Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Aitanaaa09
Ah Muzen Cab
Diamond IV
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 103L
2,174 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Blu3Eyes
Cthulhu
Diamond V
Level 158
God Stats
4W - 3L
1,519 SR
Queue Stats
51W - 31L
2,347 MMR
Solo
Vulcan
Vulcan
Masters
Outperform
Vulcan
Masters
Level 141
God Stats
23W - 26L
1,596 SR
Queue Stats
549W - 530L
2,303 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
TheBuds
Tsukuyomi
Diamond III
Level 124
God Stats
4W - 3L
1,738 SR
Queue Stats
86W - 68L
2,318 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,571 SR
2,129 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,509 SR
2,308 MMR
Kumbhakarna
Kumbhakarna
Diamond II
BePe
Kumbhakarna
Diamond II
Level 160
God Stats
2W - 3L
1,497 SR
Queue Stats
72W - 72L
2,300 MMR
Party 3
Shiva
Shiva
Masters
NoahWasTaken
Shiva
Masters
Level 160
God Stats
6W - 9L
1,481 SR
Queue Stats
491W - 466L
2,361 MMR
Solo
Sol
Sol
Diamond II
Obiex
Sol
Diamond II
Level 160
God Stats
14W - 10L
1,668 SR
Queue Stats
236W - 218L
2,268 MMR
Party 1
Mercury
Mercury
Masters
TheSexySeagull
Mercury
Masters
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
484W - 477L
2,400 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
ßruenor
Heimdallr
Platinum II
Level 119
God Stats
2W - 2L
1,399 SR
Queue Stats
37W - 22L
2,209 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 5 / 8
8,994
500
10,215
19,110
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Aitanaaa09
Ah Muzen Cab
18
7 / 4 / 2
11,242
625
17,850
13,895
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Blu3Eyes
Cthulhu
17
1 / 3 / 2
9,996
555
11,947
17,866
21,984
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Outperform
Vulcan
17
3 / 6 / 3
10,408
578
11,867
10,517
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheBuds
Tsukuyomi
15
4 / 5 / 6
9,446
525
10,773
14,498
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KaliGebCliodhna

VS

Bans
GilgameshAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BePe
Kumbhakarna
15
3 / 3 / 12
10,404
578
5,206
21,500
22,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 5
12,625
701
16,622
26,026
23,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
Obiex
Sol
18
5 / 4 / 7
11,837
658
12,833
12,711
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 9
11,444
636
12,265
17,074
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
ßruenor
Heimdallr
17
4 / 4 / 2
10,673
593
9,147
14,154
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
18
Kills
23
23
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
8
1.4
L
Ah Muzen Cab
Aitanaaa09
Ah Muzen Cab
7
4
2
2
W
Kumbhakarna
BePe
Kumbhakarna
3
3
12
3
L
Cthulhu
Blu3Eyes
Cthulhu
1
3
2
0.67
W
6
3
5
2.83
W
Sol
Obiex
Sol
5
4
7
2.13
L
Vulcan
Outperform
Vulcan
3
6
3
0.75
L
Tsukuyomi
TheBuds
Tsukuyomi
4
5
6
1.4
W
5
4
9
2.38
W
Heimdallr
ßruenor
Heimdallr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,652
Damage
56,073
75,886
Taken
91,465
48,072
Mitigated
61,568
15,234
Healing
33,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,215
2,516
0
1,873
19,110
11,944
0
5,521
13,589
0
35,523
L
Ah Muzen Cab
Aitanaaa09
Ah Muzen Cab
17,850
5,117
0
2,888
13,895
4,865
894
1,858
12,037
0
95,256
W
Kumbhakarna
BePe
Kumbhakarna
5,206
315
0
4,233
21,500
22,855
150
7,256
14,244
15,680
0
L
Cthulhu
Blu3Eyes
Cthulhu
11,947
1,535
0
5,694
17,866
21,984
320
1,346
16,520
76,092
0
W
16,622
3,621
75
14,689
26,026
23,824
0
11,065
14,961
0
83,316
W
Sol
Obiex
Sol
12,833
5,317
0
5,704
12,711
3,943
6,148
1,610
11,101
89,505
0
L
Vulcan
Outperform
Vulcan
11,867
2,588
0
1,031
10,517
3,710
0
5,019
5,498
87,025
0
L
Tsukuyomi
TheBuds
Tsukuyomi
10,773
1,460
0
3,748
14,498
5,569
52
4,295
10,203
0
64,541
W
12,265
7,252
0
2,832
17,074
6,689
2,268
6,121
10,953
0
89,837
W
Heimdallr
ßruenor
Heimdallr
9,147
4,608
0
5,497
14,154
4,257
4,496
359
13,795
0
75,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,086
Gold Earned
56,983
619
Minions Killed
590
0
Camps Cleared
0
1,831,591
Distance Traveled
1,827,540
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,994
500
45
3
0
392,370
9
L
Ah Muzen Cab
11,242
625
146
8
0
333,997
4
W
Kumbhakarna
10,404
578
15
1
0
353,228
6
L
Cthulhu
9,996
555
162
9
0
351,402
2
W
Shiva
12,625
701
149
8
0
375,501
2
W
Sol
11,837
658
154
9
0
337,124
10
L
Vulcan
10,408
578
151
8
0
377,363
7
L
Tsukuyomi
9,446
525
115
6
0
376,459
2
W
Mercury
11,444
636
128
7
0
438,515
4
W
Heimdallr
10,673
593
144
8
0
323,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role