Player Matchup

Atlas
Atlas
Gold V
EasyZeqho
Atlas
Gold V
Level 150
God Stats
4W - 0L
1,882 SR
Queue Stats
23W - 14L
1,662 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Kiiaro
Gilgamesh
Silver II
Level 156
God Stats
1W - 1L
1,362 SR
Queue Stats
5W - 3L
1,546 MMR
Party 2
Agni
Agni
Gold V
Luffyste
Agni
Gold V
Level 157
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 24L
1,618 MMR
Party 1
Charybdis
Charybdis
Silver I
NN Kong
Charybdis
Silver I
Level 160
God Stats
6W - 3L
1,565 SR
Queue Stats
29W - 19L
1,641 MMR
Party 2
Bastet
Bastet
Platinum V
Visapro
Bastet
Platinum V
Level 92
God Stats
2W - 0L
1,807 SR
Queue Stats
84W - 77L
1,729 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,627 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,599 SR
1,642 MMR
Ganesha
Ganesha
Gold I
NEK1NG
Ganesha
Gold I
Level 139
God Stats
1W - 3L
1,881 SR
Queue Stats
128W - 141L
1,637 MMR
Solo
Chaac
Chaac
Platinum V
Sk1boss
Chaac
Platinum V
Level 126
God Stats
7W - 11L
1,723 SR
Queue Stats
243W - 242L
1,677 MMR
Solo
Hachiman
Hachiman
Gold III
SnY-37
Hachiman
Gold III
Level 145
God Stats
5W - 4L
1,532 SR
Queue Stats
210W - 206L
1,603 MMR
Solo
Scylla
Scylla
Gold III
Uncle bestya
Scylla
Gold III
Level 99
God Stats
0W - 2L
1,381 SR
Queue Stats
38W - 43L
1,578 MMR
Solo
Kali
Kali
Gold I
znsxoliGR
Kali
Gold I
Level 158
God Stats
7W - 8L
1,479 SR
Queue Stats
146W - 146L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EasyZeqho
Atlas
19
4 / 3 / 13
13,613
545
13,577
27,542
43,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Kiiaro
Gilgamesh
20
9 / 4 / 5
14,362
574
14,567
27,191
11,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
4 / 3 / 13
13,921
557
14,582
15,302
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
NN Kong
Charybdis
20
3 / 1 / 7
15,674
627
20,602
18,760
7,705
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Visapro
Bastet
20
9 / 2 / 7
16,716
669
26,467
20,958
9,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ArachneArtioCliodhnaGeb

VS

Bans
ShivaPersephoneLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NEK1NG
Ganesha
17
0 / 6 / 8
10,810
432
6,518
27,389
29,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Sk1boss
Chaac
20
4 / 8 / 5
13,148
526
16,972
31,054
30,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SnY-37
Hachiman
19
0 / 1 / 4
11,943
478
15,334
16,539
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
0 / 7 / 4
10,698
428
6,691
14,204
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
19
8 / 7 / 3
13,447
538
17,272
28,375
14,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
29
Kills
12
13
Deaths
29
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
EasyZeqho
Atlas
4
3
13
3.5
W
Gilgamesh
Kiiaro
Gilgamesh
9
4
5
2.88
W
Agni
4
3
13
3.5
L
Ganesha
NEK1NG
Ganesha
0
6
8
0.67
W
Charybdis
NN Kong
Charybdis
3
1
7
6.5
L
Chaac
Sk1boss
Chaac
4
8
5
0.81
L
Hachiman
SnY-37
Hachiman
0
1
4
2
L
Scylla
0
7
4
0.29
W
Bastet
Visapro
Bastet
9
2
7
6.25
L
Kali
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,795
Damage
62,787
109,753
Taken
117,561
78,963
Mitigated
84,012
30,652
Healing
38,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
EasyZeqho
Atlas
13,577
5,350
0
5,776
27,542
43,917
239
4,530
22,882
45,474
0
W
Gilgamesh
Kiiaro
Gilgamesh
14,567
4,105
0
3,883
27,191
11,423
2,274
4,347
22,160
0
118,493
W
Agni
14,582
1,179
0
5,733
15,302
5,931
2,744
2,966
12,182
100,227
0
L
Ganesha
NEK1NG
Ganesha
6,518
646
0
4,062
27,389
29,331
0
8,016
19,373
42,301
0
W
Charybdis
NN Kong
Charybdis
20,602
8,759
0
9,331
18,760
7,705
5,756
813
17,947
0
153,356
L
Chaac
Sk1boss
Chaac
16,972
3,347
0
13,079
31,054
30,536
956
5,362
25,692
0
93,895
L
Hachiman
SnY-37
Hachiman
15,334
8,762
0
8,430
16,539
5,434
547
3,296
13,243
0
110,116
L
Scylla
6,691
574
0
1,382
14,204
4,602
0
6,728
7,476
70,455
0
W
Bastet
Visapro
Bastet
26,467
7,946
0
5,929
20,958
9,987
8,146
682
20,276
0
121,746
L
Kali
17,272
7,685
0
11,147
28,375
14,109
293
5,704
22,671
0
86,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,286
Gold Earned
60,046
742
Minions Killed
693
0
Camps Cleared
0
2,534,848
Distance Traveled
2,213,167
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,613
545
39
2
0
493,553
7
W
Gilgamesh
14,362
574
125
5
0
498,123
5
W
Agni
13,921
557
142
6
0
493,487
13
L
Ganesha
10,810
432
20
1
0
445,656
8
W
Charybdis
15,674
627
239
10
0
485,411
3
L
Chaac
13,148
526
188
8
0
453,618
2
L
Hachiman
11,943
478
206
8
0
446,501
6
L
Scylla
10,698
428
149
6
0
362,226
0
W
Bastet
16,716
669
197
8
0
564,274
6
L
Kali
13,447
538
130
5
0
505,166
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role