Player Matchup

Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bolli1337
Ra
Level 65
God Stats
23W - 29L
1,242 SR
Queue Stats
201W - 195L
1,522 Elo+
Solo
Terra
Terra
Haverstad
Terra
Level 85
God Stats
5W - 5L
1,623 SR
Queue Stats
324W - 340L
1,520 Elo+
Solo
Hun Batz
Hun Batz
Hironak
Hun Batz
Level 148
God Stats
6W - 4L
1,407 SR
Queue Stats
255W - 271L
1,440 Elo+
Party 1
King Arthur
King Arthur
Sengaliar
King Arthur
Level 90
God Stats
2W - 4L
1,120 SR
Queue Stats
14W - 13L
1,398 Elo+
Party 1
Team Averages
Level 105
1,378 SR
1,476 Elo+

VS

Team Averages
Level 102
1,590 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
Everloks
Cu Chulainn
Level 144
God Stats
4W - 8L
1,807 SR
Queue Stats
673W - 720L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nito1617
Morgan Le Fay
Level 129
God Stats
20W - 7L
1,735 SR
Queue Stats
417W - 449L
1,497 Elo+
Solo
Sol
Sol
Ssiimmoonn
Sol
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 15L
1,555 Elo+
Solo
Merlin
Merlin
hunter94
Merlin
Level 50
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 18L
1,584 Elo+
Solo
King Arthur
King Arthur
实力装睡
King Arthur
Level 120
God Stats
9W - 9L
1,437 SR
Queue Stats
269W - 292L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 0 / 0
4,979
622
3,051
2,525
757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 3
4,981
623
1,430
4,531
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Haverstad
Terra
8
0 / 0 / 2
4,744
593
1,119
4,288
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Hironak
Hun Batz
9
3 / 0 / 2
5,500
688
3,787
4,722
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Sengaliar
King Arthur
9
5 / 1 / 0
5,500
688
3,737
5,159
1,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Everloks
Cu Chulainn
8
3 / 2 / 0
4,739
592
3,065
6,878
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Nito1617
Morgan Le Fay
8
0 / 2 / 1
4,331
541
3,020
3,955
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,205
526
1,828
4,543
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
hunter94
Merlin
6
0 / 2 / 0
3,612
452
1,910
2,348
369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
实力装睡
King Arthur
5
1 / 4 / 0
3,788
474
1,670
4,749
1,363
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
4
4
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
W
0
3
3
0.5
L
Cu Chulainn
Everloks
Cu Chulainn
3
2
0
1.5
W
Terra
Haverstad
Terra
0
0
2
1
W
Hun Batz
Hironak
Hun Batz
3
0
2
4
L
Morgan Le Fay
Nito1617
Morgan Le Fay
0
2
1
0.25
W
King Arthur
Sengaliar
King Arthur
5
1
0
5
L
0
0
0
0
L
Merlin
hunter94
Merlin
0
2
0
0
L
King Arthur
实力装睡
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
11,493
21,225
Taken
22,473
7,533
Mitigated
7,175
9,649
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,051
1,242
0
1,397
2,525
757
173
1,206
1,319
0
34,810
W
1,430
175
279
1,251
4,531
1,345
0
1,730
2,579
22,937
0
L
Cu Chulainn
Everloks
Cu Chulainn
3,065
773
0
3,042
6,878
3,747
0
707
6,171
0
20,453
W
Terra
Haverstad
Terra
1,119
482
246
2,671
4,288
2,123
0
2,614
1,670
7,623
1,315
W
Hun Batz
Hironak
Hun Batz
3,787
1,586
0
2,356
4,722
1,392
0
874
3,740
0
27,223
L
Morgan Le Fay
Nito1617
Morgan Le Fay
3,020
224
0
1,103
3,955
939
0
923
3,032
23,678
0
W
King Arthur
Sengaliar
King Arthur
3,737
170
0
1,449
5,159
1,916
0
0
5,159
0
22,633
L
1,828
660
0
2,595
4,543
757
0
446
4,097
22,134
0
L
Merlin
hunter94
Merlin
1,910
84
0
0
2,348
369
0
413
1,935
10,917
0
L
King Arthur
实力装睡
King Arthur
1,670
161
0
834
4,749
1,363
0
0
4,749
0
11,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
20,675
243
Minions Killed
180
0
Camps Cleared
0
790,122
Distance Traveled
688,538
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,979
622
75
9
0
152,051
3
W
Ra
4,981
623
53
7
0
147,814
3
L
Cu Chulainn
4,739
592
48
6
0
152,243
0
W
Terra
4,744
593
13
2
0
159,524
3
W
Hun Batz
5,500
688
54
7
0
172,076
2
L
Morgan Le Fay
4,331
541
42
5
0
160,270
7
W
King Arthur
5,500
688
48
6
0
158,657
3
L
Sol
4,205
526
47
6
0
140,510
1
L
Merlin
3,612
452
24
3
0
150,081
1
L
King Arthur
3,788
474
19
2
0
85,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role