Player Matchup

Apollo
Apollo
Daddy_Deth
Apollo
Level 124
God Stats
2W - 0L
1,712 SR
Queue Stats
171W - 184L
1,461 Elo+
Party 1
Neith
Neith
Mythirial
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
Seiji_D_Kenshi
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
ZZsupremZZ
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Shiva
Shiva
xxMortbide
Shiva
Level 159
God Stats
14W - 18L
1,500 SR
Queue Stats
1,939W - 1,953L
1,512 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,490 Elo+

VS

Team Averages
Level 67
1,562 SR
1,511 Elo+
Odin
Odin
AngelTheSlot
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,522 Elo+
Party 2
Bakasura
Bakasura
DoctorHealing
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,482 Elo+
Party 2
Shiva
Shiva
Maxeta7
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,558 Elo+
Solo
Discordia
Discordia
StonksNagib
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
silentiron
Zhong Kui
Level 104
God Stats
0W - 1L
1,810 SR
Queue Stats
69W - 74L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daddy_Deth
Apollo
14
3 / 5 / 9
9,221
768
7,642
10,307
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Mythirial
Neith
14
1 / 4 / 11
8,465
705
9,765
9,045
3,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Seiji_D_Kenshi
Zhong Kui
17
6 / 4 / 10
10,149
846
12,411
12,829
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZZsupremZZ
Cthulhu
17
7 / 4 / 9
10,660
888
8,974
12,108
8,251
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
19
5 / 2 / 12
10,680
890
12,615
16,938
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
7,636
636
4,925
10,591
9,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
DoctorHealing
Bakasura
17
7 / 7 / 9
10,338
862
6,570
12,970
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Maxeta7
Shiva
17
2 / 5 / 12
9,333
778
12,574
15,082
15,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
StonksNagib
Discordia
17
3 / 1 / 9
8,707
726
9,872
6,477
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
silentiron
Zhong Kui
16
5 / 6 / 9
9,134
761
16,027
14,348
9,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
68
22
Kills
19
19
Deaths
22
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
W
Apollo
Daddy_Deth
Apollo
3
5
9
1.5
L
Bakasura
DoctorHealing
Bakasura
7
7
9
1.64
L
Shiva
Maxeta7
Shiva
2
5
12
1.6
W
Neith
Mythirial
Neith
1
4
11
1.63
W
Zhong Kui
Seiji_D_Kenshi
Zhong Kui
6
4
10
2.75
L
Discordia
StonksNagib
Discordia
3
1
9
7.5
W
Cthulhu
ZZsupremZZ
Cthulhu
7
4
9
2.88
L
Zhong Kui
silentiron
Zhong Kui
5
6
9
1.58
W
Shiva
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
49,968
61,227
Taken
59,468
35,314
Mitigated
42,990
24,459
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
556
1,349
1,939
10,591
9,482
0
3,393
7,149
0
7,961
W
Apollo
Daddy_Deth
Apollo
7,642
3,098
1,186
1,706
10,307
4,181
799
3,250
6,816
0
14,914
L
Bakasura
DoctorHealing
Bakasura
6,570
4,357
1,741
2,924
12,970
5,475
581
4,854
8,052
0
6,843
L
Shiva
Maxeta7
Shiva
12,574
1,505
2,046
2,958
15,082
15,991
105
5,979
8,872
0
23,523
W
Neith
Mythirial
Neith
9,765
4,517
412
1,515
9,045
3,194
1,626
3,017
5,951
0
17,989
W
Zhong Kui
Seiji_D_Kenshi
Zhong Kui
12,411
706
1,829
3,687
12,829
7,151
2,472
7,263
5,201
25,393
0
L
Discordia
StonksNagib
Discordia
9,872
653
1,281
1,245
6,477
2,757
724
2,477
3,854
27,210
0
W
Cthulhu
ZZsupremZZ
Cthulhu
8,974
1,008
37
1,612
12,108
8,251
0
4,493
7,390
17,485
0
L
Zhong Kui
silentiron
Zhong Kui
16,027
1,606
1,008
3,399
14,348
9,285
212
4,682
9,334
31,900
0
W
Shiva
12,615
1,545
1,645
10,830
16,938
12,537
148
7,876
8,944
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
45,148
127
Minions Killed
103
0
Camps Cleared
0
1,142,589
Distance Traveled
999,819
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,636
636
1
0
0
167,792
0
W
Apollo
9,221
768
16
1
0
247,230
1
L
Bakasura
10,338
862
6
1
0
200,675
1
L
Shiva
9,333
778
24
2
0
207,354
2
W
Neith
8,465
705
16
1
0
210,662
1
W
Zhong Kui
10,149
846
33
3
0
203,173
1
L
Discordia
8,707
726
34
3
0
221,903
2
W
Cthulhu
10,660
888
30
3
0
225,013
5
L
Zhong Kui
9,134
761
38
3
0
202,095
1
W
Shiva
10,680
890
32
3
0
256,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role