Player Matchup

Ah Puch
Ah Puch
DownBadMace
Ah Puch
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
460W - 404L
1,637 Elo+
Party 1
Mercury
Mercury
WhatsSimir
Mercury
Level 48
God Stats
33W - 31L
1,648 SR
Queue Stats
275W - 250L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
kidififi
Cernunnos
Level 66
God Stats
1W - 0L
1,429 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
stef007f
Cthulhu
Level 17
God Stats
4W - 0L
1,897 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 2
Bellona
Bellona
wossie844
Bellona
Level 85
God Stats
2W - 0L
1,622 SR
Queue Stats
9W - 15L
1,406 Elo+
Party 2
Team Averages
Level 70
1,619 SR
1,506 Elo+

VS

Team Averages
Level 47
1,385 SR
1,324 Elo+
Susano
Susano
GodAres0022
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 3
Guan Yu
Guan Yu
NefSasha31
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 4
Merlin
Merlin
Pmaetthynen
Merlin
Level 77
God Stats
2W - 3L
1,372 SR
Queue Stats
249W - 229L
1,527 Elo+
Party 3
Artio
Artio
ZombiKiller8762
Artio
Level 88
God Stats
23W - 28L
1,343 SR
Queue Stats
148W - 142L
1,485 Elo+
Party 3
Neith
Neith
bomjur
Neith
Level 38
God Stats
1W - 5L
1,212 SR
Queue Stats
22W - 57L
1,135 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DownBadMace
Ah Puch
15
7 / 1 / 4
9,112
701
10,257
6,273
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WhatsSimir
Mercury
13
6 / 1 / 4
8,218
632
3,528
6,763
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
kidififi
Cernunnos
14
4 / 0 / 1
8,396
646
5,350
6,213
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
stef007f
Cthulhu
10
1 / 0 / 9
7,098
546
4,020
9,446
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
wossie844
Bellona
13
1 / 1 / 4
7,921
609
3,166
6,877
6,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 8 / 0
5,346
411
2,556
10,755
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
NefSasha31
Guan Yu
6
0 / 3 / 0
4,601
354
1,415
7,166
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
10
0 / 4 / 1
5,651
435
3,950
5,080
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,739
441
3,424
11,683
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
bomjur
Neith
11
2 / 2 / 0
6,519
501
2,949
5,035
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
3
3
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DownBadMace
Ah Puch
7
1
4
9
L
Susano
0
8
0
0
L
Guan Yu
NefSasha31
Guan Yu
0
3
0
0
L
Merlin
0
4
1
0.13
W
Mercury
WhatsSimir
Mercury
6
1
4
8
L
1
3
0
0.33
L
Neith
bomjur
Neith
2
2
0
1
W
Cernunnos
kidififi
Cernunnos
4
0
1
4.5
W
Cthulhu
stef007f
Cthulhu
1
0
9
5.5
W
Bellona
wossie844
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
14,294
35,572
Taken
39,719
17,647
Mitigated
14,598
12,458
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DownBadMace
Ah Puch
10,257
897
0
2,620
6,273
2,051
452
3,426
2,847
59,618
0
L
Susano
2,556
321
0
2,475
10,755
2,759
0
2,663
8,092
0
27,190
L
Guan Yu
NefSasha31
Guan Yu
1,415
84
434
830
7,166
3,509
0
2,406
4,760
322
11,916
L
Merlin
3,950
374
0
326
5,080
1,366
0
3,358
1,722
34,017
0
W
Mercury
WhatsSimir
Mercury
3,528
1,272
0
761
6,763
2,244
0
1,670
5,093
0
52,762
L
3,424
215
555
2,198
11,683
5,032
0
4,728
6,955
12,485
0
L
Neith
bomjur
Neith
2,949
890
0
1,389
5,035
1,932
0
1,059
3,976
0
28,246
W
Cernunnos
kidififi
Cernunnos
5,350
3,399
0
1,858
6,213
1,862
892
2,667
3,546
0
62,917
W
Cthulhu
stef007f
Cthulhu
4,020
922
488
4,013
9,446
5,374
461
3,660
5,689
11,357
3,052
W
Bellona
wossie844
Bellona
3,166
837
0
2,718
6,877
6,116
496
1,316
5,561
0
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
27,856
437
Minions Killed
234
0
Camps Cleared
0
1,321,601
Distance Traveled
1,166,245
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,112
701
110
8
0
239,999
3
L
Susano
5,346
411
50
4
0
242,120
0
L
Guan Yu
4,601
354
20
2
0
242,121
1
L
Merlin
5,651
435
79
6
0
196,032
0
W
Mercury
8,218
632
101
8
0
304,356
0
L
Artio
5,739
441
22
2
0
249,579
3
L
Neith
6,519
501
63
5
0
236,393
5
W
Cernunnos
8,396
646
104
8
0
238,470
4
W
Cthulhu
7,098
546
16
1
0
260,815
0
W
Bellona
7,921
609
106
8
0
277,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role