4,263
16,365
0
72,738
L
Artio
MAGNNO44
Artio
13,410
1,554
1,237
11,854
30,975
18,836
0
3,575
27,400
30,194
0
L
17,915
7,341
0
5,617
25,588
11,044
756
3,087
22,501
0
92,476
L
13,456
3,890
605
7,850
26,940
19,596
0
4,652
22,288
0
34,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
43,001
215
Minions Killed
198
12
Camps Cleared
5
1,073,324
Distance Traveled
1,135,844
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,275
603
45
2
5
311,170
1
W
Danzaburou
16,665
758
87
4
0
396,726
1
W
Loki
16,303
741
83
4
7
365,428
3
L
Artio
13,632
620
22
1
0
396,851
4
L
Ullr
15,265
694
134
6
3
344,719
2
L
Fenrir
14,104
641
42
2
2
394,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role