Player Matchup

Thoth
Thoth
Lunatic Pony
Thoth
Level 157
God Stats
68W - 61L
1,560 SR
Queue Stats
239W - 228L
1,542 Elo+
Solo
Hou Yi
Hou Yi
PunkFlavored
Hou Yi
Level 85
God Stats
7W - 7L
1,297 SR
Queue Stats
68W - 77L
1,352 Elo+
Solo
Ares
Ares
YT_AP3-KING
Ares
Level 104
God Stats
1W - 0L
1,789 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,386 Elo+

VS

Team Averages
Level 124
1,495 SR
1,499 Elo+
Skadi
Skadi
Hoostykakes
Skadi
Level 112
God Stats
2W - 3L
1,829 SR
Queue Stats
365W - 423L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Jhony457098
Nu Wa
Level 105
God Stats
0W - 6L
1,075 SR
Queue Stats
36W - 57L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
sharkman13100
Kuzenbo
Level 154
God Stats
27W - 13L
1,581 SR
Queue Stats
338W - 215L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,775
778
7,725
4,664
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
10
1 / 2 / 8
6,691
669
5,549
6,747
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 7
7,931
793
4,390
8,896
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,170
617
4,868
7,264
2,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
6,309
631
4,269
5,496
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
10
0 / 2 / 1
5,952
595
5,844
9,181
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
3
1
0.5
W
6
0
4
8
W
Hou Yi
1
2
8
2.5
W
3
0
7
6.5
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
14,981
20,307
Taken
21,941
11,290
Mitigated
11,827
3,377
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,868
1,240
0
0
7,264
2,077
0
5,106
2,158
0
21,240
L
4,269
1,685
123
942
5,496
1,701
24
3,526
1,970
12,484
0
W
7,725
201
0
1,333
4,664
1,374
54
2,855
1,617
36,266
0
W
Hou Yi
5,549
1,642
0
376
6,747
2,255
0
4,114
2,433
0
21,214
W
4,390
231
0
1,668
8,896
7,661
763
2,723
5,943
12,523
0
L
Kuzenbo
5,844
2,325
0
2,100
9,181
8,049
0
4,151
5,030
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
18,431
137
Minions Killed
82
4
Camps Cleared
5
525,207
Distance Traveled
518,361
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,170
617
34
3
2
156,638
0
L
Nu Wa
6,309
631
18
2
1
163,128
0
W
Thoth
7,775
778
94
9
2
171,392
1
W
Hou Yi
6,691
669
30
3
1
171,512
0
W
Ares
7,931
793
13
1
1
182,303
1
L
Kuzenbo
5,952
595
30
3
2
198,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role