Player Matchup

Hachiman
Hachiman
Silver I
EnkiDo_93
Hachiman
Silver I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,593 MMR
Solo
Arachne
Arachne
Platinum IV
LACHMICH TOD
Arachne
Platinum IV
Level 160
God Stats
17W - 24L
1,497 SR
Queue Stats
778W - 793L
1,563 MMR
Solo
Ymir
Ymir
Gold II
Snake070217
Ymir
Gold II
Level 107
God Stats
3W - 3L
1,625 SR
Queue Stats
28W - 26L
1,577 MMR
Party 1
Nu Wa
Nu Wa
Gold I
amonthepyousef
Nu Wa
Gold I
Level 127
God Stats
5W - 5L
1,560 SR
Queue Stats
199W - 191L
1,635 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
azzkickr143
Sun Wukong
Platinum V
Level 160
God Stats
1W - 3L
1,236 SR
Queue Stats
265W - 262L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,484 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,553 SR
1,568 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Aakasan
Anhur
Platinum V
Level 116
God Stats
6W - 8L
1,622 SR
Queue Stats
447W - 433L
1,606 MMR
Solo
Ganesha
Ganesha
Gold IV
FRS Green
Ganesha
Gold IV
Level 133
God Stats
0W - 2L
1,328 SR
Queue Stats
84W - 84L
1,562 MMR
Party 2
Hades
Hades
Gold IV
FuRiaSBerserK
Hades
Gold IV
Level 160
God Stats
13W - 10L
1,619 SR
Queue Stats
109W - 101L
1,562 MMR
Party 2
Chronos
Chronos
Gold II
Raoh_Nino
Chronos
Gold II
Level 110
God Stats
10W - 5L
1,697 SR
Queue Stats
199W - 185L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EnkiDo_93
Hachiman
17
8 / 0 / 3
10,082
630
10,504
11,693
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
LACHMICH TOD
Arachne
15
4 / 1 / 4
8,721
545
9,283
11,376
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 8
8,416
526
7,022
8,644
6,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 3
7,022
439
9,446
6,715
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
azzkickr143
Sun Wukong
14
1 / 5 / 2
7,899
494
6,789
16,696
11,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebBastetFenrirTsukuyomi

VS

Bans
ShivaMedusaSolAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 1
6,805
425
6,595
9,403
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Aakasan
Anhur
14
0 / 4 / 0
7,623
476
4,210
10,436
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
FRS Green
Ganesha
12
0 / 3 / 3
7,142
446
1,970
14,032
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 1
9,357
585
12,205
14,224
13,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Raoh_Nino
Chronos
12
1 / 3 / 2
7,080
443
5,867
9,551
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
9
9
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
1
0.83
L
Anhur
Aakasan
Anhur
0
4
0
0
W
Hachiman
EnkiDo_93
Hachiman
8
0
3
9.5
L
Ganesha
FRS Green
Ganesha
0
3
3
0.5
L
6
2
1
3.25
W
Arachne
LACHMICH TOD
Arachne
4
1
4
6
L
Chronos
Raoh_Nino
Chronos
1
3
2
0.67
W
2
0
8
6
W
0
3
3
0.5
W
Sun Wukong
azzkickr143
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
30,847
55,124
Taken
57,646
28,671
Mitigated
30,813
24,140
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,595
1,502
0
1,060
9,403
3,130
0
3,861
5,542
0
51,371
L
Anhur
Aakasan
Anhur
4,210
2,025
0
2,983
10,436
2,849
0
1,390
9,046
0
59,995
W
Hachiman
EnkiDo_93
Hachiman
10,504
5,255
0
7,784
11,693
3,847
306
1,126
10,567
0
83,900
L
Ganesha
FRS Green
Ganesha
1,970
17
0
1,642
14,032
7,815
0
7,732
6,300
15,963
0
L
12,205
1,618
79
8,502
14,224
13,323
114
1,459
12,765
64,206
0
W
Arachne
LACHMICH TOD
Arachne
9,283
5,528
0
5,129
11,376
4,936
0
4,139
7,237
0
65,994
L
Chronos
Raoh_Nino
Chronos
5,867
1,596
0
1,640
9,551
3,696
0
2,103
7,448
39,532
6,290
W
7,022
2,122
2,407
2,995
8,644
6,857
63
3,688
4,956
28,858
0
W
9,446
3,425
0
493
6,715
1,863
581
2,436
4,279
50,103
0
W
Sun Wukong
azzkickr143
Sun Wukong
6,789
1,674
0
5,332
16,696
11,168
539
8,083
8,613
77
54,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
38,007
464
Minions Killed
471
0
Camps Cleared
0
1,478,736
Distance Traveled
1,362,239
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,805
425
107
7
0
255,306
2
L
Anhur
7,623
476
126
8
0
248,069
3
W
Hachiman
10,082
630
139
9
0
298,802
2
L
Ganesha
7,142
446
6
0
0
290,841
3
L
Hades
9,357
585
149
9
0
261,175
4
W
Arachne
8,721
545
109
7
0
364,607
3
L
Chronos
7,080
443
83
5
0
306,848
5
W
Ymir
8,416
526
37
2
0
292,664
3
W
Nu Wa
7,022
439
83
5
0
266,299
6
W
Sun Wukong
7,899
494
96
6
0
256,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role