Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DÆKI
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,444 Elo+
Solo
Sol
Sol
GenruVuno
Sol
Level 124
God Stats
0W - 2L
1,441 SR
Queue Stats
93W - 90L
1,567 Elo+
Solo
King Arthur
King Arthur
spoilt_01
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,471 Elo+
Solo
Chronos
Chronos
куку666
Chronos
Level 109
God Stats
4W - 4L
1,633 SR
Queue Stats
441W - 438L
1,471 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,491 Elo+

VS

Team Averages
Level 95
1,514 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Egogorr2006
Sun Wukong
Level 29
God Stats
4W - 1L
1,754 SR
Queue Stats
87W - 85L
1,478 Elo+
Party 1
He Bo
He Bo
Jakyyz
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,635 Elo+
Solo
Anubis
Anubis
Miloserdiе
Anubis
Level 158
God Stats
3W - 2L
1,305 SR
Queue Stats
181W - 165L
1,557 Elo+
Party 1
Fafnir
Fafnir
Ruiner2012
Fafnir
Level 149
God Stats
3W - 2L
1,514 SR
Queue Stats
209W - 184L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
10 / 4 / 6
9,712
747
14,506
9,726
2,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
DÆKI
Charybdis
14
1 / 7 / 10
8,171
629
5,207
10,305
3,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 9
9,820
755
11,207
11,395
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
spoilt_01
King Arthur
14
1 / 7 / 17
8,746
673
5,124
13,876
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
куку666
Chronos
18
3 / 2 / 15
9,517
732
12,308
12,256
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 4 / 6
12,100
931
20,702
8,178
4,158
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Egogorr2006
Sun Wukong
15
1 / 5 / 15
9,296
715
6,397
13,512
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Jakyyz
He Bo
15
6 / 6 / 9
9,922
763
8,732
10,528
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
4 / 3 / 16
11,591
892
8,506
7,907
4,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Ruiner2012
Fafnir
17
2 / 3 / 16
10,623
817
7,135
19,670
25,902
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
21
Kills
25
25
Deaths
21
57
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
10
4
6
3.25
W
Merlin
 
Merlin
12
4
6
3.75
L
Charybdis
DÆKI
Charybdis
1
7
10
0.86
W
Sun Wukong
Egogorr2006
Sun Wukong
1
5
15
1.7
L
6
5
9
2.1
W
He Bo
Jakyyz
He Bo
6
6
9
1.75
W
Anubis
4
3
16
4
W
Fafnir
Ruiner2012
Fafnir
2
3
16
3.33
L
King Arthur
spoilt_01
King Arthur
1
7
17
1.36
L
Chronos
куку666
Chronos
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
51,472
57,558
Taken
59,795
28,949
Mitigated
54,586
16,238
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,506
468
822
1,839
9,726
2,937
300
7,455
2,170
22,499
0
W
Merlin
 
Merlin
20,702
1,500
980
720
8,178
4,158
1,685
5,338
2,840
36,136
0
L
Charybdis
DÆKI
Charybdis
5,207
1,195
0
392
10,305
3,192
162
8,581
1,695
0
19,810
W
Sun Wukong
Egogorr2006
Sun Wukong
6,397
653
594
2,750
13,512
15,580
0
8,599
4,913
0
9,207
L
11,207
2,062
1,379
2,314
11,395
4,056
856
8,419
2,824
21,071
948
W
He Bo
Jakyyz
He Bo
8,732
1,188
0
2,380
10,528
4,660
73
8,105
2,423
14,874
0
W
Anubis
8,506
828
405
2,531
7,907
4,286
2,260
6,164
1,743
40,719
0
W
Fafnir
Ruiner2012
Fafnir
7,135
2,380
689
8,594
19,670
25,902
922
9,315
10,355
15,925
0
L
King Arthur
spoilt_01
King Arthur
5,124
552
615
2,042
13,876
14,123
38
10,411
3,148
0
8,417
L
Chronos
куку666
Chronos
12,308
3,615
1,058
5,777
12,256
4,641
0
10,209
2,047
27,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
53,532
121
Minions Killed
134
0
Camps Cleared
0
1,067,533
Distance Traveled
1,115,117
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,712
747
17
1
0
202,517
0
W
Merlin
12,100
931
28
2
0
207,388
3
L
Charybdis
8,171
629
23
2
0
186,053
1
W
Sun Wukong
9,296
715
9
1
0
240,586
0
L
Sol
9,820
755
27
2
0
211,535
3
W
He Bo
9,922
763
21
2
0
196,791
0
W
Anubis
11,591
892
70
5
0
231,749
0
W
Fafnir
10,623
817
6
0
0
238,603
0
L
King Arthur
8,746
673
7
1
0
218,820
0
L
Chronos
9,517
732
47
4
0
248,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role