Player Matchup

Hachiman
Hachiman
Eddvardo
Hachiman
Level 123
God Stats
4W - 2L
1,577 SR
Queue Stats
39W - 35L
1,553 Elo+
Party 1
Artio
Artio
KrIpTiCzzzz
Artio
Level 143
God Stats
1W - 3L
1,096 SR
Queue Stats
40W - 41L
1,526 Elo+
Party 1
Scylla
Scylla
Sαber
Scylla
Level 160
God Stats
4W - 3L
1,258 SR
Queue Stats
105W - 61L
1,583 Elo+
Party 1
Team Averages
Level 142
1,310 SR
1,554 Elo+

VS

Team Averages
Level 88
1,419 SR
1,249 Elo+
Tyr
Tyr
GRIMvv
Tyr
Level 135
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 41L
1,207 Elo+
Party 2
Ymir
Ymir
Jameztri
Ymir
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 24L
1,231 Elo+
Party 2
Ra
Ra
The Zoh4n
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eddvardo
Hachiman
14
5 / 0 / 7
9,530
794
10,355
6,018
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 12
9,319
777
3,489
15,753
17,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Sαber
Scylla
15
9 / 0 / 7
9,752
813
19,692
6,401
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GRIMvv
Tyr
10
0 / 5 / 1
6,708
559
4,792
12,244
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
11
0 / 3 / 1
6,743
562
3,008
14,364
11,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 8 / 0
7,153
596
5,643
11,007
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Eddvardo
Hachiman
5
0
7
8.5
L
Tyr
GRIMvv
Tyr
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
2
1
12
8
W
Scylla
Sαber
Scylla
9
0
7
12.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
13,443
28,172
Taken
37,615
21,669
Mitigated
23,193
9,463
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Eddvardo
Hachiman
10,355
5,952
0
1,628
6,018
2,259
1,945
1,809
4,114
0
47,663
L
Tyr
GRIMvv
Tyr
4,792
593
0
2,089
12,244
8,591
0
7,219
5,025
0
15,174
L
Ymir
3,008
216
208
984
14,364
11,312
0
7,619
6,745
15,200
0
W
3,489
551
933
5,332
15,753
17,001
130
4,324
11,151
9,850
0
W
Scylla
Sαber
Scylla
19,692
2,502
0
1,570
6,401
2,409
845
3,086
3,222
47,389
0
L
5,643
555
449
393
11,007
3,290
0
8,570
2,437
17,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
20,604
140
Minions Killed
78
9
Camps Cleared
1
678,538
Distance Traveled
588,053
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,530
794
74
6
5
214,617
1
L
Tyr
6,708
559
27
2
1
213,102
4
L
Ymir
6,743
562
14
1
0
197,228
1
W
Artio
9,319
777
8
1
2
240,742
4
W
Scylla
9,752
813
58
5
2
223,179
5
L
Ra
7,153
596
37
3
0
177,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role