Player Matchup

Arachne
Arachne
Silver I
AkinoOcean
Arachne
Silver I
Level 104
God Stats
1W - 1L
1,703 SR
Queue Stats
50W - 69L
1,273 MMR
Solo
Skadi
Skadi
Silver III
FatPandaBaby645
Skadi
Silver III
Level 108
God Stats
1W - 5L
1,323 SR
Queue Stats
15W - 26L
1,176 MMR
Solo
Atlas
Atlas
Gold V
Lt Eggnog 2300
Atlas
Gold V
Level 139
God Stats
13W - 17L
1,535 SR
Queue Stats
171W - 168L
1,203 MMR
Solo
Ymir
Ymir
Silver IV
buuFU345
Ymir
Silver IV
Level 143
God Stats
2W - 4L
1,579 SR
Queue Stats
36W - 53L
1,224 MMR
Solo
The Morrigan
The Morrigan
Silver I
xMajorBatlcat
The Morrigan
Silver I
Level 156
God Stats
0W - 1L
1,315 SR
Queue Stats
118W - 122L
1,249 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,491 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,561 SR
1,224 MMR
Poseidon
Poseidon
Gold V
ADumbBaby
Poseidon
Gold V
Level 95
God Stats
8W - 14L
1,571 SR
Queue Stats
108W - 119L
1,280 MMR
Solo
Freya
Freya
Silver I
CantAffordGucci
Freya
Silver I
Level 110
God Stats
5W - 1L
1,650 SR
Queue Stats
115W - 118L
1,259 MMR
Solo
Danzaburou
Danzaburou
Gold V
DrewJackCity
Danzaburou
Gold V
Level 105
God Stats
21W - 33L
1,466 SR
Queue Stats
49W - 58L
1,230 MMR
Solo
Cabrakan
Cabrakan
Silver III
lllenrique94lll
Cabrakan
Silver III
Level 91
God Stats
2W - 5L
1,405 SR
Queue Stats
31W - 46L
1,172 MMR
Solo
King Arthur
King Arthur
Silver I
purplejoker97
King Arthur
Silver I
Level 156
God Stats
2W - 1L
1,714 SR
Queue Stats
259W - 272L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkinoOcean
Arachne
9
1 / 0 / 0
5,809
447
1,467
6,625
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 0
6,711
516
6,121
6,280
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 2 / 2
7,554
581
5,376
5,991
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 4 / 0
5,710
439
866
10,389
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
xMajorBatlcat
The Morrigan
9
1 / 2 / 0
6,005
462
1,886
3,522
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaZeusCliodhnaBacchus

VS

Bans
Cu ChulainnBastetThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADumbBaby
Poseidon
13
3 / 0 / 1
8,218
632
4,337
4,527
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
6,867
528
2,304
8,096
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
DrewJackCity
Danzaburou
13
1 / 0 / 4
7,645
588
4,309
6,158
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
4 / 0 / 2
7,130
548
3,529
11,109
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
purplejoker97
King Arthur
12
0 / 4 / 2
7,198
554
2,910
9,579
5,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ADumbBaby
Poseidon
3
0
1
3.5
L
Arachne
AkinoOcean
Arachne
1
0
0
1
W
1
1
1
1.5
W
Danzaburou
DrewJackCity
Danzaburou
1
0
4
3
L
0
1
0
0
L
3
2
2
2
L
Ymir
0
4
0
0
W
Cabrakan
4
0
2
5
W
King Arthur
purplejoker97
King Arthur
0
4
2
0.25
L
The Morrigan
xMajorBatlcat
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,716
Damage
17,389
32,807
Taken
39,469
14,290
Mitigated
18,645
6,426
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ADumbBaby
Poseidon
4,337
877
0
250
4,527
1,333
902
1,720
2,731
52,785
3,010
L
Arachne
AkinoOcean
Arachne
1,467
1,131
0
1,459
6,625
1,848
0
1,099
5,526
0
26,456
W
2,304
840
0
3,531
8,096
2,697
0
828
7,268
43,661
0
W
Danzaburou
DrewJackCity
Danzaburou
4,309
1,302
0
3,778
6,158
2,068
1,518
358
5,800
0
55,439
L
6,121
2,879
0
2,456
6,280
1,723
0
2,337
3,943
0
48,837
L
5,376
1,758
0
959
5,991
4,519
0
2,305
3,686
39,963
0
L
Ymir
866
60
25
925
10,389
5,179
0
3,148
7,241
23,114
0
W
Cabrakan
3,529
422
369
5,834
11,109
6,906
81
534
10,575
21,301
0
W
King Arthur
purplejoker97
King Arthur
2,910
448
0
1,710
9,579
5,641
0
4,134
4,967
0
38,341
L
The Morrigan
xMajorBatlcat
The Morrigan
1,886
512
0
602
3,522
1,021
0
1,246
2,276
27,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
37,058
331
Minions Killed
418
0
Camps Cleared
0
1,210,865
Distance Traveled
1,260,297
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,218
632
120
9
0
271,521
6
L
Arachne
5,809
447
50
4
0
289,030
4
W
Freya
6,867
528
71
5
0
241,830
1
W
Danzaburou
7,645
588
110
8
0
248,440
0
L
Skadi
6,711
516
96
7
0
255,064
3
L
Atlas
7,554
581
77
6
0
248,749
1
L
Ymir
5,710
439
40
3
0
235,519
4
W
Cabrakan
7,130
548
31
2
0
248,186
9
W
King Arthur
7,198
554
86
7
0
250,320
5
L
The Morrigan
6,005
462
68
5
0
182,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role