Player Matchup

Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
OldDeath22
Zeus
Level 99
God Stats
2W - 1L
1,271 SR
Queue Stats
7W - 7L
1,491 Elo+
Solo
Mulan
Mulan
jimjimjimjimsk8
Mulan
Level 137
God Stats
20W - 12L
1,679 SR
Queue Stats
396W - 263L
1,584 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,525 Elo+

VS

Team Averages
Level 68
1,399 SR
1,411 Elo+
Charybdis
Charybdis
 
Charybdis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Madman667
Merlin
Level 145
God Stats
0W - 3L
1,486 SR
Queue Stats
263W - 282L
1,509 Elo+
Solo
Atlas
Atlas
tribelman
Atlas
Level 28
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 12
7,752
861
7,060
6,008
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 0 / 5
9,182
1,020
10,574
1,547
503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 15
7,319
813
7,516
8,776
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 7 / 1
5,680
631
2,928
8,617
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Madman667
Merlin
9
0 / 4 / 1
5,668
630
4,366
5,973
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
tribelman
Atlas
8
1 / 6 / 0
6,210
690
2,321
12,690
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
12
10
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Merlin
Madman667
Merlin
0
4
1
0.13
W
12
0
5
14.5
W
1
1
15
8.5
L
Atlas
tribelman
Atlas
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
9,615
16,331
Taken
27,280
10,329
Mitigated
13,252
4,955
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,060
1,137
0
1,514
6,008
3,466
1,100
2,324
3,628
0
27,243
L
Charybdis
 
Charybdis
2,928
1,428
0
1,434
8,617
3,465
0
2,615
5,775
0
11,831
L
Merlin
Madman667
Merlin
4,366
259
0
498
5,973
1,636
0
2,504
3,387
25,157
0
W
10,574
1,250
0
83
1,547
503
1,361
673
874
35,993
0
W
7,516
543
497
2,861
8,776
6,360
300
4,118
4,493
1,811
20,320
L
Atlas
tribelman
Atlas
2,321
648
196
1,374
12,690
8,151
0
6,287
6,342
6,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
17,558
126
Minions Killed
79
7
Camps Cleared
2
540,581
Distance Traveled
405,462
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,752
861
32
4
3
191,126
3
L
Charybdis
5,680
631
34
4
0
122,950
3
L
Merlin
5,668
630
35
4
2
147,341
1
W
Zeus
9,182
1,020
61
7
3
167,849
0
W
Mulan
7,319
813
33
4
1
181,606
2
L
Atlas
6,210
690
10
1
0
135,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role