Player Matchup

Ymir
Ymir
Cydarkness
Ymir
Level 67
God Stats
2W - 2L
1,615 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
milky_babe
Nu Wa
Level 69
God Stats
6W - 9L
1,510 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 1
Shiva
Shiva
oMSEo iValedor
Shiva
Level 154
God Stats
9W - 10L
1,515 SR
Queue Stats
345W - 350L
1,574 Elo+
Solo
Medusa
Medusa
squilldoh84
Medusa
Level 109
God Stats
12W - 8L
1,369 SR
Queue Stats
213W - 238L
1,400 Elo+
Solo
Hades
Hades
thomas_6166
Hades
Level 82
God Stats
0W - 1L
1,524 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,463 Elo+

VS

Team Averages
Level 92
1,541 SR
1,440 Elo+
Discordia
Discordia
FP1303
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,567 Elo+
Solo
Artemis
Artemis
IFartGlitter420
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,202 Elo+
Solo
Bakasura
Bakasura
Legokid
Bakasura
Level 92
God Stats
16W - 7L
1,701 SR
Queue Stats
147W - 142L
1,448 Elo+
Solo
Danzaburou
Danzaburou
VeteranCard6934
Danzaburou
Level 160
God Stats
74W - 76L
1,505 SR
Queue Stats
513W - 548L
1,440 Elo+
Solo
Horus
Horus
et7896
Horus
Level 109
God Stats
21W - 13L
1,500 SR
Queue Stats
262W - 233L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 7
10,507
657
7,136
19,783
8,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
17
2 / 6 / 10
11,084
693
17,210
14,227
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 7 / 8
12,208
763
18,158
27,763
27,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
18
2 / 6 / 8
11,601
725
12,088
16,462
6,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 7 / 8
11,274
705
9,747
18,221
9,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FP1303
Discordia
20
7 / 4 / 16
12,752
797
22,826
9,928
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 0 / 14
14,126
883
20,238
12,381
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Legokid
Bakasura
20
14 / 7 / 13
13,783
861
18,586
20,272
11,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
VeteranCard6934
Danzaburou
18
3 / 6 / 11
11,778
736
12,441
16,334
7,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
et7896
Horus
18
2 / 3 / 23
11,922
745
7,367
20,375
22,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
20
Kills
34
35
Deaths
20
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Discordia
FP1303
Discordia
7
4
16
3.75
W
8
0
14
15
W
Bakasura
Legokid
Bakasura
14
7
13
2.93
W
Danzaburou
VeteranCard6934
Danzaburou
3
6
11
1.42
W
Horus
et7896
Horus
2
3
23
4.5
L
Nu Wa
2
6
10
1.17
L
7
7
8
1.57
L
Medusa
2
6
8
1
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,339
Damage
81,458
96,456
Taken
79,290
58,345
Mitigated
50,252
10,424
Healing
30,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,136
1,224
0
485
19,783
8,869
205
3,423
15,157
19,198
0
W
Discordia
FP1303
Discordia
22,826
1,405
0
913
9,928
4,025
869
5,673
4,029
47,994
0
W
20,238
9,843
0
5,965
12,381
4,765
3,630
5,312
6,911
0
80,151
W
Bakasura
Legokid
Bakasura
18,586
10,915
0
5,102
20,272
11,356
660
9,045
10,941
0
36,868
W
Danzaburou
VeteranCard6934
Danzaburou
12,441
4,788
0
4,724
16,334
7,680
857
6,915
9,125
76
42,442
W
Horus
et7896
Horus
7,367
3,433
5,666
7,828
20,375
22,426
341
8,606
11,325
0
12,501
L
Nu Wa
17,210
3,249
473
1,975
14,227
5,104
225
4,116
9,544
51,233
0
L
18,158
2,133
288
2,421
27,763
27,945
0
7,283
19,976
10,356
43,933
L
Medusa
12,088
4,176
468
1,636
16,462
6,968
1,548
3,760
12,326
0
58,987
L
9,747
540
175
2,503
18,221
9,459
217
4,320
13,537
20,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,674
Gold Earned
64,361
302
Minions Killed
296
0
Camps Cleared
0
1,466,422
Distance Traveled
1,703,852
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,507
657
23
1
0
302,608
9
W
Discordia
12,752
797
61
4
0
326,601
3
W
Artemis
14,126
883
113
7
0
356,065
4
W
Bakasura
13,783
861
59
4
0
363,130
3
W
Danzaburou
11,778
736
57
4
0
285,554
3
W
Horus
11,922
745
6
0
0
372,502
4
L
Nu Wa
11,084
693
82
5
0
289,436
2
L
Shiva
12,208
763
77
5
0
304,051
0
L
Medusa
11,601
725
91
6
0
282,395
3
L
Hades
11,274
705
29
2
0
287,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role