Player Matchup

Bellona
Bellona
Silver II
BannerBoy26
Bellona
Silver II
Level 117
God Stats
29W - 26L
1,705 SR
Queue Stats
438W - 429L
1,012 MMR
Solo
Vulcan
Vulcan
Bronze I
DizzyReaper101
Vulcan
Bronze I
Level 82
God Stats
0W - 3L
1,229 SR
Queue Stats
37W - 65L
626 MMR
Solo
Hou Yi
Hou Yi
Silver III
kashten2001
Hou Yi
Silver III
Level 89
God Stats
11W - 10L
1,443 SR
Queue Stats
223W - 228L
999 MMR
Solo
Cthulhu
Cthulhu
Bronze I
petplay971
Cthulhu
Bronze I
Level 124
God Stats
0W - 4L
1,285 SR
Queue Stats
152W - 185L
650 MMR
Solo
Da Ji
Da Ji
Bronze I
trisksniper13106
Da Ji
Bronze I
Level 108
God Stats
6W - 4L
1,629 SR
Queue Stats
57W - 72L
429 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,458 SR
743 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,465 SR
740 MMR
Aphrodite
Aphrodite
Silver V
DegreSquare7637
Aphrodite
Silver V
Level 129
God Stats
74W - 79L
1,427 SR
Queue Stats
178W - 206L
451 MMR
Solo
Xbalanque
Xbalanque
Silver II
H41GY92
Xbalanque
Silver II
Level 89
God Stats
26W - 26L
1,451 SR
Queue Stats
201W - 203L
1,052 MMR
Solo
Nu Wa
Nu Wa
Silver II
LaLa-Rafale-21
Nu Wa
Silver II
Level 89
God Stats
24W - 29L
1,445 SR
Queue Stats
116W - 119L
1,104 MMR
Solo
Vamana
Vamana
Bronze I
MultiKilla
Vamana
Bronze I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
407 MMR
Solo
Bastet
Bastet
Silver V
NATlNHO
Bastet
Silver V
Level 73
God Stats
8W - 9L
1,502 SR
Queue Stats
84W - 108L
687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BannerBoy26
Bellona
19
3 / 8 / 6
13,210
456
22,463
30,319
39,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 11 / 7
12,488
431
20,292
20,337
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
19
2 / 11 / 7
12,904
445
13,024
27,857
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
petplay971
Cthulhu
17
0 / 8 / 7
11,682
403
12,438
40,953
28,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 7 / 5
14,642
505
21,662
24,466
14,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaZeusArachne

VS

Bans
ChironCu ChulainnLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DegreSquare7637
Aphrodite
19
1 / 5 / 17
12,418
428
11,472
20,301
15,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
H41GY92
Xbalanque
20
7 / 6 / 19
14,667
506
24,190
22,604
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 7 / 17
15,309
528
36,540
21,101
7,308
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
MultiKilla
Vamana
20
6 / 4 / 13
14,086
486
15,827
32,369
30,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
NATlNHO
Bastet
20
17 / 6 / 15
16,488
569
24,713
29,869
18,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
27
Kills
45
45
Deaths
28
32
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bellona
BannerBoy26
Bellona
3
8
6
0.75
W
Aphrodite
DegreSquare7637
Aphrodite
1
5
17
1.9
L
5
11
7
0.77
W
Xbalanque
H41GY92
Xbalanque
7
6
19
2.75
W
14
7
17
3.21
W
Vamana
MultiKilla
Vamana
6
4
13
3.13
W
Bastet
NATlNHO
Bastet
17
6
15
4.08
L
Hou Yi
2
11
7
0.5
L
Cthulhu
petplay971
Cthulhu
0
8
7
0.44
L
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,879
Damage
112,742
143,932
Taken
126,244
98,536
Mitigated
81,226
19,265
Healing
49,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BannerBoy26
Bellona
22,463
5,694
0
3,733
30,319
39,749
2,701
11,458
18,225
0
87,234
W
Aphrodite
DegreSquare7637
Aphrodite
11,472
816
4,825
11,126
20,301
15,414
388
7,778
12,523
71,788
0
L
20,292
5,571
0
3,244
20,337
7,073
665
8,162
11,759
80,138
0
W
Xbalanque
H41GY92
Xbalanque
24,190
11,695
0
8,019
22,604
9,416
6,904
2,958
19,646
0
120,383
W
36,540
6,714
202
4,725
21,101
7,308
1,013
3,983
17,118
98,220
0
W
Vamana
MultiKilla
Vamana
15,827
5,445
0
11,076
32,369
30,152
155
8,700
23,669
0
89,247
W
Bastet
NATlNHO
Bastet
24,713
9,036
0
9,072
29,869
18,936
338
9,311
20,558
0
91,466
L
Hou Yi
13,024
5,694
0
3,810
27,857
9,127
1,222
6,774
20,645
0
82,806
L
Cthulhu
petplay971
Cthulhu
12,438
902
441
7,787
40,953
28,254
228
9,065
31,022
60,268
0
L
21,662
5,736
0
250
24,466
14,333
96
9,985
14,017
0
95,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,926
Gold Earned
72,968
554
Minions Killed
640
0
Camps Cleared
0
2,418,497
Distance Traveled
2,663,743
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,210
456
144
5
0
486,230
4
W
Aphrodite
12,418
428
92
3
0
455,004
5
L
Vulcan
12,488
431
104
4
0
473,851
7
W
Xbalanque
14,667
506
188
6
0
529,554
8
W
Nu Wa
15,309
528
131
5
0
506,014
6
W
Vamana
14,086
486
135
5
0
557,100
7
W
Bastet
16,488
569
94
3
0
616,071
2
L
Hou Yi
12,904
445
129
4
0
475,348
0
L
Cthulhu
11,682
403
55
2
0
521,054
14
L
Da Ji
14,642
505
122
4
0
462,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role