Player Matchup

Vamana
Vamana
Gold IV
Belbeth
Vamana
Gold IV
Level 159
God Stats
2W - 0L
1,832 SR
Queue Stats
50W - 40L
1,716 MMR
Party 2
Awilix
Awilix
Gold V
CompDeFocarSupp
Awilix
Gold V
Level 158
God Stats
2W - 0L
1,716 SR
Queue Stats
97W - 77L
1,588 MMR
Party 2
Ymir
Ymir
Gold II
F0RASTEIR0
Ymir
Gold II
Level 160
God Stats
1W - 3L
1,301 SR
Queue Stats
280W - 274L
1,464 MMR
Solo
Medusa
Medusa
Gold III
KREIVENN
Medusa
Gold III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
50W - 49L
1,276 MMR
Solo
Janus
Janus
Gold II
sRayVen
Janus
Gold II
Level 38
God Stats
5W - 1L
1,707 SR
Queue Stats
36W - 30L
1,834 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,611 SR
1,575 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,662 SR
1,616 MMR
Persephone
Persephone
Gold IV
Crowllyy
Persephone
Gold IV
Level 63
God Stats
5W - 2L
1,908 SR
Queue Stats
233W - 223L
1,482 MMR
Party 1
Fafnir
Fafnir
Silver I
Nicolandia
Fafnir
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 182L
1,239 MMR
Solo
Hou Yi
Hou Yi
Gold V
Onkeeel
Hou Yi
Gold V
Level 85
God Stats
6W - 1L
1,706 SR
Queue Stats
48W - 39L
1,614 MMR
Solo
Serqet
Serqet
Masters
Roddyes
Serqet
Masters
Level 160
God Stats
3W - 3L
1,516 SR
Queue Stats
203W - 209L
2,156 MMR
Solo
Nike
Nike
Gold IV
yo_kuuhaku-
Nike
Gold IV
Level 122
God Stats
5W - 3L
1,682 SR
Queue Stats
34W - 35L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Belbeth
Vamana
15
2 / 0 / 2
8,526
656
2,607
7,472
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 3
8,880
683
9,784
7,386
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 5
7,432
572
3,178
7,746
5,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
KREIVENN
Medusa
13
2 / 1 / 5
7,772
598
4,221
5,897
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
sRayVen
Janus
14
2 / 1 / 5
8,094
623
2,928
4,881
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BellonaAthenaThoth

VS

Bans
CliodhnaGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crowllyy
Persephone
9
1 / 5 / 0
6,153
473
2,345
6,163
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Nicolandia
Fafnir
7
1 / 6 / 0
5,082
391
1,962
9,684
8,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Onkeeel
Hou Yi
10
0 / 2 / 1
5,948
458
3,361
6,391
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Roddyes
Serqet
10
0 / 1 / 2
5,908
454
967
4,351
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
7,097
546
2,181
6,891
3,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
2
2
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Belbeth
Vamana
2
0
2
3
W
8
0
3
9.5
L
Persephone
Crowllyy
Persephone
1
5
0
0.2
W
2
0
5
4.5
W
Medusa
KREIVENN
Medusa
2
1
5
4.5
L
Fafnir
Nicolandia
Fafnir
1
6
0
0.17
L
Hou Yi
Onkeeel
Hou Yi
0
2
1
0.25
L
Serqet
Roddyes
Serqet
0
1
2
1
W
Janus
sRayVen
Janus
2
1
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
10,816
33,382
Taken
33,480
16,926
Mitigated
16,881
12,214
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Belbeth
Vamana
2,607
702
0
3,916
7,472
5,531
385
90
7,382
0
55,246
W
9,784
4,441
0
3,324
7,386
2,903
0
354
7,032
0
64,065
L
Persephone
Crowllyy
Persephone
2,345
141
0
609
6,163
1,660
0
2,663
3,495
30,450
0
W
3,178
982
0
2,067
7,746
5,632
366
1,172
6,574
16,920
3,154
W
Medusa
KREIVENN
Medusa
4,221
1,508
0
1,767
5,897
1,564
2,182
940
4,957
0
54,557
L
Fafnir
Nicolandia
Fafnir
1,962
333
179
1,629
9,684
8,973
0
2,500
7,184
11,970
0
L
Hou Yi
Onkeeel
Hou Yi
3,361
1,338
0
1,587
6,391
1,108
0
503
5,888
0
32,532
L
Serqet
Roddyes
Serqet
967
591
0
375
4,351
1,303
0
73
4,278
0
33,032
W
Janus
sRayVen
Janus
2,928
268
0
1,140
4,881
1,296
381
1,751
3,130
58,259
0
L
2,181
365
0
777
6,891
3,837
0
266
6,625
0
49,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
30,188
470
Minions Killed
316
0
Camps Cleared
0
1,399,140
Distance Traveled
1,152,910
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,526
656
125
10
0
291,452
3
W
Awilix
8,880
683
105
8
0
325,961
1
L
Persephone
6,153
473
57
4
0
243,999
4
W
Ymir
7,432
572
27
2
0
264,364
5
W
Medusa
7,772
598
93
7
0
245,032
3
L
Fafnir
5,082
391
19
1
0
204,850
2
L
Hou Yi
5,948
458
72
6
0
229,103
1
L
Serqet
5,908
454
61
5
0
211,573
0
W
Janus
8,094
623
120
9
0
272,331
5
L
Nike
7,097
546
107
8
0
263,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role