Player Matchup

Sylvanus
Sylvanus
Hawkitus
Sylvanus
Level 67
God Stats
3W - 1L
1,701 SR
Queue Stats
20W - 12L
1,628 Elo+
Party 2
Awilix
Awilix
Mp17
Awilix
Level 108
God Stats
4W - 4L
1,705 SR
Queue Stats
26W - 27L
1,570 Elo+
Party 2
Izanami
Izanami
TushLover
Izanami
Level 46
God Stats
1W - 1L
1,818 SR
Queue Stats
9W - 5L
1,704 Elo+
Party 2
Team Averages
Level 74
1,741 SR
1,634 Elo+

VS

Team Averages
Level 89
1,500 SR
1,349 Elo+
Raijin
Raijin
DontTreadOnMe33
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Neith
Neith
FR8TRAINMOPAR
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 1
Tyr
Tyr
Wardaddy712
Tyr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hawkitus
Sylvanus
13
0 / 5 / 10
9,091
649
6,550
14,319
11,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Mp17
Awilix
15
6 / 4 / 6
10,682
763
8,241
10,714
4,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TushLover
Izanami
15
6 / 8 / 6
11,365
812
10,387
15,037
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
11,609
829
18,763
7,156
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 4 / 11
10,969
784
11,102
11,263
3,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 10
9,840
703
4,848
12,733
11,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
12
Kills
17
17
Deaths
12
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
5
4
11
2.63
L
Sylvanus
Hawkitus
Sylvanus
0
5
10
1
L
Awilix
Mp17
Awilix
6
4
6
2.25
L
Izanami
TushLover
Izanami
6
8
6
1.13
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
34,713
40,070
Taken
31,152
22,170
Mitigated
18,033
3,934
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,763
1,581
0
444
7,156
2,494
268
1,443
5,713
47,866
0
W
11,102
6,288
0
2,330
11,263
3,588
1,983
1,807
9,456
0
37,122
L
Sylvanus
Hawkitus
Sylvanus
6,550
2,393
1,076
1,620
14,319
11,809
68
7,722
6,213
20,704
6,127
L
Awilix
Mp17
Awilix
8,241
3,182
0
268
10,714
4,689
463
4,525
5,927
0
21,963
L
Izanami
TushLover
Izanami
10,387
6,826
0
970
15,037
5,672
1,158
6,573
8,204
0
41,353
W
4,848
1,118
36
2,406
12,733
11,951
24
3,172
9,561
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
32,418
128
Minions Killed
149
7
Camps Cleared
6
704,337
Distance Traveled
724,345
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,609
829
91
7
0
245,260
4
W
Neith
10,969
784
42
3
5
227,236
4
L
Sylvanus
9,091
649
35
3
3
214,553
3
L
Awilix
10,682
763
26
2
2
276,889
4
L
Izanami
11,365
812
67
5
2
212,895
2
W
Tyr
9,840
703
16
1
1
251,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role