Player Matchup

Gilgamesh
Gilgamesh
Silver II
GameyMage668311
Gilgamesh
Silver II
Level 105
God Stats
2W - 0L
1,714 SR
Queue Stats
51W - 51L
1,279 MMR
Party 1
Persephone
Persephone
Gold IV
Ibbthebib
Persephone
Gold IV
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 76L
1,280 MMR
Solo
Geb
Geb
Bronze V
Skwedo
Geb
Bronze V
Level 141
God Stats
7W - 10L
1,600 SR
Queue Stats
98W - 90L
1,319 MMR
Solo
Pele
Pele
Silver III
XxLEGENDxWOLFxX
Pele
Silver III
Level 106
God Stats
4W - 3L
1,655 SR
Queue Stats
13W - 13L
1,420 MMR
Party 1
Izanami
Izanami
Bronze III
blackfox4527
Izanami
Bronze III
Level 59
God Stats
1W - 1L
1,559 SR
Queue Stats
33W - 34L
1,403 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,605 SR
1,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,433 SR
1,340 MMR
Nu Wa
Nu Wa
Gold IV
Alexandre76007
Nu Wa
Gold IV
Level 135
God Stats
79W - 71L
1,629 SR
Queue Stats
165W - 168L
1,384 MMR
Solo
Fenrir
Fenrir
Silver V
FROSCHKOTZ3
Fenrir
Silver V
Level 106
God Stats
1W - 5L
1,146 SR
Queue Stats
8W - 14L
1,272 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
adjaravellla
Cernunnos
Bronze IV
Level 127
God Stats
0W - 2L
1,319 SR
Queue Stats
52W - 73L
1,319 MMR
Solo
Horus
Horus
Silver II
bez_4a
Horus
Silver II
Level 132
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 9L
1,315 MMR
Solo
Athena
Athena
Silver I
souljah-v
Athena
Silver I
Level 69
God Stats
8W - 8L
1,577 SR
Queue Stats
26W - 31L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GameyMage668311
Gilgamesh
20
6 / 1 / 9
16,095
619
23,621
31,788
50,730
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Ibbthebib
Persephone
20
5 / 3 / 7
15,724
605
23,121
15,382
5,722
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Skwedo
Geb
17
1 / 7 / 17
12,939
498
10,240
28,285
37,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 13
14,533
559
28,106
25,811
10,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
blackfox4527
Izanami
20
9 / 1 / 3
16,841
648
29,869
21,434
9,056
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ShivaMulanHeimdallrAres

VS

Bans
CliodhnaAtlasBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 4
12,427
478
24,700
19,746
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
8 / 6 / 5
12,040
463
10,355
24,210
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
adjaravellla
Cernunnos
20
3 / 5 / 5
12,594
484
14,077
21,737
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
bez_4a
Horus
16
1 / 4 / 6
10,590
407
12,918
31,005
42,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
souljah-v
Athena
14
1 / 7 / 10
10,117
389
9,295
40,240
52,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
29
Kills
17
17
Deaths
29
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Fenrir
8
6
5
1.75
W
Gilgamesh
GameyMage668311
Gilgamesh
6
1
9
10.5
W
Persephone
Ibbthebib
Persephone
5
3
7
2.83
W
Geb
Skwedo
Geb
1
7
17
1.36
W
8
5
13
2.9
L
Cernunnos
adjaravellla
Cernunnos
3
5
5
1.1
L
Horus
bez_4a
Horus
1
4
6
1
W
Izanami
blackfox4527
Izanami
9
1
3
10.5
L
Athena
souljah-v
Athena
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,957
Damage
71,345
122,700
Taken
136,938
112,715
Mitigated
118,829
45,132
Healing
31,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,700
6,817
185
5,877
19,746
7,316
56
5,015
14,731
121,232
0
L
Fenrir
10,355
1,144
0
4,561
24,210
9,437
0
7,625
16,585
0
61,400
W
Gilgamesh
GameyMage668311
Gilgamesh
23,621
9,144
0
17,135
31,788
50,730
3,332
6,193
25,595
0
119,167
W
Persephone
Ibbthebib
Persephone
23,121
1,304
0
5,296
15,382
5,722
3,503
6,954
8,425
128,265
0
W
Geb
Skwedo
Geb
10,240
716
0
3,086
28,285
37,105
357
8,093
20,192
34,063
8,977
W
28,106
6,032
0
5,860
25,811
10,102
995
7,721
18,090
0
117,818
L
Cernunnos
adjaravellla
Cernunnos
14,077
4,546
0
8,624
21,737
7,525
0
2,756
18,981
0
103,122
L
Horus
bez_4a
Horus
12,918
6,040
703
7,904
31,005
42,268
0
6,735
24,270
0
59,101
W
Izanami
blackfox4527
Izanami
29,869
24,393
0
13,755
21,434
9,056
8,749
6,740
14,694
0
189,702
L
Athena
souljah-v
Athena
9,295
2,223
0
3,268
40,240
52,283
0
10,438
29,802
31,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,132
Gold Earned
57,768
847
Minions Killed
588
0
Camps Cleared
0
2,575,089
Distance Traveled
2,366,488
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,427
478
163
6
0
461,868
5
L
Fenrir
12,040
463
109
4
0
510,363
5
W
Gilgamesh
16,095
619
207
8
0
532,475
1
W
Persephone
15,724
605
188
7
0
517,707
2
W
Geb
12,939
498
47
2
0
503,342
10
W
Pele
14,533
559
145
6
0
549,412
2
L
Cernunnos
12,594
484
186
7
0
435,022
5
L
Horus
10,590
407
96
4
0
481,912
2
W
Izanami
16,841
648
260
10
0
472,153
7
L
Athena
10,117
389
34
1
0
477,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role