Player Matchup

Sobek
Sobek
Mazzdabator
Sobek
Level 140
God Stats
5W - 12L
1,181 SR
Queue Stats
51W - 69L
1,552 Elo+
Solo
Mulan
Mulan
McYellowBird
Mulan
Level 102
God Stats
19W - 18L
1,330 SR
Queue Stats
214W - 233L
1,469 Elo+
Solo
Anhur
Anhur
Merlinone
Anhur
Level 160
God Stats
9W - 3L
1,821 SR
Queue Stats
588W - 183L
1,820 Elo+
Party 2
Scylla
Scylla
MonsDerrMan
Scylla
Level 160
God Stats
13W - 7L
1,614 SR
Queue Stats
493W - 170L
1,875 Elo+
Party 2
Thanatos
Thanatos
ronhell025
Thanatos
Level 160
God Stats
2W - 3L
1,194 SR
Queue Stats
307W - 330L
1,469 Elo+
Solo
Team Averages
Level 144
1,428 SR
1,637 Elo+

VS

Team Averages
Level 106
1,498 SR
1,506 Elo+
Khepri
Khepri
Buttercudda
Khepri
Level 157
God Stats
16W - 17L
1,319 SR
Queue Stats
660W - 725L
1,473 Elo+
Party 1
Thoth
Thoth
KayKay113
Thoth
Level 95
God Stats
27W - 29L
1,491 SR
Queue Stats
380W - 376L
1,485 Elo+
Party 1
Medusa
Medusa
MarvelsStuntMan
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,569 Elo+
Party 1
Pele
Pele
Moxy501
Pele
Level 154
God Stats
16W - 11L
1,678 SR
Queue Stats
1,412W - 1,478L
1,479 Elo+
Party 1
Da Ji
Da Ji
ttvFabledRedd
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 504L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
12,867
585
3,372
21,913
24,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 5 / 6
13,548
616
13,117
22,238
28,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Merlinone
Anhur
20
10 / 1 / 4
15,119
687
18,364
16,160
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
3 / 4 / 7
14,130
642
17,083
12,542
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ronhell025
Thanatos
19
7 / 2 / 8
13,508
614
13,403
17,128
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 4 / 2
9,384
427
2,268
17,370
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
KayKay113
Thoth
16
6 / 3 / 4
10,621
483
12,274
10,353
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 9 / 1
9,740
443
6,764
18,021
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Moxy501
Pele
18
4 / 8 / 2
11,292
513
12,675
22,184
14,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 3 / 6
10,591
481
8,681
14,687
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
14
14
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
4
2
0.75
L
Thoth
KayKay113
Thoth
6
3
4
2.67
L
0
9
1
0.06
W
2
2
11
3.75
W
5
5
6
1.6
W
Anhur
Merlinone
Anhur
10
1
4
12
W
Scylla
3
4
7
1.63
L
Pele
Moxy501
Pele
4
8
2
0.63
W
Thanatos
ronhell025
Thanatos
7
2
8
5.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,339
Damage
42,662
89,981
Taken
82,615
68,796
Mitigated
43,068
52,556
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,268
89
0
585
17,370
18,031
0
5,934
11,384
16,448
0
L
Thoth
KayKay113
Thoth
12,274
548
0
250
10,353
1,994
0
3,000
7,304
74,380
0
L
6,764
3,854
0
1,918
18,021
2,812
1,200
3,093
14,879
0
69,006
W
3,372
158
3,179
6,171
21,913
24,106
270
2,861
17,780
27,161
6,355
W
13,117
3,136
0
8,129
22,238
28,881
1,999
3,853
18,385
0
81,954
W
Anhur
Merlinone
Anhur
18,364
8,951
0
10,194
16,160
6,137
11,317
1,217
14,943
0
134,426
W
Scylla
17,083
1,679
0
3,995
12,542
3,843
1,138
4,929
7,613
125,675
0
L
Pele
Moxy501
Pele
12,675
2,793
0
7,433
22,184
14,523
0
4,556
16,958
0
73,434
W
Thanatos
ronhell025
Thanatos
13,403
4,926
0
20,888
17,128
5,829
2,968
4,648
11,956
0
84,114
L
8,681
2,260
0
5,745
14,687
5,708
0
3,686
10,966
0
81,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,172
Gold Earned
51,628
716
Minions Killed
553
0
Camps Cleared
0
2,228,670
Distance Traveled
2,099,298
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,384
427
32
1
0
359,597
12
L
Thoth
10,621
483
124
6
0
447,727
8
L
Medusa
9,740
443
118
5
0
399,566
9
W
Sobek
12,867
585
38
2
0
437,959
5
W
Mulan
13,548
616
159
7
0
421,188
6
W
Anhur
15,119
687
188
9
0
409,051
5
W
Scylla
14,130
642
205
9
0
431,071
5
L
Pele
11,292
513
139
6
0
406,403
2
W
Thanatos
13,508
614
126
6
0
529,401
2
L
Da Ji
10,591
481
140
6
0
486,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role