Player Matchup

Odin
Odin
FrankiBoi204
Odin
Level 109
God Stats
11W - 21L
1,393 SR
Queue Stats
30W - 43L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotBogg
Tsukuyomi
Level 61
God Stats
5W - 1L
1,674 SR
Queue Stats
142W - 156L
1,276 Elo+
Solo
Cabrakan
Cabrakan
VvsWord
Cabrakan
Level 89
God Stats
31W - 27L
1,552 SR
Queue Stats
241W - 230L
1,496 Elo+
Solo
Hades
Hades
arnoltmaximus
Hades
Level 155
God Stats
24W - 13L
1,487 SR
Queue Stats
392W - 425L
1,323 Elo+
Solo
Skadi
Skadi
jeffthekiller532
Skadi
Level 118
God Stats
2W - 8L
1,285 SR
Queue Stats
242W - 268L
1,401 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,377 Elo+

VS

Team Averages
Level 106
1,691 SR
1,440 Elo+
Medusa
Medusa
Sanguis Yeti
Medusa
Level 106
God Stats
6W - 6L
1,812 SR
Queue Stats
173W - 183L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
SirHaze09
Baron Samedi
Level 87
God Stats
26W - 23L
1,506 SR
Queue Stats
311W - 330L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Volk_Swag_
Sylvanus
Level 113
God Stats
7W - 5L
1,748 SR
Queue Stats
320W - 349L
1,372 Elo+
Solo
Amaterasu
Amaterasu
desiblake
Amaterasu
Level 141
God Stats
8W - 4L
1,915 SR
Queue Stats
39W - 39L
1,408 Elo+
Solo
Loki
Loki
leonel3454526
Loki
Level 82
God Stats
11W - 7L
1,475 SR
Queue Stats
98W - 116L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
14,221
508
13,242
19,139
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
NotBogg
Tsukuyomi
20
8 / 6 / 5
15,149
541
12,522
23,656
13,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
VvsWord
Cabrakan
20
5 / 3 / 14
14,951
534
14,644
31,966
39,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 2 / 7
14,577
521
20,948
19,725
11,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 5
15,223
544
22,484
22,636
8,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 9 / 3
13,022
465
24,869
23,185
7,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SirHaze09
Baron Samedi
19
3 / 5 / 3
12,113
433
18,551
24,435
10,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Volk_Swag_
Sylvanus
15
2 / 4 / 6
10,851
388
11,529
24,621
25,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
desiblake
Amaterasu
18
0 / 4 / 2
11,842
423
12,209
23,643
25,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 1
11,539
412
4,774
19,242
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
26
Kills
15
15
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Tsukuyomi
NotBogg
Tsukuyomi
8
6
5
1.75
L
Medusa
7
9
3
0.94
L
Baron Samedi
SirHaze09
Baron Samedi
3
5
3
0.9
L
Sylvanus
Volk_Swag_
Sylvanus
2
4
6
1.25
W
Cabrakan
VvsWord
Cabrakan
5
3
14
4
W
3
2
7
3.25
L
Amaterasu
desiblake
Amaterasu
0
4
2
0.25
W
8
4
5
2.63
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,840
Damage
71,932
117,122
Taken
115,126
88,638
Mitigated
76,618
43,945
Healing
34,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,242
3,326
0
6,502
19,139
15,769
2,731
3,340
15,799
18,140
67,370
W
Tsukuyomi
NotBogg
Tsukuyomi
12,522
2,212
0
6,185
23,656
13,585
1,071
5,399
18,257
0
98,504
L
Medusa
24,869
12,048
0
5,551
23,185
7,562
346
6,639
16,398
0
108,823
L
Baron Samedi
SirHaze09
Baron Samedi
18,551
965
1,943
9,114
24,435
10,081
376
11,289
12,564
87,773
0
L
Sylvanus
Volk_Swag_
Sylvanus
11,529
3,829
758
5,547
24,621
25,829
370
7,325
17,117
38,642
16,997
W
Cabrakan
VvsWord
Cabrakan
14,644
2,451
273
11,961
31,966
39,363
0
8,220
20,579
60,195
8,749
W
20,948
343
1,118
8,317
19,725
11,143
2,532
9,434
9,476
96,978
0
L
Amaterasu
desiblake
Amaterasu
12,209
5,561
0
4,777
23,643
25,904
1,000
7,722
14,925
0
77,064
W
22,484
13,936
0
9,589
22,636
8,778
5,184
5,373
17,263
0
152,699
L
4,774
1,086
0
6,994
19,242
7,242
0
3,549
15,335
0
55,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,121
Gold Earned
59,367
713
Minions Killed
597
0
Camps Cleared
0
2,599,774
Distance Traveled
2,184,697
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,221
508
132
5
0
515,736
4
W
Tsukuyomi
15,149
541
145
5
0
563,145
3
L
Medusa
13,022
465
137
5
0
502,121
3
L
Baron Samedi
12,113
433
120
4
0
416,102
12
L
Sylvanus
10,851
388
75
3
0
329,312
0
W
Cabrakan
14,951
534
79
3
0
479,966
1
W
Hades
14,577
521
158
6
0
512,581
2
L
Amaterasu
11,842
423
157
6
0
428,974
0
W
Skadi
15,223
544
199
7
0
528,346
2
L
Loki
11,539
412
108
4
0
508,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role