Player Matchup

Jing Wei
Jing Wei
EmbraceTheUndead
Jing Wei
Level 48
God Stats
3W - 0L
1,779 SR
Queue Stats
6W - 6L
1,283 Elo+
Solo
Arachne
Arachne
StinkyLi
Arachne
Level 81
God Stats
25W - 13L
1,642 SR
Queue Stats
135W - 138L
1,498 Elo+
Solo
Ymir
Ymir
jespal10
Ymir
Level 49
God Stats
23W - 26L
1,545 SR
Queue Stats
59W - 76L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
sercar88
Sun Wukong
Level 68
God Stats
9W - 2L
1,764 SR
Queue Stats
64W - 59L
1,535 Elo+
Solo
Anubis
Anubis
willdatboi
Anubis
Level 98
God Stats
2W - 0L
1,716 SR
Queue Stats
191W - 171L
1,523 Elo+
Solo
Team Averages
Level 69
1,689 SR
1,454 Elo+

VS

Team Averages
Level 110
1,485 SR
1,478 Elo+
Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
lazo-amigo2
Vulcan
Level 36
God Stats
40W - 42L
1,628 SR
Queue Stats
720W - 691L
1,561 Elo+
Solo
Chang'e
Chang'e
petben2910
Chang'e
Level 102
God Stats
180W - 148L
1,383 SR
Queue Stats
580W - 581L
1,387 Elo+
Solo
Fenrir
Fenrir
yavuzao14
Fenrir
Level 99
God Stats
0W - 2L
1,413 SR
Queue Stats
168W - 174L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,635
512
5,335
5,974
1,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
StinkyLi
Arachne
13
7 / 1 / 2
7,307
664
5,800
7,424
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
8
2 / 2 / 4
5,495
500
2,480
8,190
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
sercar88
Sun Wukong
10
0 / 5 / 1
5,685
517
4,788
10,633
4,881
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
willdatboi
Anubis
11
1 / 1 / 2
6,058
551
4,392
7,526
2,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 0 / 0
7,615
692
9,286
7,751
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
 
Medusa
9
3 / 5 / 2
5,697
518
6,282
10,117
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
10
1 / 2 / 0
5,756
523
6,459
5,096
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
petben2910
Chang'e
2
0 / 2 / 0
3,806
346
622
2,285
481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
yavuzao14
Fenrir
10
2 / 3 / 4
5,808
528
4,664
6,642
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
12
12
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
0
0
6
L
Medusa
 
Medusa
3
5
2
0.8
W
2
3
2
1
W
Arachne
StinkyLi
Arachne
7
1
2
8
W
Ymir
2
2
4
2
L
Vulcan
1
2
0
0.5
L
Chang'e
petben2910
Chang'e
0
2
0
0
W
Sun Wukong
sercar88
Sun Wukong
0
5
1
0.1
W
Anubis
willdatboi
Anubis
1
1
2
2
L
Fenrir
yavuzao14
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
27,313
39,747
Taken
31,891
16,298
Mitigated
9,726
13,260
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,286
3,492
0
4,316
7,751
3,299
608
0
7,751
41,663
7,088
L
Medusa
 
Medusa
6,282
2,154
24
3,432
10,117
2,609
298
1,348
8,769
0
23,963
W
5,335
4,656
0
2,088
5,974
1,382
224
176
5,798
0
27,960
W
Arachne
StinkyLi
Arachne
5,800
4,140
0
2,391
7,424
2,324
0
1,429
5,995
0
53,245
W
Ymir
2,480
600
0
2,433
8,190
5,002
0
1,008
7,182
10,742
0
L
Vulcan
6,459
2,854
0
1,450
5,096
1,308
37
3,259
1,837
36,545
0
L
Chang'e
petben2910
Chang'e
622
114
76
493
2,285
481
0
528
1,757
2,329
0
W
Sun Wukong
sercar88
Sun Wukong
4,788
1,334
0
1,319
10,633
4,881
0
7,628
3,005
0
31,474
W
Anubis
willdatboi
Anubis
4,392
662
0
5,029
7,526
2,709
0
4,968
2,558
37,686
0
L
Fenrir
yavuzao14
Fenrir
4,664
661
0
1,327
6,642
2,029
0
1,737
4,905
0
22,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
28,682
321
Minions Killed
248
0
Camps Cleared
0
1,083,529
Distance Traveled
889,736
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,615
692
93
8
0
200,217
0
L
Medusa
5,697
518
42
4
0
188,960
1
W
Jing Wei
5,635
512
53
5
0
206,986
3
W
Arachne
7,307
664
104
9
0
264,051
1
W
Ymir
5,495
500
14
1
0
202,286
4
L
Vulcan
5,756
523
64
6
0
217,423
2
L
Chang'e
3,806
346
4
0
0
35,958
1
W
Sun Wukong
5,685
517
75
7
0
215,917
0
W
Anubis
6,058
551
75
7
0
194,289
1
L
Fenrir
5,808
528
45
4
0
247,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role