Player Matchup

Anubis
Anubis
Garomaru
Anubis
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 28L
1,557 Elo+
Party 2
Chaac
Chaac
MindPenetration
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 1
Neith
Neith
Soniasimmer95
Neith
Level 5
God Stats
0W - 5L
1,067 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 2
Ares
Ares
Unbertontron
Ares
Level 86
God Stats
7W - 6L
1,056 SR
Queue Stats
188W - 244L
1,483 Elo+
Solo
Ymir
Ymir
あらがき
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 1
Team Averages
Level 44
1,371 SR
1,431 Elo+

VS

Team Averages
Level 102
1,434 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AnnoyingSpray
Hades
Level 126
God Stats
3W - 5L
1,382 SR
Queue Stats
146W - 141L
1,592 Elo+
Solo
Ymir
Ymir
Gaaraa12
Ymir
Level 64
God Stats
53W - 39L
1,467 SR
Queue Stats
115W - 111L
1,419 Elo+
Solo
Atlas
Atlas
francisco74
Atlas
Level 108
God Stats
3W - 1L
1,321 SR
Queue Stats
9W - 10L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Garomaru
Anubis
10
0 / 6 / 0
5,503
1,101
440
4,808
2,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,792
1,158
6,955
7,708
4,033
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 0
5,457
1,091
969
3,723
1,407
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
0 / 5 / 0
5,984
1,197
3,586
10,657
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
6,179
1,236
2,627
10,251
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

258

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 0 / 17
7,805
1,561
8,360
6,860
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
12
4 / 0 / 14
7,537
1,507
5,047
3,985
3,354
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
9 / 0 / 11
8,416
1,683
11,872
4,010
1,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
6 / 0 / 11
7,993
1,599
3,587
3,035
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 4
5,768
1,154
2,902
1,333
747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
79
0
Kills
22
22
Deaths
0
0
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
17
11.5
W
Achilles
 
Achilles
4
0
14
11
W
9
0
11
14.5
W
Ymir
6
0
11
11.5
L
Anubis
Garomaru
Anubis
0
6
0
0
L
0
2
0
0
L
0
4
0
0
L
0
5
0
0
W
0
0
4
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
31,768
37,147
Taken
19,223
18,673
Mitigated
11,916
3,830
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,360
3,394
0
612
6,860
3,565
0
2,176
4,684
13,454
0
W
Achilles
 
Achilles
5,047
1,572
0
51
3,985
3,354
0
952
3,033
0
17,171
W
11,872
1,050
1,128
1,451
4,010
1,902
0
1,960
2,050
20,669
0
W
Ymir
3,587
491
0
1,104
3,035
2,348
0
1,335
1,700
8,739
0
L
Anubis
Garomaru
Anubis
440
164
0
54
4,808
2,093
0
3,555
1,253
3,104
0
L
6,955
774
0
1,598
7,708
4,033
0
4,394
3,314
0
23,777
L
969
335
0
38
3,723
1,407
0
3,013
710
0
3,565
L
3,586
208
820
901
10,657
3,840
0
8,950
1,707
6,505
0
W
2,902
1,017
141
86
1,333
747
0
230
1,103
8,277
0
L
2,627
709
0
419
10,251
7,300
0
6,809
3,442
14,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
37,519
73
Minions Killed
79
0
Camps Cleared
2
390,497
Distance Traveled
504,947
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,805
1,561
14
3
0
127,797
1
W
Achilles
7,537
1,507
15
3
1
115,565
1
W
Hades
8,416
1,683
28
6
0
112,946
0
W
Ymir
7,993
1,599
15
3
1
97,680
0
L
Anubis
5,503
1,101
6
1
0
48,276
1
L
Chaac
5,792
1,158
36
7
0
114,675
0
L
Neith
5,457
1,091
2
0
0
51,355
0
L
Ares
5,984
1,197
6
1
0
86,990
0
W
Atlas
5,768
1,154
7
1
0
50,959
1
L
Ymir
6,179
1,236
23
5
0
89,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role