Player Matchup

Nu Wa
Nu Wa
DaNeyrys
Nu Wa
Level 129
God Stats
6W - 1L
1,809 SR
Queue Stats
160W - 153L
1,507 Elo+
Solo
Anubis
Anubis
Práčelor
Anubis
Level 74
God Stats
1W - 2L
1,716 SR
Queue Stats
35W - 43L
1,442 Elo+
Solo
Ares
Ares
ReaperrFR
Ares
Level 126
God Stats
15W - 17L
1,516 SR
Queue Stats
161W - 160L
1,483 Elo+
Solo
Rama
Rama
SirUllrik
Rama
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 43L
1,220 Elo+
Solo
Chaac
Chaac
bouchibouzouk
Chaac
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 172L
1,459 Elo+
Solo
Team Averages
Level 101
1,608 SR
1,422 Elo+

VS

Team Averages
Level 94
1,518 SR
1,498 Elo+
Sol
Sol
Babel17
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,536 Elo+
Solo
Sylvanus
Sylvanus
DaudTawhiri
Sylvanus
Level 127
God Stats
1W - 2L
1,774 SR
Queue Stats
180W - 179L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
EverSoSlightly
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,512 Elo+
Solo
Shiva
Shiva
Lullyverse
Shiva
Level 66
God Stats
15W - 17L
1,482 SR
Queue Stats
109W - 121L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MecDucoin
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,334 SR
Queue Stats
56W - 68L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaNeyrys
Nu Wa
20
9 / 3 / 9
14,350
552
24,770
11,694
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Práčelor
Anubis
18
5 / 3 / 14
13,097
504
19,570
16,402
8,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
3 / 4 / 9
12,347
475
8,615
26,100
36,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
20
7 / 5 / 6
14,509
558
20,123
22,205
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 12
13,840
532
19,733
33,236
44,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 7 / 7
11,338
436
12,042
21,961
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DaudTawhiri
Sylvanus
17
3 / 7 / 7
12,117
466
10,611
26,126
21,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
EverSoSlightly
Erlang Shen
20
10 / 3 / 6
14,864
572
17,047
24,740
22,240
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
17
1 / 4 / 7
10,365
399
7,756
17,668
16,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MecDucoin
Ah Muzen Cab
17
2 / 10 / 7
11,494
442
16,064
22,426
6,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
31
Kills
19
19
Deaths
31
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
3
7
7
0.93
W
Nu Wa
DaNeyrys
Nu Wa
9
3
9
4.5
L
Sylvanus
DaudTawhiri
Sylvanus
3
7
7
0.93
L
Erlang Shen
EverSoSlightly
Erlang Shen
10
3
6
4.33
L
Shiva
1
4
7
1.13
L
Ah Muzen Cab
MecDucoin
Ah Muzen Cab
2
10
7
0.55
W
Anubis
Práčelor
Anubis
5
3
14
4
W
Ares
3
4
9
1.88
W
Rama
7
5
6
2
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,811
Damage
63,520
109,637
Taken
112,921
102,976
Mitigated
72,097
32,832
Healing
31,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,042
3,493
0
4,299
21,961
5,173
0
11,235
10,726
98,913
0
W
Nu Wa
DaNeyrys
Nu Wa
24,770
3,954
427
1,836
11,694
4,632
4,893
1,236
10,458
117,584
0
L
Sylvanus
DaudTawhiri
Sylvanus
10,611
3,192
5,985
6,891
26,126
21,361
0
13,547
12,579
38,511
0
L
Erlang Shen
EverSoSlightly
Erlang Shen
17,047
9,760
0
5,038
24,740
22,240
0
10,804
13,936
0
119,359
L
Shiva
7,756
501
446
3,677
17,668
16,700
0
7,093
10,575
0
46,039
L
Ah Muzen Cab
MecDucoin
Ah Muzen Cab
16,064
5,939
0
5,018
22,426
6,623
195
10,145
12,281
0
85,379
W
Anubis
Práčelor
Anubis
19,570
589
163
6,377
16,402
8,302
1,888
3,889
12,513
82,270
0
W
Ares
8,615
700
752
5,578
26,100
36,700
985
5,835
20,265
28,333
131
W
Rama
20,123
16,658
0
7,062
22,205
8,972
6,112
5,553
16,652
0
129,359
W
19,733
5,414
0
10,637
33,236
44,370
4,975
6,140
27,096
0
76,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,143
Gold Earned
60,178
652
Minions Killed
620
0
Camps Cleared
0
2,360,807
Distance Traveled
2,202,188
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,338
436
151
6
0
430,867
4
W
Nu Wa
14,350
552
156
6
0
477,272
4
L
Sylvanus
12,117
466
41
2
0
416,155
0
L
Erlang Shen
14,864
572
193
7
0
547,904
2
L
Shiva
10,365
399
76
3
0
401,476
2
L
Ah Muzen Cab
11,494
442
159
6
0
405,786
3
W
Anubis
13,097
504
129
5
0
454,728
1
W
Ares
12,347
475
36
1
0
466,703
4
W
Rama
14,509
558
191
7
0
453,113
7
W
Chaac
13,840
532
140
5
0
508,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role