Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElBabujaL
Erlang Shen
Level 89
God Stats
3W - 6L
1,558 SR
Queue Stats
231W - 241L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
PR10
Sun Wukong
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,528 Elo+
Party 1
Ullr
Ullr
bimmer284
Ullr
Level 81
God Stats
22W - 28L
1,520 SR
Queue Stats
155W - 156L
1,436 Elo+
Party 1
Ymir
Ymir
raulmelo28
Ymir
Level 106
God Stats
0W - 4L
1,259 SR
Queue Stats
124W - 131L
1,443 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,471 Elo+

VS

Team Averages
Level 126
1,574 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Pandapoika2
Sylvanus
Level 81
God Stats
22W - 14L
1,701 SR
Queue Stats
181W - 136L
1,558 Elo+
Party 2
Ullr
Ullr
kookooelda5lawy
Ullr
Level 128
God Stats
20W - 28L
1,402 SR
Queue Stats
79W - 91L
1,436 Elo+
Solo
Olorun
Olorun
nallunki
Olorun
Level 121
God Stats
4W - 1L
1,764 SR
Queue Stats
244W - 198L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 4 / 0
5,375
538
1,079
4,433
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ElBabujaL
Erlang Shen
7
0 / 2 / 0
4,487
449
1,219
4,376
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
PR10
Sun Wukong
10
2 / 3 / 1
5,842
584
3,571
8,389
3,770
Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
10
3 / 2 / 1
5,824
582
3,558
4,713
1,278
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 3
4,834
483
2,913
8,598
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
6 / 0 / 4
6,399
640
4,180
5,532
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
11
1 / 3 / 1
6,137
614
3,854
6,490
3,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Pandapoika2
Sylvanus
10
1 / 2 / 3
5,343
534
3,436
5,828
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 5
6,406
641
4,842
3,742
1,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
nallunki
Olorun
11
2 / 2 / 1
6,277
628
2,903
3,921
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
W
Thor
 
Thor
6
0
4
8
W
Anubis
 
Anubis
1
3
1
0.5
L
Erlang Shen
ElBabujaL
Erlang Shen
0
2
0
0
L
Sun Wukong
PR10
Sun Wukong
2
3
1
0.83
W
Sylvanus
Pandapoika2
Sylvanus
1
2
3
1.25
L
Ullr
3
2
1
1.75
W
4
0
5
6.5
W
Olorun
nallunki
Olorun
2
2
1
1.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
19,215
30,509
Taken
25,513
11,822
Mitigated
11,414
5,306
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,079
70
0
850
4,433
787
0
256
4,177
30,343
0
W
Thor
 
Thor
4,180
915
0
1,175
5,532
1,783
0
261
5,271
0
25,052
W
Anubis
 
Anubis
3,854
613
0
2,856
6,490
3,743
0
0
6,490
41,845
0
L
Erlang Shen
ElBabujaL
Erlang Shen
1,219
276
0
1,578
4,376
1,621
0
0
4,376
0
18,899
L
Sun Wukong
PR10
Sun Wukong
3,571
888
0
1,534
8,389
3,770
0
3,598
4,791
0
30,413
W
Sylvanus
Pandapoika2
Sylvanus
3,436
1,388
442
1,823
5,828
3,751
0
1,955
3,873
17,539
9,916
L
Ullr
3,558
1,154
0
924
4,713
1,278
0
2,016
2,697
0
34,433
W
4,842
1,552
0
356
3,742
1,172
0
1,306
2,436
0
34,623
W
Olorun
nallunki
Olorun
2,903
1,652
140
1,013
3,921
965
0
470
3,451
39,418
0
L
2,913
909
0
420
8,598
4,366
0
3,723
4,875
12,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
30,562
271
Minions Killed
316
0
Camps Cleared
0
875,876
Distance Traveled
921,283
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,375
538
72
7
0
176,215
0
W
Thor
6,399
640
44
4
0
222,067
4
W
Anubis
6,137
614
88
9
0
159,776
3
L
Erlang Shen
4,487
449
43
4
0
156,206
4
L
Sun Wukong
5,842
584
66
7
0
192,714
1
W
Sylvanus
5,343
534
57
6
0
157,303
2
L
Ullr
5,824
582
75
8
0
172,669
1
W
Ullr
6,406
641
55
6
0
194,616
6
W
Olorun
6,277
628
72
7
0
187,521
2
L
Ymir
4,834
483
15
2
0
178,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role