Player Matchup

Danzaburou
Danzaburou
Highendlow
Danzaburou
Level 67
God Stats
7W - 7L
1,256 SR
Queue Stats
240W - 289L
1,381 Elo+
Solo
Cliodhna
Cliodhna
Opssydian
Cliodhna
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,541 Elo+
Solo
Nox
Nox
Renato17
Nox
Level 138
God Stats
4W - 2L
1,821 SR
Queue Stats
194W - 221L
1,397 Elo+
Solo
Jormungandr
Jormungandr
SWAGK1LLEUR
Jormungandr
Level 143
God Stats
1W - 0L
1,256 SR
Queue Stats
24W - 29L
1,494 Elo+
Party 2
Poseidon
Poseidon
poilu21
Poseidon
Level 19
God Stats
1W - 1L
1,339 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 2
Team Averages
Level 81
1,434 SR
1,474 Elo+

VS

Team Averages
Level 69
1,631 SR
1,358 Elo+
Chaac
Chaac
Bighuncho7931
Chaac
Level 46
God Stats
0W - 1L
1,968 SR
Queue Stats
17W - 28L
1,303 Elo+
Party 1
Tiamat
Tiamat
BlindingPigeon
Tiamat
Level 109
God Stats
0W - 1L
1,390 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1
Cupid
Cupid
MrTerryKrabs
Cupid
Level 63
God Stats
4W - 2L
1,791 SR
Queue Stats
26W - 43L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
icu001
Jormungandr
Level 88
God Stats
2W - 3L
1,426 SR
Queue Stats
180W - 189L
1,421 Elo+
Party 1
Fenrir
Fenrir
jamer13g
Fenrir
Level 39
God Stats
31W - 29L
1,581 SR
Queue Stats
602W - 682L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Highendlow
Danzaburou
16
4 / 0 / 8
8,831
883
7,298
6,787
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Opssydian
Cliodhna
15
4 / 2 / 14
8,547
855
11,910
9,029
3,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 10
9,303
930
9,415
6,677
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SWAGK1LLEUR
Jormungandr
15
6 / 3 / 9
8,781
878
13,305
15,660
16,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
poilu21
Poseidon
13
1 / 4 / 7
7,494
749
5,566
5,732
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,621
762
7,372
12,436
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 2
7,210
721
3,639
9,183
5,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 5
7,645
765
5,582
9,927
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
icu001
Jormungandr
14
2 / 5 / 4
7,662
766
7,604
14,314
11,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
jamer13g
Fenrir
14
4 / 4 / 4
8,400
840
6,681
11,572
10,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
22
Kills
10
10
Deaths
22
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
2
2
1
W
Danzaburou
Highendlow
Danzaburou
4
0
8
8
L
2
6
5
0.75
W
Cliodhna
Opssydian
Cliodhna
4
2
14
5.5
W
7
1
10
12
W
Jormungandr
SWAGK1LLEUR
Jormungandr
6
3
9
3.5
L
Jormungandr
icu001
Jormungandr
2
5
4
0.8
L
Fenrir
jamer13g
Fenrir
4
4
4
1.5
W
Poseidon
poilu21
Poseidon
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
30,878
43,885
Taken
57,432
28,286
Mitigated
36,666
6,633
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,372
1,121
0
2,290
12,436
6,148
0
4,843
7,593
0
34,079
L
3,639
199
0
4,309
9,183
5,203
112
5,031
4,152
18,880
0
W
Danzaburou
Highendlow
Danzaburou
7,298
2,460
0
1,233
6,787
3,505
675
1,259
5,528
0
28,109
L
5,582
2,876
680
1,318
9,927
3,714
378
5,328
4,599
0
22,486
W
Cliodhna
Opssydian
Cliodhna
11,910
763
0
2,166
9,029
3,710
0
1,710
7,319
0
24,632
W
9,415
504
0
250
6,677
3,020
780
1,731
4,946
31,256
0
W
Jormungandr
SWAGK1LLEUR
Jormungandr
13,305
3,403
114
2,472
15,660
16,117
95
4,288
11,372
26,834
0
L
Jormungandr
icu001
Jormungandr
7,604
3,146
0
750
14,314
11,014
693
8,997
5,317
25,057
0
L
Fenrir
jamer13g
Fenrir
6,681
712
0
2,513
11,572
10,587
255
4,087
7,485
0
10,680
W
Poseidon
poilu21
Poseidon
5,566
1,481
0
398
5,732
1,934
748
2,255
3,477
17,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
38,538
207
Minions Killed
170
0
Camps Cleared
0
1,078,256
Distance Traveled
978,970
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,621
762
52
5
0
207,806
0
L
Tiamat
7,210
721
40
4
0
190,245
0
W
Danzaburou
8,831
883
60
6
0
227,380
1
L
Cupid
7,645
765
30
3
0
178,025
0
W
Cliodhna
8,547
855
25
3
0
241,403
0
W
Nox
9,303
930
53
5
0
224,441
1
W
Jormungandr
8,781
878
41
4
0
198,829
0
L
Jormungandr
7,662
766
33
3
0
186,869
2
L
Fenrir
8,400
840
15
2
0
216,025
5
W
Poseidon
7,494
749
28
3
0
186,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role