Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D3ADp00I420
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Derbius Maximus
Xbalanque
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 141L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Hankster91
Kukulkan
Level 146
God Stats
7W - 2L
1,736 SR
Queue Stats
326W - 343L
1,497 Elo+
Party 1
Janus
Janus
Penguinmadman
Janus
Level 148
God Stats
2W - 5L
1,623 SR
Queue Stats
731W - 715L
1,537 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,499 Elo+

VS

Team Averages
Level 70
1,380 SR
1,498 Elo+
Cernunnos
Cernunnos
D HIGHKILLLA
Cernunnos
Level 21
God Stats
1W - 0L
1,196 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
LolisUwU
Ares
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
54W - 48L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
MattPootie
Baron Samedi
Level 135
God Stats
3W - 3L
1,157 SR
Queue Stats
188W - 196L
1,492 Elo+
Solo
Ah Puch
Ah Puch
geranimo17
Ah Puch
Level 147
God Stats
16W - 4L
1,776 SR
Queue Stats
550W - 570L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Вассген
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 6 / 10
10,464
747
10,670
19,764
25,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
D3ADp00I420
Nemesis
5
0 / 1 / 0
7,048
503
0
2,139
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Derbius Maximus
Xbalanque
17
3 / 7 / 9
10,326
738
9,441
14,761
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hankster91
Kukulkan
20
4 / 4 / 7
12,313
880
10,335
13,382
5,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 4
10,415
744
11,096
10,706
3,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D HIGHKILLLA
Cernunnos
7
0 / 2 / 0
7,443
532
642
2,033
680
Ares
18
4 / 5 / 14
10,615
758
10,519
17,854
22,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
MattPootie
Baron Samedi
20
4 / 4 / 15
11,136
795
15,025
14,827
16,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
geranimo17
Ah Puch
20
7 / 3 / 7
12,016
858
15,022
12,405
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 12
11,830
845
14,711
10,083
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
17
Kills
22
22
Deaths
17
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
6
10
1.5
W
Cernunnos
D HIGHKILLLA
Cernunnos
0
2
0
0
L
Nemesis
D3ADp00I420
Nemesis
0
1
0
0
L
Xbalanque
Derbius Maximus
Xbalanque
3
7
9
1.07
L
Kukulkan
Hankster91
Kukulkan
4
4
7
1.88
W
Ares
4
5
14
2.2
W
Baron Samedi
MattPootie
Baron Samedi
4
4
15
2.88
L
6
4
4
2
W
Ah Puch
geranimo17
Ah Puch
7
3
7
3.5
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
55,919
60,752
Taken
57,202
40,511
Mitigated
49,224
18,955
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,670
1,809
1,822
4,304
19,764
25,248
398
15,900
3,378
0
21,733
W
Cernunnos
D HIGHKILLLA
Cernunnos
642
134
0
2
2,033
680
0
990
1,012
0
1,426
L
Nemesis
D3ADp00I420
Nemesis
0
0
0
0
2,139
600
0
2,005
0
0
0
L
Xbalanque
Derbius Maximus
Xbalanque
9,441
2,759
0
2,325
14,761
5,634
2,182
13,366
1,089
0
23,866
L
Kukulkan
Hankster91
Kukulkan
10,335
485
2,976
4,640
13,382
5,119
503
12,675
483
46,938
0
W
Ares
10,519
217
231
941
17,854
22,461
631
5,100
12,503
17,852
0
W
Baron Samedi
MattPootie
Baron Samedi
15,025
883
4,409
6,318
14,827
16,213
1,288
6,277
8,486
33,666
0
L
11,096
225
136
2,752
10,706
3,910
1,469
10,037
525
36,804
0
W
Ah Puch
geranimo17
Ah Puch
15,022
332
364
3,217
12,405
5,777
2,214
4,070
8,055
39,498
0
W
14,711
3,565
1,730
2,571
10,083
4,093
1,840
4,994
4,981
31,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
53,040
186
Minions Killed
141
0
Camps Cleared
0
985,009
Distance Traveled
1,088,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,464
747
15
1
0
207,617
0
W
Cernunnos
7,443
532
2
0
0
55,121
1
L
Nemesis
7,048
503
0
0
0
82,873
0
L
Xbalanque
10,326
738
35
3
0
245,080
1
L
Kukulkan
12,313
880
77
6
0
220,558
1
W
Ares
10,615
758
20
1
0
247,382
0
W
Baron Samedi
11,136
795
35
3
0
268,922
2
L
Janus
10,415
744
59
4
0
228,881
0
W
Ah Puch
12,016
858
53
4
0
247,093
1
W
Nu Wa
11,830
845
31
2
0
270,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role