Player Matchup

Raijin
Raijin
J o L T e D
Raijin
Level 158
God Stats
0W - 2L
1,257 SR
Queue Stats
44W - 60L
1,502 Elo+
Party 2
Anhur
Anhur
PurgingFlame
Anhur
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
260W - 274L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Raresy2k
Sylvanus
Level 89
God Stats
14W - 11L
1,447 SR
Queue Stats
93W - 96L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
SufiWarrior
Danzaburou
Level 129
God Stats
1W - 2L
1,605 SR
Queue Stats
261W - 269L
1,530 Elo+
Party 2
Thanatos
Thanatos
r3playtm
Thanatos
Level 93
God Stats
19W - 17L
1,600 SR
Queue Stats
55W - 55L
1,531 Elo+
Party 1
Team Averages
Level 125
1,482 SR
1,511 Elo+

VS

Team Averages
Level 99
1,524 SR
1,578 Elo+
Jormungandr
Jormungandr
Desomorphling
Jormungandr
Level 97
God Stats
3W - 2L
1,519 SR
Queue Stats
58W - 58L
1,519 Elo+
Solo
Set
Set
Hoekie
Set
Level 126
God Stats
4W - 2L
1,307 SR
Queue Stats
57W - 56L
1,623 Elo+
Party 3
Hou Yi
Hou Yi
JstDionysos
Hou Yi
Level 142
God Stats
14W - 12L
1,542 SR
Queue Stats
241W - 265L
1,546 Elo+
Solo
Anubis
Anubis
Zιγαd
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,715 Elo+
Party 3
Sol
Sol
viklor
Sol
Level 129
God Stats
13W - 7L
1,754 SR
Queue Stats
165W - 148L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 3 / 4
9,776
489
7,461
10,893
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 1 / 3
11,936
597
5,970
8,079
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Raresy2k
Sylvanus
14
1 / 6 / 7
8,394
420
7,056
16,641
15,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SufiWarrior
Danzaburou
17
8 / 7 / 5
11,274
564
17,203
18,156
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
r3playtm
Thanatos
13
2 / 8 / 4
8,607
430
8,013
16,724
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Desomorphling
Jormungandr
15
3 / 1 / 15
10,786
539
9,262
14,106
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Hoekie
Set
18
8 / 6 / 6
11,711
586
11,178
16,926
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
18
9 / 1 / 10
11,929
596
14,898
14,748
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zιγαd
Anubis
15
0 / 5 / 5
10,095
505
6,203
12,399
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
viklor
Sol
18
5 / 4 / 2
11,902
595
8,995
14,183
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
25
25
Deaths
17
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Desomorphling
Jormungandr
3
1
15
10.5
W
Set
Hoekie
Set
8
6
6
1.83
L
Raijin
1
3
4
1
W
Hou Yi
9
1
10
14
L
4
1
3
5.5
L
Sylvanus
Raresy2k
Sylvanus
1
6
7
0.75
L
Danzaburou
SufiWarrior
Danzaburou
8
7
5
1.5
W
Anubis
Zιγαd
Anubis
0
5
5
0.5
L
Thanatos
r3playtm
Thanatos
2
8
4
0.5
W
Sol
viklor
Sol
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
50,536
70,493
Taken
72,362
33,978
Mitigated
35,917
20,076
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Desomorphling
Jormungandr
9,262
1,978
280
2,387
14,106
14,197
0
2,396
11,602
31,145
0
W
Set
Hoekie
Set
11,178
3,968
0
4,471
16,926
5,772
1,241
3,361
13,391
0
72,685
L
Raijin
7,461
598
0
500
10,893
3,310
444
4,246
6,647
62,554
0
W
Hou Yi
14,898
6,500
0
7,499
14,748
5,158
1,414
2,424
12,314
0
71,539
L
5,970
1,673
0
3,319
8,079
2,885
0
3,463
4,616
0
84,197
L
Sylvanus
Raresy2k
Sylvanus
7,056
2,032
1,555
3,106
16,641
15,495
228
6,323
10,318
22,732
5,800
L
Danzaburou
SufiWarrior
Danzaburou
17,203
6,710
0
2,096
18,156
6,223
0
4,517
13,639
0
75,328
W
Anubis
Zιγαd
Anubis
6,203
537
0
3,654
12,399
5,380
376
3,461
8,682
66,095
0
L
Thanatos
r3playtm
Thanatos
8,013
1,480
0
9,500
16,724
6,065
0
5,233
11,491
0
54,365
W
Sol
viklor
Sol
8,995
3,252
0
6,378
14,183
5,410
4,643
956
13,177
88,300
7,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
56,423
564
Minions Killed
554
0
Camps Cleared
0
1,813,245
Distance Traveled
1,918,025
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,786
539
44
2
0
415,156
10
W
Set
11,711
586
119
6
0
405,353
3
L
Raijin
9,776
489
136
7
0
355,386
7
W
Hou Yi
11,929
596
110
6
0
383,066
4
L
Anhur
11,936
597
168
8
0
395,189
3
L
Sylvanus
8,394
420
50
3
0
343,844
7
L
Danzaburou
11,274
564
120
6
0
365,032
7
W
Anubis
10,095
505
127
6
0
357,696
3
L
Thanatos
8,607
430
90
5
0
353,794
1
W
Sol
11,902
595
154
8
0
356,754
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role