Player Matchup

Amaterasu
Amaterasu
CachitoDavila
Amaterasu
Level 148
God Stats
7W - 8L
1,461 SR
Queue Stats
306W - 310L
1,345 Elo+
Solo
Persephone
Persephone
FrizzDroplet
Persephone
Level 35
God Stats
4W - 3L
1,210 SR
Queue Stats
19W - 21L
1,316 Elo+
Solo
Loki
Loki
Haymaker75889
Loki
Level 87
God Stats
25W - 24L
1,470 SR
Queue Stats
295W - 351L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
QcWarYou
Cthulhu
Level 86
God Stats
62W - 37L
1,460 SR
Queue Stats
341W - 324L
1,428 Elo+
Solo
Medusa
Medusa
ibunny2000
Medusa
Level 88
God Stats
6W - 7L
1,285 SR
Queue Stats
178W - 201L
1,454 Elo+
Party 1
Team Averages
Level 89
1,377 SR
1,381 Elo+

VS

Team Averages
Level 112
1,587 SR
1,448 Elo+
Cupid
Cupid
BigPapaTrump69
Cupid
Level 129
God Stats
1W - 3L
1,398 SR
Queue Stats
191W - 198L
1,413 Elo+
Solo
Hades
Hades
Juanmi_MB17
Hades
Level 126
God Stats
18W - 11L
1,597 SR
Queue Stats
284W - 317L
1,427 Elo+
Solo
Ymir
Ymir
PAPICOm__m
Ymir
Level 98
God Stats
4W - 2L
1,845 SR
Queue Stats
252W - 294L
1,436 Elo+
Solo
Nu Wa
Nu Wa
SoundEndymion28
Nu Wa
Level 58
God Stats
7W - 6L
1,596 SR
Queue Stats
60W - 58L
1,500 Elo+
Solo
Ne Zha
Ne Zha
icy_money6
Ne Zha
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 255L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CachitoDavila
Amaterasu
13
2 / 0 / 1
7,328
611
3,690
7,316
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
FrizzDroplet
Persephone
11
2 / 1 / 2
6,572
548
1,902
3,275
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 5
7,160
597
4,835
6,812
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
QcWarYou
Cthulhu
11
0 / 2 / 2
6,486
541
3,979
10,300
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ibunny2000
Medusa
11
4 / 1 / 2
6,469
539
7,421
6,972
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,613
468
4,402
8,158
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,509
542
3,706
4,344
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 1
6,051
504
2,946
8,702
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,176
431
5,876
4,431
994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
icy_money6
Ne Zha
10
0 / 3 / 0
5,795
483
2,336
8,097
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Amaterasu
CachitoDavila
Amaterasu
2
0
1
2.5
W
Persephone
FrizzDroplet
Persephone
2
1
2
3
W
4
1
5
6.5
L
2
0
1
2.5
L
3
3
1
1.17
W
Cthulhu
QcWarYou
Cthulhu
0
2
2
0.5
L
0
3
0
0
W
Medusa
ibunny2000
Medusa
4
1
2
5
L
Ne Zha
icy_money6
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
19,266
34,675
Taken
33,732
16,971
Mitigated
15,466
6,273
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,402
2,644
20
2,721
8,158
2,216
0
2,648
5,510
0
25,222
W
Amaterasu
CachitoDavila
Amaterasu
3,690
2,200
0
2,564
7,316
3,747
712
4,150
3,166
0
44,870
W
Persephone
FrizzDroplet
Persephone
1,902
30
0
516
3,275
984
0
1,765
1,509
33,558
0
W
4,835
1,384
0
851
6,812
2,473
0
2,539
4,273
0
37,883
L
3,706
0
181
2,380
4,344
2,122
0
658
3,686
37,622
0
L
2,946
785
182
2,505
8,702
7,671
0
1,771
6,931
16,955
0
W
Cthulhu
QcWarYou
Cthulhu
3,979
594
0
748
10,300
7,695
176
2,117
8,183
32,144
0
L
5,876
2,715
0
0
4,431
994
114
0
4,431
27,092
0
W
Medusa
ibunny2000
Medusa
7,421
2,599
297
1,297
6,972
2,072
202
1,956
5,016
0
29,748
L
Ne Zha
icy_money6
Ne Zha
2,336
719
0
3,687
8,097
2,463
0
804
7,293
0
34,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
29,144
317
Minions Killed
274
0
Camps Cleared
0
1,145,051
Distance Traveled
1,109,335
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,613
468
51
4
0
192,694
1
W
Amaterasu
7,328
611
77
6
0
224,037
1
W
Persephone
6,572
548
61
5
0
221,790
1
W
Loki
7,160
597
61
5
0
260,279
1
L
Hades
6,509
542
84
7
0
257,960
2
L
Ymir
6,051
504
29
2
0
209,981
4
W
Cthulhu
6,486
541
57
5
0
212,331
1
L
Nu Wa
5,176
431
41
3
0
208,936
0
W
Medusa
6,469
539
61
5
0
226,614
4
L
Ne Zha
5,795
483
69
6
0
239,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role