Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
F_Chocapic
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,500 Elo+
Solo
Ymir
Ymir
Gerard_Peinard
Ymir
Level 103
God Stats
5W - 2L
1,857 SR
Queue Stats
168W - 171L
1,463 Elo+
Solo
Nemesis
Nemesis
djeljanaa
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,435 Elo+
Solo
Tiamat
Tiamat
ikirylm
Tiamat
Level 99
God Stats
2W - 1L
1,780 SR
Queue Stats
103W - 109L
1,436 Elo+
Solo
Team Averages
Level 126
1,627 SR
1,467 Elo+

VS

Team Averages
Level 115
1,441 SR
1,447 Elo+
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AFG Soulless
Susano
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 278L
1,401 Elo+
Party 1
Ganesha
Ganesha
AshemaDeva
Ganesha
Level 149
God Stats
19W - 18L
1,419 SR
Queue Stats
448W - 509L
1,365 Elo+
Party 1
Anubis
Anubis
Lucyforever_
Anubis
Level 129
God Stats
4W - 2L
1,285 SR
Queue Stats
94W - 80L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
l2enard
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 6 / 6
9,936
764
7,413
16,291
15,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
F_Chocapic
Hun Batz
17
4 / 5 / 9
9,752
750
13,662
14,907
6,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 11
9,358
720
5,836
27,634
20,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
djeljanaa
Nemesis
15
2 / 6 / 6
8,476
652
6,311
11,759
4,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ikirylm
Tiamat
15
2 / 3 / 8
9,529
733
5,355
7,623
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 1 / 6
13,081
1,006
28,411
7,006
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
11
1 / 7 / 13
8,419
648
6,220
10,274
9,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ganesha
AshemaDeva
Ganesha
17
0 / 4 / 20
10,032
772
13,672
13,414
18,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
19
4 / 1 / 14
11,118
855
13,867
7,503
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
l2enard
Erlang Shen
17
2 / 3 / 13
9,817
755
4,579
8,505
5,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
16
Kills
24
24
Deaths
16
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
6
1.67
W
Izanami
 
Izanami
17
1
6
20
W
Susano
1
7
13
1.07
W
Ganesha
AshemaDeva
Ganesha
0
4
20
2.5
L
Hun Batz
F_Chocapic
Hun Batz
4
5
9
1.7
L
1
4
11
1.63
W
Anubis
4
1
14
11
L
Nemesis
djeljanaa
Nemesis
2
6
6
0.83
L
Tiamat
ikirylm
Tiamat
2
3
8
2
W
Erlang Shen
l2enard
Erlang Shen
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
66,749
78,214
Taken
46,702
51,088
Mitigated
40,196
28,670
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,413
1,495
1,012
2,598
16,291
15,948
481
5,764
10,527
229
10,290
W
Izanami
 
Izanami
28,411
17,787
1,284
2,841
7,006
3,256
2,006
1,113
5,893
0
57,959
W
Susano
6,220
1,069
602
1,059
10,274
9,574
0
1,190
9,084
0
7,498
W
Ganesha
AshemaDeva
Ganesha
13,672
1,072
805
1,666
13,414
18,486
688
4,235
9,179
26,442
0
L
Hun Batz
F_Chocapic
Hun Batz
13,662
2,769
660
4,495
14,907
6,890
929
5,172
9,735
0
34,798
L
5,836
178
849
11,065
27,634
20,005
132
9,353
18,281
14,155
0
W
Anubis
13,867
73
529
3,908
7,503
3,419
1,166
1,822
5,681
36,554
0
L
Nemesis
djeljanaa
Nemesis
6,311
827
2,259
2,895
11,759
4,502
0
4,752
7,007
0
16,633
L
Tiamat
ikirylm
Tiamat
5,355
247
421
2,416
7,623
3,743
220
2,498
5,125
14,323
0
W
Erlang Shen
l2enard
Erlang Shen
4,579
1,718
175
1,162
8,505
5,461
855
3,060
5,445
0
9,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
52,467
111
Minions Killed
149
0
Camps Cleared
0
1,180,694
Distance Traveled
1,186,870
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,936
764
11
1
0
239,356
4
W
Izanami
13,081
1,006
83
6
0
257,699
0
W
Susano
8,419
648
2
0
0
198,679
1
W
Ganesha
10,032
772
0
0
0
227,323
1
L
Hun Batz
9,752
750
43
3
0
242,657
1
L
Ymir
9,358
720
14
1
0
252,230
0
W
Anubis
11,118
855
54
4
0
245,229
0
L
Nemesis
8,476
652
25
2
0
277,156
1
L
Tiamat
9,529
733
18
1
0
169,295
1
W
Erlang Shen
9,817
755
10
1
0
257,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role