Player Matchup

Shiva
Shiva
CR7TheMan3021
Shiva
Level 11
God Stats
13W - 0L
2,100 SR
Queue Stats
219W - 16L
2,029 Elo+
Party 1
Susano
Susano
Legendary ZEC
Susano
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 57L
2,019 Elo+
Party 1
Hel
Hel
Sporty boris
Hel
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 40L
1,435 Elo+
Solo
Team Averages
Level 77
1,700 SR
1,828 Elo+

VS

Team Averages
Level 62
1,526 SR
1,425 Elo+
Atlas
Atlas
ColonicTonics
Atlas
Level 128
God Stats
0W - 1L
1,579 SR
Queue Stats
73W - 79L
1,538 Elo+
Solo
Chronos
Chronos
PulseJ4deX75
Chronos
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 106L
1,423 Elo+
Party 2
Medusa
Medusa
jmlc014
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 13
8,227
823
7,113
12,715
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
12 / 1 / 4
8,856
886
15,367
8,964
3,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 13
7,260
726
4,859
5,561
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,630
663
7,007
11,827
11,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chronos
PulseJ4deX75
Chronos
9
2 / 8 / 3
6,912
691
5,696
9,340
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jmlc014
Medusa
10
1 / 4 / 4
6,884
688
2,487
9,624
3,162
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
2
4
1
0.63
W
12
1
4
14
L
Chronos
PulseJ4deX75
Chronos
2
8
3
0.44
W
1
2
13
3.75
L
Medusa
jmlc014
Medusa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
15,190
27,240
Taken
30,791
15,864
Mitigated
16,647
11,287
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,113
1,435
465
4,436
12,715
10,717
313
4,301
8,119
0
19,032
L
7,007
2,479
0
1,047
11,827
11,028
0
2,870
8,617
19,657
0
W
15,367
3,458
0
715
8,964
3,201
1,472
5,169
3,535
0
34,333
L
Chronos
PulseJ4deX75
Chronos
5,696
365
0
316
9,340
2,457
0
447
8,807
15,454
0
W
4,859
909
2,705
2,966
5,561
1,946
613
3,115
2,364
19,550
0
L
Medusa
jmlc014
Medusa
2,487
766
0
0
9,624
3,162
0
1,261
8,275
0
11,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
20,426
100
Minions Killed
73
5
Camps Cleared
1
596,698
Distance Traveled
526,404
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,227
823
17
2
0
201,459
4
L
Atlas
6,630
663
18
2
0
179,790
2
W
Susano
8,856
886
46
5
4
210,941
0
L
Chronos
6,912
691
29
3
1
168,336
0
W
Hel
7,260
726
37
4
1
184,298
3
L
Medusa
6,884
688
26
3
0
178,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role