Player Matchup

Tiamat
Tiamat
FederDonut17317
Tiamat
Level 108
God Stats
12W - 12L
1,730 SR
Queue Stats
216W - 253L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
GamerGreeny
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
GoldFiishBOY11
Guan Yu
Level 104
God Stats
13W - 5L
1,500 SR
Queue Stats
176W - 157L
1,503 Elo+
Solo
Izanami
Izanami
Katioo98
Izanami
Level 107
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
h bluer
Jormungandr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
625W - 678L
1,449 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,445 Elo+

VS

Team Averages
Level 97
1,555 SR
1,451 Elo+
Mercury
Mercury
Burtauro
Mercury
Level 118
God Stats
21W - 15L
1,697 SR
Queue Stats
259W - 272L
1,493 Elo+
Solo
Tiamat
Tiamat
MASTEROFTHEVOIDx
Tiamat
Level 89
God Stats
23W - 24L
1,497 SR
Queue Stats
422W - 440L
1,442 Elo+
Solo
Artio
Artio
biskvitHawck
Artio
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
294W - 316L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
siage99
Ah Muzen Cab
Level 81
God Stats
16W - 22L
1,580 SR
Queue Stats
457W - 521L
1,358 Elo+
Party 1
Shiva
Shiva
xShuukii
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,283
516
12,145
11,036
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
GamerGreeny
Tsukuyomi
17
6 / 3 / 4
10,419
579
10,280
13,126
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 4 / 0
10,079
560
13,240
16,757
17,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Katioo98
Izanami
16
2 / 4 / 2
9,434
524
6,004
10,115
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
h bluer
Jormungandr
12
0 / 5 / 6
7,907
439
9,632
14,308
10,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Burtauro
Mercury
16
7 / 4 / 4
10,013
556
9,149
14,342
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 3
8,374
465
5,928
9,973
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 11
9,507
528
8,917
20,983
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
siage99
Ah Muzen Cab
15
4 / 3 / 2
9,274
515
7,846
12,518
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
xShuukii
Shiva
13
2 / 2 / 1
7,839
436
6,888
11,336
6,407
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
16
Kills
19
19
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Burtauro
Mercury
7
4
4
2.25
W
3
3
2
1.33
W
Tsukuyomi
GamerGreeny
Tsukuyomi
6
3
4
2.67
W
5
4
0
1.25
W
Izanami
Katioo98
Izanami
2
4
2
0.75
L
3
3
3
1.5
L
3
4
11
2.13
W
Jormungandr
h bluer
Jormungandr
0
5
6
0.6
L
Ah Muzen Cab
siage99
Ah Muzen Cab
4
3
2
1.67
L
Shiva
xShuukii
Shiva
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
38,728
65,342
Taken
69,152
43,732
Mitigated
39,941
21,391
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Burtauro
Mercury
9,149
4,920
0
891
14,342
5,359
0
3,270
10,906
0
65,950
W
12,145
970
0
3,564
11,036
7,291
682
5,181
5,855
58,784
0
W
Tsukuyomi
GamerGreeny
Tsukuyomi
10,280
2,850
0
4,872
13,126
4,940
659
2,569
10,557
0
57,586
W
13,240
1,634
0
7,831
16,757
17,776
92
275
16,482
0
70,190
W
Izanami
Katioo98
Izanami
6,004
3,613
0
3,220
10,115
3,450
0
628
9,487
0
73,344
L
5,928
792
0
3,541
9,973
4,504
560
5,153
4,502
44,994
0
L
8,917
2,054
633
4,577
20,983
20,162
0
9,789
10,916
20,892
0
W
Jormungandr
h bluer
Jormungandr
9,632
2,343
394
1,510
14,308
10,275
14
6,192
8,116
36,802
0
L
Ah Muzen Cab
siage99
Ah Muzen Cab
7,846
4,625
0
6,342
12,518
3,509
932
2,803
9,715
0
68,872
L
Shiva
xShuukii
Shiva
6,888
1,321
213
1,046
11,336
6,407
270
0
11,336
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
45,007
573
Minions Killed
452
0
Camps Cleared
0
1,694,460
Distance Traveled
1,583,765
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,013
556
121
7
0
375,124
0
W
Tiamat
9,283
516
131
7
0
330,826
2
W
Tsukuyomi
10,419
579
92
5
0
394,221
8
W
Guan Yu
10,079
560
138
8
0
348,695
3
W
Izanami
9,434
524
160
9
0
304,705
0
L
Tiamat
8,374
465
104
6
0
307,261
3
L
Artio
9,507
528
27
2
0
340,958
2
W
Jormungandr
7,907
439
52
3
0
316,013
0
L
Ah Muzen Cab
9,274
515
130
7
0
295,588
4
L
Shiva
7,839
436
70
4
0
264,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role