Player Matchup

Discordia
Discordia
Hanna-Chris
Discordia
Level 124
God Stats
2W - 2L
1,183 SR
Queue Stats
253W - 289L
1,336 Elo+
Party 1
Da Ji
Da Ji
Himesa
Da Ji
Level 87
God Stats
7W - 6L
1,463 SR
Queue Stats
188W - 204L
1,407 Elo+
Solo
Zeus
Zeus
Robbiebeee
Zeus
Level 139
God Stats
3W - 2L
1,730 SR
Queue Stats
352W - 370L
1,385 Elo+
Solo
Mercury
Mercury
Sarantisstyl
Mercury
Level 68
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 1L
1,338 Elo+
Solo
Athena
Athena
Uehwa
Athena
Level 102
God Stats
2W - 5L
1,161 SR
Queue Stats
235W - 279L
1,336 Elo+
Party 1
Team Averages
Level 104
1,381 SR
1,360 Elo+

VS

Team Averages
Level 44
1,528 SR
1,352 Elo+
Hera
Hera
CherryPie14
Hera
Level 81
God Stats
6W - 6L
1,642 SR
Queue Stats
316W - 327L
1,370 Elo+
Solo
Discordia
Discordia
Deleonveloper
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
Hiroshik19
Cernunnos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 254L
1,308 Elo+
Party 3
Jing Wei
Jing Wei
Jacksòn
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,402 Elo+
Party 2
Ah Puch
Ah Puch
Sartaal
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hanna-Chris
Discordia
20
4 / 5 / 25
12,326
880
19,922
10,547
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Himesa
Da Ji
19
11 / 6 / 14
12,318
880
10,005
12,748
5,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 6 / 12
13,260
947
22,474
10,862
3,800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Sarantisstyl
Mercury
19
9 / 8 / 16
11,869
848
7,274
13,302
4,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Uehwa
Athena
19
3 / 4 / 26
11,038
788
7,631
14,123
20,497
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 8
11,190
799
15,265
15,380
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Deleonveloper
Discordia
16
3 / 10 / 6
10,101
722
5,676
12,268
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Hiroshik19
Cernunnos
17
5 / 9 / 12
10,407
743
12,302
15,840
6,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jacksòn
Jing Wei
19
7 / 7 / 8
11,524
823
7,040
16,114
6,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Sartaal
Ah Puch
18
5 / 9 / 11
11,329
809
10,846
15,495
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
72
41
Kills
27
29
Deaths
43
93
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Discordia
Deleonveloper
Discordia
3
10
6
0.6
W
Discordia
Hanna-Chris
Discordia
4
5
25
3.3
W
Da Ji
Himesa
Da Ji
11
6
14
3
L
Cernunnos
Hiroshik19
Cernunnos
5
9
12
1.22
L
Jing Wei
Jacksòn
Jing Wei
7
7
8
1.57
W
14
6
12
3.33
W
Mercury
Sarantisstyl
Mercury
9
8
16
2.13
L
Ah Puch
Sartaal
Ah Puch
5
9
11
1.17
W
Athena
Uehwa
Athena
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,306
Damage
51,129
61,582
Taken
75,097
38,436
Mitigated
32,371
13,521
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,265
3,870
1,683
2,654
15,380
7,014
267
9,455
5,925
32,830
0
L
Discordia
Deleonveloper
Discordia
5,676
856
256
516
12,268
4,721
93
8,843
3,425
11,317
0
W
Discordia
Hanna-Chris
Discordia
19,922
458
1,657
2,126
10,547
4,123
1,443
5,143
5,404
56,254
0
W
Da Ji
Himesa
Da Ji
10,005
3,905
1,036
2,012
12,748
5,145
622
6,778
5,970
0
17,342
L
Cernunnos
Hiroshik19
Cernunnos
12,302
4,055
355
1,729
15,840
6,603
415
11,982
3,858
0
23,927
L
Jing Wei
Jacksòn
Jing Wei
7,040
3,552
1,801
3,672
16,114
6,972
664
10,615
5,499
0
18,335
W
22,474
2,665
1,479
1,067
10,862
3,800
1,740
6,013
4,849
44,311
0
W
Mercury
Sarantisstyl
Mercury
7,274
3,720
159
869
13,302
4,871
987
7,254
6,048
0
22,472
L
Ah Puch
Sartaal
Ah Puch
10,846
359
723
1,630
15,495
7,061
58
9,132
6,363
25,244
0
W
Athena
Uehwa
Athena
7,631
1,989
1,381
1,735
14,123
20,497
588
6,599
7,524
11,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,811
Gold Earned
54,551
177
Minions Killed
133
0
Camps Cleared
0
1,324,566
Distance Traveled
1,125,024
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,190
799
33
2
0
224,280
2
L
Discordia
10,101
722
11
1
0
219,408
0
W
Discordia
12,326
880
84
6
0
246,465
0
W
Da Ji
12,318
880
11
1
0
225,320
3
L
Cernunnos
10,407
743
24
2
0
221,584
0
L
Jing Wei
11,524
823
27
2
0
258,694
0
W
Zeus
13,260
947
56
4
0
267,445
0
W
Mercury
11,869
848
17
1
0
278,776
2
L
Ah Puch
11,329
809
38
3
0
201,058
0
W
Athena
11,038
788
9
1
0
306,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role