Player Matchup

Odin
Odin
DarthVesskel
Odin
Level 119
God Stats
1W - 2L
1,499 SR
Queue Stats
68W - 80L
1,507 Elo+
Party 1
Neith
Neith
KAKOS45
Neith
Level 47
God Stats
453W - 445L
1,543 SR
Queue Stats
565W - 573L
1,516 Elo+
Solo
He Bo
He Bo
Lumieree
He Bo
Level 67
God Stats
5W - 8L
1,610 SR
Queue Stats
255W - 280L
1,501 Elo+
Solo
Zeus
Zeus
happyrogue97
Zeus
Level 33
God Stats
19W - 14L
1,660 SR
Queue Stats
25W - 21L
1,684 Elo+
Solo
Cthulhu
Cthulhu
nycode802
Cthulhu
Level 140
God Stats
2W - 3L
1,554 SR
Queue Stats
66W - 74L
1,455 Elo+
Party 1
Team Averages
Level 81
1,573 SR
1,533 Elo+

VS

Team Averages
Level 56
1,710 SR
1,700 Elo+
Neith
Neith
Bromstroker
Neith
Level 129
God Stats
12W - 12L
1,646 SR
Queue Stats
218W - 241L
1,424 Elo+
Solo
Ganesha
Ganesha
CORNMAC
Ganesha
Level 29
God Stats
184W - 19L
2,096 SR
Queue Stats
295W - 38L
2,030 Elo+
Party 2
Ratatoskr
Ratatoskr
Cheetahfurry
Ratatoskr
Level 32
God Stats
1W - 1L
1,443 SR
Queue Stats
24W - 22L
1,637 Elo+
Solo
Thoth
Thoth
flooppyy
Thoth
Level 68
God Stats
16W - 1L
1,867 SR
Queue Stats
287W - 51L
1,908 Elo+
Party 2
Shiva
Shiva
i5mokeMidReturns
Shiva
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
11,136
1,114
7,107
18,240
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
KAKOS45
Neith
16
2 / 2 / 8
10,734
1,073
9,331
13,597
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Lumieree
He Bo
16
2 / 8 / 7
10,134
1,013
5,746
12,909
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 9
11,260
1,126
19,937
10,435
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
nycode802
Cthulhu
16
3 / 7 / 10
11,022
1,102
14,571
27,996
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

150

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,689
1,169
14,533
9,695
3,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
CORNMAC
Ganesha
18
0 / 1 / 21
12,449
1,245
10,608
10,340
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Cheetahfurry
Ratatoskr
16
5 / 8 / 8
10,995
1,100
8,663
13,134
6,320
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
flooppyy
Thoth
18
12 / 0 / 10
13,570
1,357
27,420
8,785
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 18
11,540
1,154
16,452
17,944
11,245
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
15
Kills
27
27
Deaths
15
42
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Ganesha
CORNMAC
Ganesha
0
1
21
10.5
W
Ratatoskr
Cheetahfurry
Ratatoskr
5
8
8
1.13
L
4
5
8
1.6
L
Neith
KAKOS45
Neith
2
2
8
3
L
He Bo
Lumieree
He Bo
2
8
7
0.69
W
Thoth
flooppyy
Thoth
12
0
10
17
L
4
5
9
1.7
W
4
5
18
2.6
L
Cthulhu
nycode802
Cthulhu
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
77,676
83,177
Taken
59,898
45,301
Mitigated
33,870
12,870
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,533
9,854
0
1,861
9,695
3,749
0
7,093
2,248
0
43,529
W
Ganesha
CORNMAC
Ganesha
10,608
584
0
1,497
10,340
9,498
0
7,609
2,303
34,217
0
W
Ratatoskr
Cheetahfurry
Ratatoskr
8,663
2,913
0
613
13,134
6,320
0
7,707
5,013
0
15,225
L
7,107
1,666
260
1,053
18,240
19,710
0
6,101
12,011
1,435
20,434
L
Neith
KAKOS45
Neith
9,331
4,048
0
2,830
13,597
3,529
0
6,789
6,738
0
43,841
L
He Bo
Lumieree
He Bo
5,746
741
0
814
12,909
2,530
0
6,380
6,462
15,558
0
W
Thoth
flooppyy
Thoth
27,420
443
108
1,166
8,785
3,058
0
6,109
2,536
44,438
0
L
19,937
1,016
0
600
10,435
1,510
0
5,554
4,881
36,585
0
W
16,452
4,660
978
1,891
17,944
11,245
0
11,311
6,262
0
25,091
L
Cthulhu
nycode802
Cthulhu
14,571
1,140
761
6,552
27,996
18,022
0
13,204
14,513
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
60,243
196
Minions Killed
191
5
Camps Cleared
7
983,356
Distance Traveled
1,044,649
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,689
1,169
79
8
1
195,183
1
W
Ganesha
12,449
1,245
0
0
0
223,217
1
W
Ratatoskr
10,995
1,100
34
3
1
182,932
1
L
Odin
11,136
1,114
33
3
0
210,183
1
L
Neith
10,734
1,073
74
7
0
191,028
0
L
He Bo
10,134
1,013
16
2
2
173,043
0
W
Thoth
13,570
1,357
49
5
3
226,840
0
L
Zeus
11,260
1,126
40
4
3
198,850
1
W
Shiva
11,540
1,154
29
3
2
216,477
0
L
Cthulhu
11,022
1,102
33
3
0
210,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role