Player Matchup

Merlin
Merlin
Diamond IV
Piccølø
Merlin
Diamond IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 257L
2,164 MMR
Party 2
Cabrakan
Cabrakan
Masters
SSub
Cabrakan
Masters
Level 88
God Stats
4W - 4L
1,767 SR
Queue Stats
202W - 185L
2,359 MMR
Solo
Rama
Rama
Diamond IV
dopeboy123
Rama
Diamond IV
Level 159
God Stats
3W - 2L
1,919 SR
Queue Stats
75W - 71L
2,301 MMR
Solo
Shiva
Shiva
Masters
iAlphy
Shiva
Masters
Level 143
God Stats
5W - 9L
1,571 SR
Queue Stats
382W - 326L
2,460 MMR
Solo
Hun Batz
Hun Batz
Platinum I
iJaimes
Hun Batz
Platinum I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 35L
2,379 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,651 SR
2,332 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,558 SR
2,030 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
DameNWK
Ymir
Masters
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
626W - 590L
2,810 MMR
Party 1
Ra
Ra
Diamond III
TrynFindMe
Ra
Diamond III
Level 61
God Stats
17W - 14L
1,675 SR
Queue Stats
191W - 169L
2,206 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
hidoken
Amaterasu
Diamond IV
Level 128
God Stats
6W - 3L
1,614 SR
Queue Stats
81W - 64L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Piccølø
Merlin
16
4 / 4 / 3
10,153
564
12,056
10,004
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SSub
Cabrakan
13
1 / 7 / 8
8,896
494
6,156
18,282
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
9,535
530
3,964
9,797
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
iAlphy
Shiva
18
3 / 4 / 3
11,109
617
14,676
16,665
10,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
iJaimes
Hun Batz
18
5 / 2 / 4
10,914
606
10,815
13,645
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArtioKaliCliodhna

VS

Bans
BastetZeusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 0 / 3
12,174
676
13,795
11,948
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
16
1 / 3 / 8
10,451
581
7,413
18,969
14,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DameNWK
Ymir
14
4 / 4 / 8
10,380
577
9,574
18,458
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 6
11,443
636
9,746
11,676
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
hidoken
Amaterasu
17
3 / 4 / 3
10,969
609
7,727
20,796
19,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
20
20
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
3
8.5
W
Gilgamesh
 
Gilgamesh
1
3
8
1.67
W
Ymir
DameNWK
Ymir
4
4
8
2
L
Merlin
Piccølø
Merlin
4
4
3
1.38
L
Cabrakan
SSub
Cabrakan
1
7
8
0.71
W
5
3
6
2.67
L
1
3
0
0.33
W
Amaterasu
hidoken
Amaterasu
3
4
3
1.13
L
Shiva
iAlphy
Shiva
3
4
3
1.13
L
Hun Batz
iJaimes
Hun Batz
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
48,255
68,393
Taken
81,847
41,467
Mitigated
62,100
15,760
Healing
31,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,795
4,706
1,490
5,383
11,948
4,339
4,497
1,842
9,919
0
106,234
W
Gilgamesh
 
Gilgamesh
7,413
2,175
0
5,467
18,969
14,703
3,609
3,477
14,730
0
71,084
W
Ymir
DameNWK
Ymir
9,574
1,739
0
3,533
18,458
19,045
219
8,173
9,990
23,632
0
L
Merlin
Piccølø
Merlin
12,056
447
0
390
10,004
3,777
0
4,762
5,242
71,979
0
L
Cabrakan
SSub
Cabrakan
6,156
756
0
1,643
18,282
19,105
0
6,659
11,623
16,613
1,475
W
9,746
41
3,828
3,726
11,676
4,608
141
3,663
7,823
82,441
0
L
3,964
3,130
0
3,827
9,797
2,624
3,823
1,828
7,969
0
68,979
W
Amaterasu
hidoken
Amaterasu
7,727
4,869
0
7,895
20,796
19,405
5,144
2,175
18,552
0
57,514
L
Shiva
iAlphy
Shiva
14,676
3,602
0
5,881
16,665
10,864
0
3,551
13,114
0
86,185
L
Hun Batz
iJaimes
Hun Batz
10,815
2,530
0
4,019
13,645
5,097
0
2,520
11,125
0
81,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
55,417
596
Minions Killed
536
0
Camps Cleared
0
1,751,424
Distance Traveled
1,854,858
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,174
676
155
9
0
380,623
5
W
Gilgamesh
10,451
581
100
6
0
394,759
4
W
Ymir
10,380
577
27
2
0
340,474
3
L
Merlin
10,153
564
149
8
0
336,242
4
L
Cabrakan
8,896
494
14
1
0
332,738
2
W
Ra
11,443
636
150
8
0
340,064
5
L
Rama
9,535
530
133
7
0
323,546
1
W
Amaterasu
10,969
609
104
6
0
398,938
7
L
Shiva
11,109
617
162
9
0
354,475
6
L
Hun Batz
10,914
606
138
8
0
404,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role