Player Matchup

Ganesha
Ganesha
Ali1yy
Ganesha
Level 140
God Stats
1W - 2L
1,428 SR
Queue Stats
153W - 166L
1,403 Elo+
Party 2
Mercury
Mercury
Cup nxxdles
Mercury
Level 85
God Stats
30W - 35L
1,548 SR
Queue Stats
581W - 639L
1,511 Elo+
Solo
Skadi
Skadi
Mfk3jl
Skadi
Level 146
God Stats
2W - 5L
1,452 SR
Queue Stats
511W - 392L
1,482 Elo+
Party 2
Merlin
Merlin
alejandritoo_200
Merlin
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 22L
1,319 Elo+
Party 1
Kali
Kali
robert_rio
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,266 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,396 Elo+

VS

Team Averages
Level 116
1,472 SR
1,505 Elo+
Guan Yu
Guan Yu
Jordplaysgames
Guan Yu
Level 140
God Stats
5W - 0L
1,749 SR
Queue Stats
18W - 6L
1,647 Elo+
Solo
Medusa
Medusa
Robot1que
Medusa
Level 108
God Stats
7W - 2L
1,354 SR
Queue Stats
60W - 73L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Rocky-Ricky1
Sylvanus
Level 77
God Stats
1W - 2L
1,257 SR
Queue Stats
89W - 83L
1,489 Elo+
Party 3
Agni
Agni
Shalador_
Agni
Level 145
God Stats
7W - 1L
1,500 SR
Queue Stats
254W - 251L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
olliepops_
Danzaburou
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 182L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ali1yy
Ganesha
9
0 / 5 / 3
5,741
410
3,887
14,562
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Cup nxxdles
Mercury
12
2 / 4 / 1
7,159
511
5,046
9,125
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Mfk3jl
Skadi
7
2 / 5 / 0
5,253
375
3,357
5,912
1,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 2
7,207
515
5,027
6,360
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,211
515
3,198
10,469
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,550
611
5,578
7,034
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Robot1que
Medusa
13
5 / 1 / 4
7,803
557
4,956
8,442
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Rocky-Ricky1
Sylvanus
11
0 / 2 / 9
6,679
477
2,985
5,678
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
14
8 / 1 / 2
8,604
615
10,432
5,752
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
olliepops_
Danzaburou
14
6 / 1 / 4
9,069
648
7,618
8,246
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
20
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ali1yy
Ganesha
0
5
3
0.3
L
Mercury
Cup nxxdles
Mercury
2
4
1
0.63
W
1
0
2
2
L
Skadi
Mfk3jl
Skadi
2
5
0
0.4
W
Medusa
Robot1que
Medusa
5
1
4
7
W
Sylvanus
Rocky-Ricky1
Sylvanus
0
2
9
2.25
W
Agni
8
1
2
9
L
1
3
2
0.67
W
Danzaburou
olliepops_
Danzaburou
6
1
4
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
31,569
46,428
Taken
35,152
16,778
Mitigated
14,751
10,314
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ali1yy
Ganesha
3,887
277
0
3,472
14,562
9,087
0
7,029
7,533
15,548
0
L
Mercury
Cup nxxdles
Mercury
5,046
2,832
0
3,434
9,125
2,341
0
1,195
7,930
0
44,356
W
5,578
1,079
54
2,473
7,034
4,270
510
0
7,034
0
53,817
L
Skadi
Mfk3jl
Skadi
3,357
2,281
0
1,443
5,912
1,003
0
711
5,201
0
17,462
W
Medusa
Robot1que
Medusa
4,956
2,429
0
3,934
8,442
2,559
117
1,994
6,448
0
34,491
W
Sylvanus
Rocky-Ricky1
Sylvanus
2,985
1,545
1,115
1,250
5,678
2,966
639
2,415
3,263
11,268
3,587
W
Agni
10,432
991
0
575
5,752
1,794
68
3,106
2,646
53,072
0
L
5,027
558
0
444
6,360
1,550
0
3,775
2,585
54,511
0
W
Danzaburou
olliepops_
Danzaburou
7,618
3,219
0
3,950
8,246
3,162
2,067
1,399
6,847
0
52,449
L
3,198
1,246
0
1,521
10,469
2,797
0
0
9,857
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
40,705
379
Minions Killed
417
0
Camps Cleared
0
1,274,221
Distance Traveled
1,287,251
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,741
410
9
1
0
241,997
1
L
Mercury
7,159
511
87
6
0
301,972
0
W
Guan Yu
8,550
611
118
8
0
244,010
7
L
Skadi
5,253
375
44
3
0
246,109
0
W
Medusa
7,803
557
61
4
0
274,196
1
W
Sylvanus
6,679
477
29
2
0
248,515
4
W
Agni
8,604
615
108
8
0
283,530
0
L
Merlin
7,207
515
127
9
0
241,600
4
W
Danzaburou
9,069
648
101
7
0
237,000
1
L
Kali
7,211
515
112
8
0
242,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role