Player Matchup

Discordia
Discordia
Blayencio
Discordia
Level 67
God Stats
23W - 19L
1,471 SR
Queue Stats
217W - 214L
1,367 Elo+
Party 2
Cerberus
Cerberus
Elekattel
Cerberus
Level 21
God Stats
1W - 0L
1,772 SR
Queue Stats
36W - 23L
1,382 Elo+
Party 3
Bastet
Bastet
RiisOka
Bastet
Level 127
God Stats
4W - 4L
1,610 SR
Queue Stats
189W - 171L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
criolimez
Gilgamesh
Level 27
God Stats
2W - 6L
1,246 SR
Queue Stats
205W - 196L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
tomahawk70
Heimdallr
Level 130
God Stats
10W - 5L
1,551 SR
Queue Stats
222W - 200L
1,559 Elo+
Party 3
Team Averages
Level 74
1,530 SR
1,442 Elo+

VS

Team Averages
Level 72
1,445 SR
1,426 Elo+
Discordia
Discordia
Burtauro
Discordia
Level 118
God Stats
10W - 7L
1,592 SR
Queue Stats
259W - 272L
1,506 Elo+
Solo
Bakasura
Bakasura
HORT_On_Fire-_-
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 239L
1,383 Elo+
Party 1
Camazotz
Camazotz
IchHab_3Beine187
Camazotz
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 179L
1,406 Elo+
Party 1
Hercules
Hercules
PromillePontus
Hercules
Level 73
God Stats
0W - 3L
1,161 SR
Queue Stats
41W - 38L
1,468 Elo+
Solo
Neith
Neith
btw_sakus
Neith
Level 41
God Stats
3W - 5L
1,471 SR
Queue Stats
200W - 247L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blayencio
Discordia
14
6 / 5 / 1
8,990
499
7,561
8,628
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Elekattel
Cerberus
13
2 / 3 / 12
9,732
541
6,452
18,419
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
RiisOka
Bastet
16
6 / 5 / 5
9,608
534
11,997
15,094
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
criolimez
Gilgamesh
13
1 / 6 / 3
7,780
432
4,746
13,815
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
tomahawk70
Heimdallr
18
13 / 3 / 4
11,874
660
23,515
16,743
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Burtauro
Discordia
16
3 / 7 / 9
9,709
539
12,307
11,145
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
0 / 7 / 5
9,405
523
7,932
17,544
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
15 / 3 / 1
11,818
657
16,531
16,455
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
13
0 / 3 / 11
8,500
472
6,297
17,543
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
btw_sakus
Neith
12
4 / 8 / 0
8,457
470
7,154
9,986
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
28
Kills
22
22
Deaths
28
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blayencio
Discordia
6
5
1
1.3
L
Discordia
Burtauro
Discordia
3
7
9
1.07
W
Cerberus
Elekattel
Cerberus
2
3
12
2.67
L
Bakasura
0
7
5
0.36
L
15
3
1
5.17
L
Hercules
0
3
11
1.83
W
Bastet
RiisOka
Bastet
6
5
5
1.7
L
Neith
btw_sakus
Neith
4
8
0
0.5
W
Gilgamesh
criolimez
Gilgamesh
1
6
3
0.42
W
Heimdallr
tomahawk70
Heimdallr
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,271
Damage
50,221
72,699
Taken
72,673
40,845
Mitigated
42,438
20,322
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blayencio
Discordia
7,561
87
0
360
8,628
3,201
0
2,554
5,890
47,295
0
L
Discordia
Burtauro
Discordia
12,307
599
0
1,192
11,145
3,204
528
1,348
9,797
65,952
0
W
Cerberus
Elekattel
Cerberus
6,452
968
0
4,474
18,419
19,502
39
2,814
15,188
22,944
0
L
Bakasura
7,932
5,622
0
2,787
17,544
6,198
0
2,473
15,071
0
65,189
L
16,531
6,431
0
10,077
16,455
12,606
2,270
5,707
10,748
0
60,980
L
Hercules
6,297
1,945
28
3,399
17,543
17,084
0
3,718
13,825
0
25,704
W
Bastet
RiisOka
Bastet
11,997
3,546
0
6,092
15,094
6,270
0
1,840
12,494
0
70,147
L
Neith
btw_sakus
Neith
7,154
2,093
0
820
9,986
3,346
564
767
9,219
0
35,120
W
Gilgamesh
criolimez
Gilgamesh
4,746
1,284
54
2,282
13,815
4,697
844
1,977
11,284
0
30,262
W
Heimdallr
tomahawk70
Heimdallr
23,515
13,296
0
7,060
16,743
7,175
419
3,122
13,215
0
87,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,984
Gold Earned
47,889
416
Minions Killed
425
0
Camps Cleared
0
1,705,859
Distance Traveled
1,740,824
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,990
499
71
4
0
332,864
5
L
Discordia
9,709
539
97
5
0
343,963
3
W
Cerberus
9,732
541
29
2
0
351,126
1
L
Bakasura
9,405
523
124
7
0
387,556
8
L
Camazotz
11,818
657
106
6
0
367,525
1
L
Hercules
8,500
472
38
2
0
350,683
2
W
Bastet
9,608
534
116
6
0
352,781
4
L
Neith
8,457
470
60
3
0
291,097
3
W
Gilgamesh
7,780
432
56
3
0
362,483
1
W
Heimdallr
11,874
660
144
8
0
306,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role