Player Matchup

Horus
Horus
Diamond III
 
Horus
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
ASoggySandal
Chiron
Diamond IV
Level 129
God Stats
4W - 5L
1,366 SR
Queue Stats
200W - 177L
2,127 MMR
Solo
Chang'e
Chang'e
Diamond II
LuvLina
Chang'e
Diamond II
Level 159
God Stats
47W - 34L
1,740 SR
Queue Stats
81W - 81L
2,475 MMR
Solo
Apollo
Apollo
Diamond II
SleepingW0lf
Apollo
Diamond II
Level 160
God Stats
70W - 39L
1,690 SR
Queue Stats
165W - 149L
2,385 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,559 SR
1,997 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,602 SR
2,155 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
BlöödyValentine
Thanatos
Masters
Level 81
God Stats
81W - 57L
1,711 SR
Queue Stats
157W - 129L
2,796 MMR
Solo
Bacchus
Bacchus
Platinum II
Gynkgo
Bacchus
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
2,014 MMR
Party 1
Bellona
Bellona
Diamond I
TantaIising
Bellona
Diamond I
Level 108
God Stats
3W - 3L
1,739 SR
Queue Stats
76W - 49L
2,448 MMR
Solo
Hera
Hera
Platinum II
shiro686
Hera
Platinum II
Level 160
God Stats
2W - 2L
1,560 SR
Queue Stats
79W - 61L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 0
3,802
634
2,899
5,111
1,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
 
Sobek
5
0 / 0 / 0
3,525
588
144
2,692
1,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
7
0 / 0 / 0
4,017
670
0
1,843
458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
LuvLina
Chang'e
7
2 / 0 / 1
4,420
737
1,841
1,586
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
6
1 / 0 / 1
3,956
659
1,855
3,345
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
GilgameshGebThothCliodhna

VS

Bans
AtlasTyrBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 0 / 0
3,177
530
234
742
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,684
447
336
961
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Gynkgo
Bacchus
5
0 / 1 / 0
3,212
535
753
2,393
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TantaIising
Bellona
7
1 / 0 / 0
3,844
641
3,331
5,553
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
6
0 / 1 / 0
3,426
571
104
1,483
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
0
0
W
Sobek
 
Sobek
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Chiron
0
0
0
0
L
0
1
0
0
L
Bacchus
Gynkgo
Bacchus
0
1
0
0
W
Chang'e
LuvLina
Chang'e
2
0
1
2.5
W
Apollo
1
0
1
1.5
L
Bellona
TantaIising
Bellona
1
0
0
1
L
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,739
Damage
4,758
14,577
Taken
11,132
4,428
Mitigated
4,958
6,056
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,899
1,505
45
2,137
5,111
1,664
0
0
5,111
0
16,125
W
Sobek
 
Sobek
144
27
498
1,015
2,692
1,093
0
425
2,267
5,537
0
L
Medusa
 
Medusa
234
55
0
153
742
155
0
0
742
0
6,318
W
Chiron
0
0
8
694
1,843
458
0
0
1,843
0
22,571
L
336
141
0
473
961
268
0
411
490
0
1,595
L
Bacchus
Gynkgo
Bacchus
753
387
0
314
2,393
1,289
0
926
1,387
5,882
0
W
Chang'e
LuvLina
Chang'e
1,841
414
355
976
1,586
403
216
177
1,409
22,640
0
W
Apollo
1,855
1,158
0
328
3,345
810
0
255
3,090
0
20,239
L
Bellona
TantaIising
Bellona
3,331
1,732
0
2,654
5,553
2,915
0
0
5,553
0
18,450
L
Hera
104
0
0
480
1,483
331
0
452
975
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
16,343
194
Minions Killed
116
0
Camps Cleared
0
578,242
Distance Traveled
379,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,802
634
41
7
0
127,971
2
W
Sobek
3,525
588
15
3
0
113,323
2
L
Medusa
3,177
530
20
3
0
63,194
0
W
Chiron
4,017
670
47
8
0
107,934
0
L
Thanatos
2,684
447
3
1
0
23,863
0
L
Bacchus
3,212
535
16
3
0
103,686
1
W
Chang'e
4,420
737
40
7
0
96,764
0
W
Apollo
3,956
659
51
9
0
132,250
0
L
Bellona
3,844
641
39
7
0
117,060
1
L
Hera
3,426
571
38
6
0
71,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role