Player Matchup

Susano
Susano
 
Susano
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Fanto99
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 1
Freya
Freya
HedzhoTank
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 1
Ullr
Ullr
Sapter
Ullr
Level 101
God Stats
8W - 11L
1,242 SR
Queue Stats
559W - 587L
1,460 Elo+
Party 3
Geb
Geb
veest33
Geb
Level 106
God Stats
30W - 27L
1,500 SR
Queue Stats
558W - 640L
1,421 Elo+
Party 3
Team Averages
Level 70
1,448 SR
1,436 Elo+

VS

Team Averages
Level 95
1,523 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Birckblatt
Bakasura
Level 145
God Stats
13W - 12L
1,383 SR
Queue Stats
136W - 143L
1,466 Elo+
Solo
Discordia
Discordia
BlackM19
Discordia
Level 121
God Stats
14W - 7L
1,689 SR
Queue Stats
80W - 82L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Lerim12
Cthulhu
Level 70
God Stats
1W - 1L
1,542 SR
Queue Stats
103W - 110L
1,445 Elo+
Solo
Hachiman
Hachiman
MAPTbIX
Hachiman
Level 40
God Stats
8W - 22L
1,500 SR
Queue Stats
204W - 228L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 1
5,453
545
2,145
5,970
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Fanto99
Ah Puch
7
0 / 4 / 0
4,518
452
3,736
5,642
2,193
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
9
1 / 4 / 0
4,936
494
2,037
7,135
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Sapter
Ullr
9
0 / 1 / 0
4,931
493
2,578
3,431
716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
7
0 / 2 / 0
4,656
466
1,132
6,759
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 0 / 2
5,534
553
4,118
4,606
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Birckblatt
Bakasura
10
1 / 0 / 3
5,943
594
2,576
5,905
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
BlackM19
Discordia
12
4 / 2 / 1
6,694
669
3,756
3,373
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lerim12
Cthulhu
11
4 / 0 / 1
6,415
642
4,303
6,809
2,765
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MAPTbIX
Hachiman
10
0 / 0 / 1
5,399
540
2,962
3,529
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
W
Thanatos
 
Thanatos
3
0
2
4
W
Bakasura
Birckblatt
Bakasura
1
0
3
2.5
W
Discordia
BlackM19
Discordia
4
2
1
2.25
L
Ah Puch
Fanto99
Ah Puch
0
4
0
0
L
Freya
1
4
0
0.25
W
Cthulhu
Lerim12
Cthulhu
4
0
1
4.5
W
Hachiman
MAPTbIX
Hachiman
0
0
1
0.5
L
Ullr
Sapter
Ullr
0
1
0
0
L
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
17,715
28,937
Taken
24,222
9,535
Mitigated
8,744
7,650
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,145
395
0
1,355
5,970
1,901
0
1,237
4,691
0
28,803
W
Thanatos
 
Thanatos
4,118
910
0
4,647
4,606
1,701
0
1,968
2,638
0
19,000
W
Bakasura
Birckblatt
Bakasura
2,576
1,748
0
3,772
5,905
2,388
176
379
5,526
0
28,834
W
Discordia
BlackM19
Discordia
3,756
481
0
205
3,373
1,057
26
922
2,451
39,226
0
L
Ah Puch
Fanto99
Ah Puch
3,736
407
0
1,766
5,642
2,193
0
3,339
1,983
18,682
0
L
Freya
2,037
869
0
1,959
7,135
2,149
0
2,437
4,378
18,110
0
W
Cthulhu
Lerim12
Cthulhu
4,303
607
0
1,301
6,809
2,765
108
3,418
3,391
29,630
0
W
Hachiman
MAPTbIX
Hachiman
2,962
1,145
173
1,796
3,529
833
0
218
3,311
0
29,626
L
Ullr
Sapter
Ullr
2,578
830
0
470
3,431
716
0
0
3,431
0
29,736
L
Geb
1,132
0
88
2,012
6,759
2,576
0
719
5,930
11,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
29,985
218
Minions Killed
323
0
Camps Cleared
0
831,120
Distance Traveled
986,247
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,453
545
61
6
0
146,870
1
W
Thanatos
5,534
553
33
3
0
210,253
4
W
Bakasura
5,943
594
76
8
0
211,165
2
W
Discordia
6,694
669
78
8
0
178,729
3
L
Ah Puch
4,518
452
35
4
0
131,487
0
L
Freya
4,936
494
46
5
0
160,689
0
W
Cthulhu
6,415
642
75
8
0
204,198
1
W
Hachiman
5,399
540
61
6
0
181,902
3
L
Ullr
4,931
493
67
7
0
181,618
3
L
Geb
4,656
466
9
1
0
210,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role