Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Haruka_Kasuka
Izanami
Level 25
God Stats
4W - 3L
1,576 SR
Queue Stats
40W - 53L
1,357 Elo+
Party 3
Da Ji
Da Ji
Leonrock010
Da Ji
Level 28
God Stats
9W - 17L
1,442 SR
Queue Stats
89W - 89L
1,538 Elo+
Party 1
Nox
Nox
TheSupremeSavage
Nox
Level 122
God Stats
9W - 12L
1,651 SR
Queue Stats
181W - 154L
1,506 Elo+
Party 1
Ganesha
Ganesha
ethanstudiner92
Ganesha
Level 83
God Stats
10W - 6L
1,583 SR
Queue Stats
132W - 125L
1,549 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,490 Elo+

VS

Team Averages
Level 86
1,549 SR
1,488 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Getsukage
Hercules
Level 136
God Stats
22W - 16L
1,589 SR
Queue Stats
320W - 228L
1,546 Elo+
Party 2
Anubis
Anubis
JesusCrySlur
Anubis
Level 39
God Stats
82W - 55L
1,652 SR
Queue Stats
281W - 212L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheWetperm
Ah Muzen Cab
Level 59
God Stats
67W - 45L
1,593 SR
Queue Stats
216W - 248L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
jaunty-penalty2
Ao Kuang
Level 48
God Stats
27W - 31L
1,410 SR
Queue Stats
336W - 371L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 2
9,732
1,081
16,352
13,133
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
14
0 / 9 / 5
8,917
991
5,278
16,182
5,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
9,191
1,021
7,831
9,244
3,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 6
9,783
1,087
8,247
6,515
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 8
9,738
1,082
5,376
17,558
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

194

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 1 / 12
11,153
1,239
12,122
14,936
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Getsukage
Hercules
16
2 / 1 / 11
9,335
1,037
11,374
10,719
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
4 / 2 / 9
10,015
1,113
8,568
5,695
2,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TheWetperm
Ah Muzen Cab
16
0 / 2 / 13
9,489
1,054
11,744
5,777
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
16
8 / 3 / 7
10,683
1,187
14,013
10,867
3,648
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
9
Kills
18
18
Deaths
9
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
2
2.5
W
Ares
 
Ares
4
1
12
10
W
Hercules
Getsukage
Hercules
2
1
11
7.5
L
Izanami
0
9
5
0.28
W
Anubis
4
2
9
4.25
L
3
3
3
1.5
L
2
1
6
5
W
Ah Muzen Cab
TheWetperm
Ah Muzen Cab
0
2
13
3.25
L
0
3
8
1.33
W
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
57,821
62,632
Taken
47,994
36,242
Mitigated
35,794
8,743
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,352
86
2,913
2,825
13,133
4,376
0
5,459
7,536
39,878
0
W
Ares
 
Ares
12,122
320
0
1,412
14,936
17,914
0
8,896
6,040
16,964
0
W
Hercules
Getsukage
Hercules
11,374
3,185
0
2,582
10,719
9,699
0
7,305
3,414
0
16,381
L
Izanami
5,278
2,999
0
290
16,182
5,266
0
11,372
4,648
0
21,764
W
Anubis
8,568
52
0
1,905
5,695
2,397
0
2,624
3,071
41,779
0
L
7,831
1,467
0
386
9,244
3,577
0
6,011
3,198
0
13,951
L
8,247
601
0
129
6,515
2,734
0
2,651
3,792
25,391
0
W
Ah Muzen Cab
TheWetperm
Ah Muzen Cab
11,744
2,780
0
2,051
5,777
2,136
0
3,954
1,823
0
35,660
L
5,376
188
0
2,200
17,558
20,289
0
9,210
7,963
10,737
0
W
Ao Kuang
14,013
4,654
188
2,258
10,867
3,648
0
7,196
3,671
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,361
Gold Earned
50,675
163
Minions Killed
167
4
Camps Cleared
6
792,733
Distance Traveled
935,610
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,732
1,081
41
5
0
170,773
0
W
Ares
11,153
1,239
5
1
0
189,564
0
W
Hercules
9,335
1,037
8
1
1
191,133
1
L
Izanami
8,917
991
50
6
1
141,471
1
W
Anubis
10,015
1,113
89
10
1
163,723
0
L
Da Ji
9,191
1,021
20
2
0
145,535
0
L
Nox
9,783
1,087
51
6
3
161,213
1
W
Ah Muzen Cab
9,489
1,054
48
5
2
193,074
0
L
Ganesha
9,738
1,082
1
0
0
173,741
1
W
Ao Kuang
10,683
1,187
17
2
2
198,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role