Player Matchup

Loki
Loki
GucciGoatskin
Loki
Level 148
God Stats
22W - 8L
1,698 SR
Queue Stats
324W - 245L
1,579 Elo+
Party 1
Chiron
Chiron
JessWitchLange
Chiron
Level 146
God Stats
2W - 0L
1,687 SR
Queue Stats
513W - 371L
1,623 Elo+
Party 1
Thoth
Thoth
Mc3pic
Thoth
Level 153
God Stats
163W - 116L
1,618 SR
Queue Stats
223W - 196L
1,610 Elo+
Party 1
Bacchus
Bacchus
PyBroo
Bacchus
Level 29
God Stats
7W - 1L
1,836 SR
Queue Stats
89W - 74L
1,737 Elo+
Party 1
Horus
Horus
SiIentLegacy
Horus
Level 158
God Stats
3W - 1L
1,647 SR
Queue Stats
85W - 64L
1,620 Elo+
Party 1
Team Averages
Level 127
1,697 SR
1,634 Elo+

VS

Team Averages
Level 104
1,507 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CanadianFrog
Atlas
Level 103
God Stats
5W - 7L
1,496 SR
Queue Stats
90W - 96L
1,436 Elo+
Party 2
Set
Set
X_D4N13L_REAL_-
Set
Level 86
God Stats
1W - 3L
1,402 SR
Queue Stats
208W - 222L
1,432 Elo+
Solo
Ullr
Ullr
lxGREEDxl
Ullr
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
174W - 149L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
urgeekgamerbf
Nu Wa
Level 111
God Stats
3W - 2L
1,638 SR
Queue Stats
57W - 67L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 1
8,911
637
8,455
9,987
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 2
8,324
595
7,745
8,093
2,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Mc3pic
Thoth
14
9 / 2 / 4
8,510
608
12,602
5,941
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PyBroo
Bacchus
12
0 / 1 / 10
7,450
532
7,361
10,101
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 6
8,891
635
9,968
12,221
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 6 / 1
7,568
541
6,019
13,284
12,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 1
6,374
455
6,450
13,656
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 0
6,223
445
2,362
11,959
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
11
0 / 5 / 2
6,387
456
4,724
10,632
2,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 0
6,639
474
6,542
10,579
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
5
6
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
L
2
3
1
0.83
W
11
0
1
11.5
W
2
1
2
3
W
Thoth
Mc3pic
Thoth
9
2
4
5.5
W
Bacchus
PyBroo
Bacchus
0
1
10
5
W
4
2
6
3.5
L
0
6
0
0
L
Ullr
0
5
2
0.2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,131
Damage
26,097
46,343
Taken
60,110
24,358
Mitigated
31,793
11,776
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,019
3,289
0
2,717
13,284
12,327
694
0
13,284
0
43,834
L
6,450
2,377
232
3,505
13,656
11,153
0
6,936
6,594
17,627
0
W
8,455
3,300
0
470
9,987
3,538
0
1,814
8,173
0
59,933
W
7,745
3,731
267
3,177
8,093
2,399
894
1,884
6,209
0
71,599
W
Thoth
Mc3pic
Thoth
12,602
321
0
573
5,941
1,897
469
2,739
3,202
47,915
0
W
Bacchus
PyBroo
Bacchus
7,361
962
204
2,360
10,101
9,388
0
5,781
4,320
22,019
0
W
9,968
4,736
226
4,499
12,221
7,136
469
774
11,447
0
57,681
L
2,362
800
0
3,582
11,959
3,116
0
4,197
7,460
0
38,678
L
Ullr
4,724
1,140
0
894
10,632
2,602
0
2,361
8,249
0
39,349
L
6,542
1,564
3
2,430
10,579
2,595
0
5,681
4,461
32,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
33,191
440
Minions Killed
346
0
Camps Cleared
0
1,453,756
Distance Traveled
1,253,063
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,568
541
110
8
0
249,667
4
L
Atlas
6,374
455
22
2
0
267,577
0
W
Loki
8,911
637
101
7
0
309,433
1
W
Chiron
8,324
595
127
9
0
272,253
2
W
Thoth
8,510
608
72
5
0
286,491
4
W
Bacchus
7,450
532
28
2
0
299,065
2
W
Horus
8,891
635
112
8
0
286,514
4
L
Set
6,223
445
73
5
0
264,764
2
L
Ullr
6,387
456
85
6
0
255,157
5
L
Nu Wa
6,639
474
56
4
0
215,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role