Player Matchup

Kukulkan
Kukulkan
Gold IV
MobbinNGrubbin
Kukulkan
Gold IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,615 MMR
Solo
Bellona
Bellona
Silver I
Not Augi
Bellona
Silver I
Level 109
God Stats
1W - 2L
1,653 SR
Queue Stats
23W - 34L
1,637 MMR
Solo
Yemoja
Yemoja
Platinum I
PleasingThony
Yemoja
Platinum I
Level 159
God Stats
49W - 40L
1,663 SR
Queue Stats
264W - 260L
1,833 MMR
Solo
Medusa
Medusa
Gold II
Zepharonn
Medusa
Gold II
Level 109
God Stats
46W - 29L
1,594 SR
Queue Stats
431W - 433L
1,530 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
opioid-addiction
Cu Chulainn
Gold II
Level 109
God Stats
5W - 5L
1,785 SR
Queue Stats
119W - 138L
1,548 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,639 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,685 SR
1,632 MMR
Chang'e
Chang'e
Gold III
AAAhhhYokai
Chang'e
Gold III
Level 158
God Stats
1W - 0L
1,742 SR
Queue Stats
195W - 207L
1,506 MMR
Solo
Fafnir
Fafnir
Silver I
Dr Go1d
Fafnir
Silver I
Level 80
God Stats
8W - 3L
1,704 SR
Queue Stats
20W - 19L
1,594 MMR
Solo
Shiva
Shiva
Platinum I
FatGirlKing
Shiva
Platinum I
Level 82
God Stats
6W - 2L
1,813 SR
Queue Stats
183W - 175L
1,841 MMR
Solo
Rama
Rama
Platinum II
GwoggO
Rama
Platinum II
Level 126
God Stats
28W - 13L
1,789 SR
Queue Stats
126W - 136L
1,759 MMR
Solo
Hades
Hades
Silver I
Vgm3
Hades
Silver I
Level 141
God Stats
4W - 0L
1,374 SR
Queue Stats
59W - 63L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 3 / 0
11,515
548
6,425
12,099
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Not Augi
Bellona
17
3 / 5 / 3
10,480
499
13,146
20,955
25,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 1 / 3
9,341
445
5,837
12,755
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Zepharonn
Medusa
18
3 / 5 / 0
10,825
515
10,122
13,124
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
opioid-addiction
Cu Chulainn
10
0 / 5 / 1
7,404
353
3,565
10,732
3,893
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioBastetAh Muzen CabCliodhna

VS

Bans
GilgameshAtlasCharybdisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AAAhhhYokai
Chang'e
19
1 / 1 / 7
11,887
566
10,934
10,760
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
Dr Go1d
Fafnir
18
3 / 0 / 9
12,275
585
4,773
17,944
21,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 1 / 5
12,935
616
12,068
19,435
10,780
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
GwoggO
Rama
20
3 / 3 / 0
13,239
630
8,267
14,622
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Vgm3
Hades
20
5 / 6 / 3
13,148
626
15,956
18,069
11,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
19
19
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AAAhhhYokai
Chang'e
1
1
7
4.5
W
Fafnir
Dr Go1d
Fafnir
3
0
9
7.5
W
7
1
5
9.5
W
Rama
GwoggO
Rama
3
3
0
1
L
Kukulkan
3
3
0
1
L
Bellona
Not Augi
Bellona
3
5
3
0.9
L
1
1
3
2.5
W
Hades
Vgm3
Hades
5
6
3
1.08
L
Medusa
Zepharonn
Medusa
3
5
0
0.6
L
Cu Chulainn
opioid-addiction
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
51,998
69,665
Taken
80,830
53,030
Mitigated
53,624
12,097
Healing
40,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AAAhhhYokai
Chang'e
10,934
405
2,329
4,785
10,760
4,567
632
2,058
8,616
93,676
0
W
Fafnir
Dr Go1d
Fafnir
4,773
1,089
2,814
4,790
17,944
21,387
482
3,370
14,531
36,918
0
W
12,068
3,181
387
9,983
19,435
10,780
1,745
2,863
15,899
0
109,535
W
Rama
GwoggO
Rama
8,267
6,431
0
7,277
14,622
5,016
1,137
1,669
12,953
0
114,388
L
Kukulkan
6,425
513
0
2,064
12,099
4,607
0
5,643
6,250
104,520
0
L
Bellona
Not Augi
Bellona
13,146
5,478
0
3,835
20,955
25,927
0
12,607
8,266
154
70,024
L
5,837
1,015
1,159
2,002
12,755
13,555
0
5,043
7,492
33,915
0
W
Hades
Vgm3
Hades
15,956
1,216
1,089
6,851
18,069
11,874
1,020
2,456
15,109
86,054
0
L
Medusa
Zepharonn
Medusa
10,122
3,670
0
2,534
13,124
5,048
36
4,200
8,848
0
99,713
L
Cu Chulainn
opioid-addiction
Cu Chulainn
3,565
1,013
0
503
10,732
3,893
0
3,460
7,146
0
37,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
63,484
621
Minions Killed
751
0
Camps Cleared
0
1,842,338
Distance Traveled
2,084,499
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,887
566
172
8
0
426,034
4
W
Fafnir
12,275
585
54
3
0
426,529
6
W
Shiva
12,935
616
156
7
0
503,999
5
W
Rama
13,239
630
190
9
0
378,976
4
L
Kukulkan
11,515
548
212
10
0
377,085
2
L
Bellona
10,480
499
145
7
0
376,586
4
L
Yemoja
9,341
445
41
2
0
384,459
7
W
Hades
13,148
626
179
9
0
348,961
2
L
Medusa
10,825
515
153
7
0
361,983
6
L
Cu Chulainn
7,404
353
70
3
0
342,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role