Player Matchup

He Bo
He Bo
Allan_0702
He Bo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 81L
1,377 Elo+
Solo
Athena
Athena
PrivatePancakess
Athena
Level 86
God Stats
1W - 2L
1,317 SR
Queue Stats
195W - 170L
1,462 Elo+
Solo
Khepri
Khepri
Steelerzfan42
Khepri
Level 107
God Stats
4W - 3L
1,744 SR
Queue Stats
183W - 182L
1,546 Elo+
Solo
Cliodhna
Cliodhna
THE_SILVABAKK
Cliodhna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,518 Elo+
Solo
Chang'e
Chang'e
moustachemagic
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,619 Elo+
Solo
Team Averages
Level 101
1,512 SR
1,504 Elo+

VS

Team Averages
Level 131
1,540 SR
1,444 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MustardisBad
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,402 Elo+
Solo
Artemis
Artemis
OneNutWonder711
Artemis
Level 143
God Stats
3W - 0L
1,701 SR
Queue Stats
130W - 142L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Spectral178
Guan Yu
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 128L
1,408 Elo+
Solo
Zeus
Zeus
dopeyblunt187
Zeus
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
464W - 465L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 6 / 8
8,826
802
5,177
9,754
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 5 / 8
9,186
835
4,354
14,436
6,637
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 16
9,127
830
4,726
12,550
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
THE_SILVABAKK
Cliodhna
18
7 / 5 / 8
10,302
937
15,177
12,539
5,986
14
5 / 5 / 8
9,237
840
9,136
11,481
4,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 3 / 14
9,736
885
19,948
8,788
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MustardisBad
Charybdis
16
5 / 4 / 10
9,347
850
7,442
8,384
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 3 / 12
10,277
934
11,747
8,011
3,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Spectral178
Guan Yu
16
4 / 5 / 13
9,302
846
5,737
15,788
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 12
8,669
788
8,831
8,003
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
19
Kills
23
23
Deaths
19
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
3
14
4
L
He Bo
4
6
8
1.33
W
Charybdis
MustardisBad
Charybdis
5
4
10
2.5
W
7
3
12
4.33
L
3
5
8
1.4
W
Guan Yu
Spectral178
Guan Yu
4
5
13
2.1
L
0
2
16
4
L
Cliodhna
THE_SILVABAKK
Cliodhna
7
5
8
2.2
W
2
4
12
2
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
53,705
60,760
Taken
48,974
36,040
Mitigated
31,796
18,176
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,948
1,783
1,147
2,748
8,788
6,163
630
4,255
4,533
36,603
0
L
He Bo
5,177
186
2,780
1,257
9,754
3,705
874
5,717
3,809
19,035
0
W
Charybdis
MustardisBad
Charybdis
7,442
3,295
450
782
8,384
3,220
1,297
4,399
3,985
0
15,581
W
11,747
4,058
544
1,050
8,011
3,413
1,663
4,454
3,557
0
21,524
L
4,354
1,552
786
2,581
14,436
6,637
801
5,128
9,030
13,639
0
W
Guan Yu
Spectral178
Guan Yu
5,737
994
3,431
5,406
15,788
15,955
262
6,668
9,120
0
11,427
L
4,726
300
2,103
2,574
12,550
15,698
126
4,855
7,389
7,147
0
L
Cliodhna
THE_SILVABAKK
Cliodhna
15,177
1,156
1,051
937
12,539
5,986
1,653
5,269
7,007
0
35,057
W
8,831
459
435
1,097
8,003
3,045
1,148
3,617
4,386
18,501
0
L
9,136
1,358
2,683
1,424
11,481
4,014
270
7,069
4,168
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
47,331
114
Minions Killed
112
0
Camps Cleared
0
997,010
Distance Traveled
898,702
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,736
885
34
3
0
205,793
0
L
He Bo
8,826
802
36
3
0
190,524
3
W
Charybdis
9,347
850
22
2
0
176,842
0
W
Artemis
10,277
934
24
2
0
158,647
0
L
Athena
9,186
835
12
1
0
199,130
0
W
Guan Yu
9,302
846
10
1
0
201,875
1
L
Khepri
9,127
830
4
0
0
228,990
1
L
Cliodhna
10,302
937
45
4
0
208,726
0
W
Zeus
8,669
788
22
2
0
155,545
0
L
Chang'e
9,237
840
17
2
0
169,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role