Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
EnkiDo_93
Erlang Shen
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,501 MMR
Solo
Charybdis
Charybdis
Silver I
GetnToffe
Charybdis
Silver I
Level 94
God Stats
7W - 1L
1,889 SR
Queue Stats
21W - 11L
1,675 MMR
Party 2
Bakasura
Bakasura
Gold I
ImproveBeyond
Bakasura
Gold I
Level 144
God Stats
22W - 17L
1,645 SR
Queue Stats
407W - 419L
1,577 MMR
Solo
Kukulkan
Kukulkan
Gold V
Wasiljeff_2001
Kukulkan
Gold V
Level 72
God Stats
6W - 12L
1,703 SR
Queue Stats
32W - 38L
1,425 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,647 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,594 SR
1,550 MMR
Zeus
Zeus
Bronze V
EnriqueVP03
Zeus
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,547 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Fleuchar
Xing Tian
Gold IV
Level 125
God Stats
2W - 5L
1,614 SR
Queue Stats
77W - 80L
1,470 MMR
Solo
Artio
Artio
Gold II
Mrmaxx_-
Artio
Gold II
Level 140
God Stats
6W - 5L
1,663 SR
Queue Stats
197W - 196L
1,542 MMR
Party 1
Thanatos
Thanatos
Platinum III
SneKiiZ_
Thanatos
Platinum III
Level 155
God Stats
5W - 9L
1,596 SR
Queue Stats
364W - 353L
1,729 MMR
Party 1
Artemis
Artemis
Gold IV
shad11
Artemis
Gold IV
Level 134
God Stats
124W - 110L
1,595 SR
Queue Stats
178W - 178L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
4 / 1 / 6
15,709
582
16,767
15,700
20,963
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
EnkiDo_93
Erlang Shen
19
2 / 3 / 9
14,275
529
13,189
35,355
40,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
GetnToffe
Charybdis
20
11 / 2 / 3
18,904
700
38,569
21,959
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ImproveBeyond
Bakasura
20
6 / 5 / 4
16,947
628
12,791
25,438
19,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
20
3 / 4 / 7
14,976
555
16,109
11,582
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAtlasCliodhnaBastet

VS

Bans
ShivaAchillesArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
11,003
408
13,754
17,866
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Fleuchar
Xing Tian
20
2 / 3 / 3
11,902
441
11,467
21,700
19,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Mrmaxx_-
Artio
18
2 / 3 / 9
11,851
439
11,027
34,055
44,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SneKiiZ_
Thanatos
16
3 / 7 / 8
10,891
403
11,003
24,339
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
shad11
Artemis
19
3 / 6 / 4
12,705
471
14,660
19,114
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
26
Kills
15
15
Deaths
26
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
6
7
W
Erlang Shen
EnkiDo_93
Erlang Shen
2
3
9
2.17
L
5
7
3
0.93
L
Xing Tian
Fleuchar
Xing Tian
2
3
3
1.17
W
Charybdis
GetnToffe
Charybdis
11
2
3
6.25
W
Bakasura
ImproveBeyond
Bakasura
6
5
4
1.6
L
Artio
Mrmaxx_-
Artio
2
3
9
2.17
L
Thanatos
SneKiiZ_
Thanatos
3
7
8
1
W
Kukulkan
3
4
7
1.63
L
Artemis
shad11
Artemis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,425
Damage
61,911
110,034
Taken
117,074
94,378
Mitigated
82,927
42,018
Healing
36,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,767
4,744
0
3,078
15,700
20,963
2,828
4,809
10,580
140
100,406
W
Erlang Shen
EnkiDo_93
Erlang Shen
13,189
5,635
3,124
8,346
35,355
40,482
575
11,674
23,221
7,923
64,966
L
13,754
1,679
245
1,810
17,866
6,041
0
2,822
14,372
76,205
0
L
Xing Tian
Fleuchar
Xing Tian
11,467
459
0
982
21,700
19,003
0
2,567
18,171
77,732
0
W
Charybdis
GetnToffe
Charybdis
38,569
25,742
0
14,304
21,959
8,306
4,297
3,878
17,949
0
202,136
W
Bakasura
ImproveBeyond
Bakasura
12,791
7,029
0
11,224
25,438
19,550
4,345
9,412
15,630
0
135,480
L
Artio
Mrmaxx_-
Artio
11,027
1,303
2,138
10,539
34,055
44,109
0
6,749
26,015
32,038
0
L
Thanatos
SneKiiZ_
Thanatos
11,003
2,479
0
16,859
24,339
8,639
0
2,610
20,697
0
70,119
W
Kukulkan
16,109
1,814
0
1,942
11,582
5,077
467
6,145
5,196
112,951
0
L
Artemis
shad11
Artemis
14,660
6,857
0
3,844
19,114
5,135
0
2,126
16,936
0
97,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,811
Gold Earned
58,352
932
Minions Killed
596
0
Camps Cleared
0
2,628,525
Distance Traveled
2,527,917
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,709
582
177
7
0
471,291
1
W
Erlang Shen
14,275
529
62
2
0
546,297
3
L
Zeus
11,003
408
157
6
0
451,540
1
L
Xing Tian
11,902
441
130
5
0
478,581
5
W
Charybdis
18,904
700
277
10
0
502,035
5
W
Bakasura
16,947
628
217
8
0
581,206
2
L
Artio
11,851
439
36
1
0
581,241
13
L
Thanatos
10,891
403
104
4
0
540,990
3
W
Kukulkan
14,976
555
199
7
0
527,696
7
L
Artemis
12,705
471
169
6
0
475,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role